Wrecktor (Recurring): Difference between revisions

(Created page with "{{Monster Infobox |title=Wrecktor |image=300px |caption=Art by Akira Toriyama |kanji={{tt|あくましんかん|Devil priest}} |romanji=Akuma shinkan |old=Mace Master (''II'' {{NES}})<br>Magus (''II'' {{GBC}}) |firstappear={{Dragon Quest II}} }} The '''wrecktor''' is a recurring monster in the {{DQSeries}}. Its name is a pun based on the words "wreck" and "rector". There are two other humanoid monsters that share this name: *Wrecktor (...")
 
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*[[Wrecktor (Dragon Quest VII)|Wrecktor]] from {{VII}}. They look much like wrecktors do in {{II}}, however they have a green cape and wield a magic wand instead of two morningstars. This variant also appears in {{DQMCH}}.
*[[Wrecktor (Dragon Quest VII)|Wrecktor]] from {{VII}}. They look much like wrecktors do in {{II}}, however they have a green cape and wield a magic wand instead of two morningstars. This variant also appears in {{DQMCH}}.


In addition the recurring wrecktor has used two designs over the series' history, wearing a purple robe in it's debut appearance and keeping the colour through the ''Joker'' duo before switching to scarlet for it's return to the mainline games in ''X''.
In addition the recurring wrecktor has used two designs over the series' history, wearing a purple robe in its debut appearance and keeping the colour throughout the Monsters series before switching to scarlet for its return to the mainline games in ''X'' and the ''Battle Road'' games prior to the former.
==Characteristics==
==Characteristics==
In {{Dragon Quest II}}, the wrecktor is a wicked [[Humanoid family|wizard]] dressed in a white robe with a long purple cape, the front of which is emblazoned with the black bat of the [[Children of Hargon]]. It wears green gloves and their mask has purple horns and a singular purple gemstone where their eyes should be. They cast sizzling strong fire spells to wreak havoc in battle. It is ridiculously strong when first encountered and, in many instances, is an optional {{MFamilies}} that the player can fight. After defeated, the wrecktor may drop the [[lightning staff]], a staff that casts [[Sizzle]] in battle.
In {{Dragon Quest II}}, the wrecktor is a wicked [[Humanoid family|wizard]] dressed in a white robe with a long purple cape, the front of which is emblazoned with the black bat of the [[Children of Hargon]]. It wears green gloves and their mask has purple horns and a singular purple gemstone where their eyes should be. They cast sizzling strong fire spells to wreak havoc in battle. It is ridiculously strong when first encountered and, in many instances, is an optional {{MFamilies}} that the player can fight. After defeated, the wrecktor may drop the [[lightning staff]], a staff that casts [[Sizzle]] in battle.
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In the original {{NES}} version of the game, the Wrecktor only showed up as random encounters on the third floor of the [[Hall of Hargon]]. In the remakes, they still appear there, but they also now guard the [[Lightning staff]] in [[Midenhall|Lorasia Castle]] which was previously guarded by the [[Whackolyte]] in the {{NES}} version. They are much stronger than the [[Whackolyte]], making the [[Lightning staff]] somewhat more difficult to acquire in the remakes.
In the original {{NES}} version of the game, the Wrecktor only showed up as random encounters on the third floor of the [[Hall of Hargon]]. In the remakes, they still appear there, but they also now guard the [[Lightning staff]] in [[Midenhall|Lorasia Castle]] which was previously guarded by the [[Whackolyte]] in the {{NES}} version. They are much stronger than the [[Whackolyte]], making the [[Lightning staff]] somewhat more difficult to acquire in the remakes.


