Restless armour: Difference between revisions

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<center><small> For the cursed armor from {{Dragon Quest V}}, see [[Restless armour (Equipment)]]. </small></center>
<center><small> For the cursed armor from {{Dragon Quest V}}, see [[Restless armour (Equipment)]]. </small></center>


The '''Restless Armour''' is a recurring monster in the {{DQSeries}}. Introduced in {{DQ3}}, it is an empty suit of armor that has taken on a life of its own.
The '''Restless Armour''' is a recurring {{MFamilies}} in the {{DQSeries}}. Introduced in {{DQ3}}, it is an empty suit of armor that has taken on a life of its own.
{{Monster Infobox
{{Monster Infobox
|name=Restless armour
|name=Restless armour
Line 15: Line 15:
Restless Armours are simple blue [[Material family|suits of armor]] armed with a sword and shield. There is nothing inside the armor, though the darkness inside their orange tasseled helmets makes this a questionable matter at times.
Restless Armours are simple blue [[Material family|suits of armor]] armed with a sword and shield. There is nothing inside the armor, though the darkness inside their orange tasseled helmets makes this a questionable matter at times.


Typically a physical powerhouse, Restless Armours will strike with their swords and occasionally deliver critical blows, regularly depicted as a full-force swing after the Restless Armor's upper body winds back at the waist. While usually without magical abilities, they can often call [[Healslime]]s into the battle to undo any damage they took.
Typically a physical powerhouse, Restless armours will strike with their swords and occasionally deliver critical blows, regularly depicted as a full-force swing after the Restless armour's upper body winds back at the waist. While usually without magical abilities, they can often call [[Healslime]]s into the battle to undo any damage they took.


Restless Armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but armor.
Restless armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but armor.


==Appearances==
==Appearances==
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|agility=10
|agility=10
|spells=None
|spells=None
|skills=[[Critical Hit|Brutal Strike]]<br>Call for help ([[Healslime]])
|skills={{Brutal strike}}<br>Call for help ([[Healslime]])
|item=[[Copper sword]]{{fraction|1|64}}
|item=[[Copper sword]]{{fraction|1|64}}
|locations=[[Romaria]] region
|locations=[[Romaria]] region
Line 74: Line 74:
|gold=49
|gold=49
|spells=None
|spells=None
|skills=Call for back up<br>Desperate attack
|skills=Call for back up.<br>{{Desperate attack}}
|item=[[Chain mail]]({{fraction|1|128}})
|item=[[Chain mail]]({{fraction|1|128}})
|locations= [[Last Chance Saloon]] area (Chapter 5) <br> [[Pharos Beacon]] (Chapter 5)
|locations= [[Endor]] area ({{DQ4 Chapter 2}})<br>[[Last Chance Saloon]] area ({{DQ4 Chapters 5 & 6}}) <br> [[Pharos Beacon]] ({{DQ4 Chapters 5 & 6}})
|evasion={{fraction|1|64}}
|evasion={{fraction|1|64}}
|frizz-resist=25%
|frizz-resist=25%
Line 113: Line 113:
|tameRate=[[Restless armour (Recruit)|1/64]]
|tameRate=[[Restless armour (Recruit)|1/64]]
|spells=None
|spells=None
|skills=Call for back up ([[Healslime]])<br>Desperate attack
|skills=Call for back up. ([[Healslime]])<br>{{Desperate attack}}
|item=[[Restless armour (Equipment)|Restless armour]] {{fraction|1|32}}
|item=[[Restless armour (Equipment)|Restless armour]] {{fraction|1|32}}
|locations=[[Abovitall Tower]]<br>[[Lodestar Harbour]] area<br>[[Scary Lair]]<br>[[Zoomingale]] area
|locations=[[Abovitall Tower]]<br>[[Lodestar Harbour]] area<br>[[Scary Lair]]<br>[[Zoomingale]] area
Line 140: Line 140:
}}
}}


Though present in the original game, Restless Armours couldn't be [[Restless armour (Recruit)|recruited]] until the remakes. In all versions of the game, there is a cursed suit of armor with the same name, which transforms the wearer into the monster until it is removed through benediction at a church. The attack stat becomes 69, defence 54, and agility 43, and will not increase upon leveling up until removed.
Though present in the original game, Restless armours couldn't be [[Restless armour (Recruit)|recruited]] until the remakes. In all versions of the game, there is a cursed suit of armor with the same name, which transforms the wearer into the monster until it is removed through benediction at a church. The {{Attack}} stat becomes 69, {{Defence}} 54, and {{Agility}} 43, and will not increase upon leveling up until removed.