==={{DQ2HD}}===
{{DQ2HD2DEnemy
|name=Wrecktor
|kanji=あくましんかん
|romanji=Akuma shinkan
|bestiaryNumber=#166
|family={{Demon}} & {{Humanoid}}
|description=Priests who serve a dark and unknown evil. Their extended exposure to eldritch energies has stripped them of every last vestige of humanity
|sprite=
|hp=561
|mp=44
|exp=4,700
|gold=32
|attack=265
|defense=325
|agility=221
|spells=[[Kaboom]]<br>[[Kabuff]]<br>[[Kasap]]<br>[[Kazing]]<br>[[Thwack]]
|skills=N/A
|item=[[Mask of Implacability]] (1/256)
|steal=[[Oaken club]] (1/8)
|locations=[[Hall of Hargon]]
|evasion=N/A
|fire-resist=0%
|explosion-resist=25%
|ice-resist=0%
|wind-resist=0%
|strike-resist=0%
|dark-resist=0%
|lightning-resist=-125%
|drain-magic-resist=0%
|whack-resist=0%
|kamikazee-resist=0%
|poof-resist=0%
|dazzle-resist=0%
|fizzle-resist=0%
|fuddle-resist=0%
|paralysis-resist=0%
|snooze-resist=0%
|stun-resist=0%
|deceleratle-resist=0%
|sap-resist=0%
}}




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==Similar species==
==Similar species==
*[[Archbashop]]
*[[Blood mage]]
*[[Envoy]]
*[[Envoy]]
*[[Magus]]
*[[Magus]]
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==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
DQM 25 anniversary celebration artwork.jpg|Losing it's mace to a [[bubble slime]] during DQM's 25th anniversary party
DQX Akuma Shinkan.jpg|A Wrecktor in {{X}}.
DQX Akuma Shinkan.jpg|A Wrecktor in {{X}}.
DQXI Wrecktor.jpg|{{XI}} polygon model.
DQXI Wrecktor.jpg|{{XI}} polygon model.
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[[Category:Dragon Quest II enemies]]
[[Category:Dragon Quest II enemies]]
[[Category:Dragon Quest II HD-2D Remake enemies]]
[[Category:Dragon Quest VII enemies]]
[[Category:Dragon Quest VII enemies]]
[[Category:Dragon Quest X enemies]]
[[Category:Dragon Quest X enemies]]

Latest revision as of 23:33, 30 December 2025

The wrecktor is a recurring monster in the Dragon Quest series. Its name is a pun based on the words "wreck" and "rector". There are two other humanoid monsters that share this name:

In addition the recurring wrecktor has used two designs over the series' history, wearing a purple robe in its debut appearance and keeping the colour throughout the Monsters series before switching to scarlet for its return to the mainline games in X and the Battle Road games prior to the former.

CharacteristicsEdit

In Dragon Quest II, the wrecktor is a wicked wizard dressed in a white robe with a long purple cape, the front of which is emblazoned with the black bat of the Children of Hargon. It wears green gloves and their mask has purple horns and a singular purple gemstone where their eyes should be. They cast sizzling strong fire spells to wreak havoc in battle. It is ridiculously strong when first encountered and, in many instances, is an optional monster that the player can fight. After defeated, the wrecktor may drop the lightning staff, a staff that casts Sizzle in battle.

Like many other humanoid monsters in the series, the wrecktor is now depicted with five fingers on their hands instead of four in most modern appearances. In their new design, the masks and capes of the mages are now red and their gloves and the gemstone on their masks are lime green.

AppearancesEdit

Dragon Quest II: Luminaries of the Legendary LineEdit

Wrecktor (あくましんかん Akuma shinkan)
Original (NES)
Sprite
 
Gold
100
HP
158
MP
Unlimited
Attack
92
Defence
38
Agility
100
Evasion
564
Location(s)
Hall of Hargon (third floor only)
Item Dropped
Lightning staff132
Fire resistance *
37
Dazzle resistance
47
Snooze resistance
77
Thwack resistance
77
Fizzle resistance
77
Kasap resistance
17
Remakes (SFC, GBC, Mobile)
Sprites
    
Gold
734
HP
180
MP
44
Attack
110
Defence
70
Agility
120
Evasion
264
Location(s)
Boss:
Midenhall
Regular enemy:
Hall of Hargon (third floor only)
Item Dropped
Lightning staff132(Note: the one in Midenhall will always drop this item)
Fire resistance *
37
Dazzle resistance
07
Snooze resistance
77
Thwack resistance
47
Fizzle resistance
27
Kasap resistance
07


In the original NES version of the game, the Wrecktor only showed up as random encounters on the third floor of the Hall of Hargon. In the remakes, they still appear there, but they also now guard the Lightning staff in Lorasia Castle which was previously guarded by the Whackolyte in the NES version. They are much stronger than the Whackolyte, making the Lightning staff somewhat more difficult to acquire in the remakes.


Dragon Quest II HD-2D RemakeEdit

Wrecktor (あくましんかん Akuma shinkan)
Sprite
Bestiary No.
#166
Family
Demon & Humanoid
Experience
4,700
Gold
32
HP
561
MP
44
Attack
265
Defence
325
Agility
221
Evasion
N/A
In-game description

Priests who serve a dark and unknown evil. Their extended exposure to eldritch energies has stripped them of every last vestige of humanity

Skill(s)
N/A
Location(s)
Hall of Hargon
Dropped Item
Mask of Implacability (1/256)
Stolen Item
Oaken club (1/8)
Fire resistance *
0%
Explosion resistance *
25%
Ice resistance *
0%
Wind resistance *
0%
Strike resistance *
0%
Dark resistance *
0%
Lightning resistance *
-125%
Drain Magic resistance
0%
Whack resistance
0%
Kamikazee resistance
0%
Poof resistance *
0%
Dazzle resistance
0%
Fizzle resistance
0%
Fuddle resistance *
0%
Paralysis resistance *
0%
Snooze resistance *
0%
Stun resistance *
0%
Deceleratle resistance *
0%
Sap resistance *
0%


Dragon Quest XEdit

Dragon Quest XI: Echoes of an Elusive AgeEdit

Wrecktor (あくま神官 Akuma shinkan)
Sprite
 
Bestiary no.
#177
Family
Demon
HP
124
MP
32
Attack
89
Defence
121
Agility
90
Evasion
N/a
In-game description

Priests who serve a dark and unknown evil. Their extended exposure to eldritch energies has stripped them of every last vestige of humanity.

Skill(s)
Parry
Location(s)
The Royal Library (first and second acts)
Baramos' Lair (3DS and Definitive Edition only)
Item(s) Dropped
Magic water164
Seed of therapeusis1256
Fire resistance *
25%
Ice resistance *
25%
Wind resistance *
25%
Earth resistance *
25%
Light resistance *
25%
Dark resistance *
-110%
Zap resistance *
25%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
100%
Dazzle resistance *
25%
Fizzle resistance *
25%
Fuddle resistance *
25%
Paralysis resistance *
25%
Poison resistance *
0%
Snooze resistance *
25%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
0%
Stun resistance *
50%
Charm resistance *
100%
Beguile resistance *
25%
Double Down resistance *
0%
Elemental resistance *
0%



Malicious wrecktor (あくま神官・邪 Akuma shinkan・ja)
Sprite
 
Bestiary no.
#580
Family
Demon
Experience
1,306
Gold
358
HP
374
MP
64
Attack
183
Defence
291
Agility
166
Evasion
N/a
In-game description

Wrecktors who have morphed into a truly malevolent form under the malign influence of infinite evil.

Skill(s)
Parry
Location(s)
The Royal Library - Level 3-4 (third act)
Item(s) Dropped
Sage's elixir164
Seed of therapeusis1256
Fire resistance *
25%
Ice resistance *
25%
Wind resistance *
25%
Earth resistance *
25%
Light resistance *
25%
Dark resistance *
-110%
Zap resistance *
25%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
100%
Dazzle resistance *
25%
Fizzle resistance *
75%
Fuddle resistance *
25%
Paralysis resistance *
25%
Poison resistance *
0%
Snooze resistance *
25%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
0%
Stun resistance *
0%
Charm resistance *
100%
Beguile resistance *
25%
Double Down resistance *
0%
Elemental resistance *
0%



Dragon Quest Monsters: JokerEdit

Wrecktor
Family Demon
Rank C
Description Dark priests who have strayed far from the light.
Weapons Spears, Hammers, Whips, Staves
Traits Wooshmeister
Resistances Fizzleproof
Skill Bang & Woosh
Location Celeste Isle (Temple of the Sun)
Breeding chart Octavian sentry x Gryphon


Dragon Quest Monsters: Joker 2Edit

Wrecktor
Family Demon
Rank D
Size S
Weapons Whips, Spears, Hammers, Staves
Traits Wooshmeister, Crafty Dimmer
Resistances Immune to Fizzle and Magical Sabotage
Skill Bang & Woosh
Location -
Breeding chart Silvapithecus x Mecha-mynah or Angel slime


Dragon Quest Monsters: Terry's Wonderland 3DEdit

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious KeyEdit

Dragon Quest Monsters: The Dark PrinceEdit

Wrecktor (あくましんかん Akuma shinkan)
Icon Family Max HP* Max MP*
    1,370 480
Max Attack* Max Defence * Max Agility * Max Wisdom *
470 420 450 680
Bestiary No. #407
Rank B
In-game description Originally a cleric who foolishly listened to the devilish whispers tempting them to delve deeper into sorcery's innermost secrets
Talents Strong Speller (lv. 1)
Guaranteed traits Zammeister (lv. 1)
Ultra Crafty Zapper (lv. 20)
Critical Theorist (lv. 40)
Large-size exclusive traits Tactical Genius (lv. 1)
Ultra Crafty Debilitator (lv. 1)
Ultra Crafty Zammer (lv. 60)
Habitat This monster has no natural habitat
Items N/A
Synthesis chart   X  
Notable synthesis
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
0% 50% 50% 0%
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
25% 25% -25% 0%
Dark Resistance * Antimagic Resistance * Bedazzlement Resistance * Confusion Resistance *
25% 25% 0% 50%
Debilitation Resistance* MP Absorption Resistance * Paralysis Resistance * Poison Resistance *
0% 50% -25% 0%
Sleep Resistance * Stun Resistance *
0% 0%
Instant Death Resistance *
50%


Dragon Quest Monsters: Super LightEdit

Dragon Quest: Monster ParadeEdit

Dragon Quest Builders 2Edit

Dragon Quest RivalsEdit

Dragon Quest WalkEdit

Dragon Quest TactEdit

Wrecktor appears as an A-rank monster of the Demon family as part of the Halloween Treat Tussle event alongside Spooky Valencia on her banner. Starting with Version 4.0 of the game, it can be scouted from any banner, including the Regular SP Scout. The wrecktor could formerly be faced as a boss in the VS Wrecktor quest. It can participate in the Leery lantern, Blossom Hammerhood, and King Korol's Battle Roads as a party member.

Wrecktor (あくま神官 Akuma shinkan)
Stats


 
Family Rank Role
 
Demon
   
Magic
Max Level HP MP Move
120 746 381 2
Attack Defense Agility Wisdom Weight
273 322 391 336 35
Basic Skills
First Second Third
Woosh Boom* Burning Gale*
Talent Blossoming: Kaswoosh
Awakening Skills
First Second Third
Rare MP Regen / Stats Up Bang Res +25 / Stats Up Burning Gale Potency +5% / Stats Up
Kaswoosh Potency +5%
Fourth Fifth
Zap Res +25 / Stats Up Burning Gale Potency +5% / Stats Up
Kaswoosh Potency +5%
Leader Perks
First
Raises spell potency of demon allies, including itself, by 10% in a 5x5 square around it.
Basic Perks
First Second Third
WIS +10 Max MP +10 Burning Gale Potency +2%
Perk Details
First
Rare MP Regen: Rarely recovers MP at action start.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Very Weak Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Half Res Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Half Res Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Super Weak Normal Half Res Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Super Weak Normal Immune


EtymologyEdit

  • A rector is a cleric who serves an administrative office in Christian denominations.

Similar speciesEdit

GalleryEdit