==={{DQ8}}===
==={{DQ8}}===
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|agility=48
|agility=48
|bestiaryNumber=#067
|bestiaryNumber=#067
|family=[[Material family|Material]]
|family={{Material}}
|description=The angry soul of a dead swordsman inhabiting an empty suit of armour. Occasionally summons healslimes to assist it in battle.
|description=The angry soul of a dead swordsman inhabiting an empty suit of armour. Occasionally summons [[healslime]]s to assist it in battle.
|spells=None
|spells=None
|skills=[[Critical Hit|Brutal hit]]<br>Call for help
|skills={{Brutal hit}}<br>Call for help.
|locations=[[Swordsman's Labyrinth]]
|locations=[[Swordsman's Labyrinth]]
|items=[[Iron shield]]{{fraction|1|64}}<br>[[Iron armour]]{{fraction|1|128}}
|items=[[Iron shield]]{{fraction|1|64}}<br>[[Iron armour]]{{fraction|1|128}}
Line 208: Line 208:
|skills=Call for backup ([[Healslime]])<br>[[Morale Masher]]
|skills=Call for backup ([[Healslime]])<br>[[Morale Masher]]
|spells=
|spells=
|family=Material
|family={{Material}}
|bestiaryNumber=#057
|bestiaryNumber=#057
|description=Chivalrous champions who like to fight fair and square. Beware the tension-trashing Morale Masher.<br><br>Suits of armour that have soaked up sorrowful swordsmen's souls. Healslime helpers make them hard to hurt.
|description=Chivalrous champions who like to fight fair and square. Beware the tension-trashing [[Morale Masher]].<br><br>Suits of armour that have soaked up sorrowful swordsmen's souls. [[Healslime]] helpers make them hard to hurt.
|locations=[[Tower of Trades]]<br>[[Dourbridge]]<br>[[Lonely Plains]]<br>{{Grotto}}
|locations=[[Tower of Trades]]<br>[[Dourbridge]]<br>[[Lonely Plains]]<br>{{Grotto}}
|collapsed=
|collapsed=
Line 224: Line 224:
|romanji=Samayō yoroi
|romanji=Samayō yoroi
|bestiaryNumber=#059
|bestiaryNumber=#059
|family=[[Material family|Material]]
|family={{Material}}
|description=Animated suits of ancient armour in which the souls of fallen soldiers have settled. Their long years of experience make them formidable foes.
|description=Animated suits of ancient armour in which the souls of fallen soldiers have settled. Their long years of experience make them formidable foes.
|sprite=[[Image:Restless armour XI sprite.png]]
|sprite=[[Image:Restless armour XI sprite.png]]
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|gold=40
|gold=40
|spells=None
|spells=None
|skills=Blocks with its shield<br>[[Desperate attack]]<br>Calls for backup (Healslime)
|skills=Blocks with its shield.<br>{{Desperate attack}}<br>Calls for backup. (Healslime)
|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}}
|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}}
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (first act)<br>[[Laguna di Gondolia]] (first act, night)
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (first act)<br>[[Laguna di Gondolia]] (first act, night)
Line 272: Line 272:
|romanji={{tt|Samayō yoroi・kyō|Wandering armor・strong}}
|romanji={{tt|Samayō yoroi・kyō|Wandering armor・strong}}
|bestiaryNumber=#343
|bestiaryNumber=#343
|family=[[Material family|Material]]
|family={{Material}}
|description=Restless armours driven to dangerous extremes by the dark power of the Lord of Shadows.
|description=Restless armours driven to dangerous extremes by the dark power of the Lord of Shadows.
|sprite=[[Image:Restless armour XI sprite.png]]
|sprite=[[Image:Restless armour XI sprite.png]]
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|gold=295
|gold=295
|spells=None
|spells=None
|skills=Blocks with its shield<br>[[Desperate attack]]<br>Calls for backup ([[Cureslime]])
|skills=Blocks with its shield.<br>{{Desperate attack}}<br>Calls for backup. ([[Cureslime]])
|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}}
|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}}
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (second act)<br>[[The Cruel Crypt|The Disciple's Trial - The Cruel Crypt]] (third act)
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (second act)<br>[[The Cruel Crypt|The Disciple's Trial - The Cruel Crypt]] (third act)
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|wisdom=4/5
|wisdom=4/5
|agility=5/5
|agility=5/5
|family= [[Material family|Material]]
|family= {{Material}}
|in-game-description=Life was brought to this armor & it roams for prey
|in-game-description=Life was brought to this armor & it roams for prey
|abilities=[[Heal]], [[Metal Slash|MetalCut]], [[Undead Undoer|EvilSlash]]
|abilities=[[Heal]], [[Metal Slash|MetalCut]], [[Undead Undoer|EvilSlash]]
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|wisdom=4/10
|wisdom=4/10
|agility=6/10
|agility=6/10
|family= [[Material]]
|family= {{Material}}
|in-game-description=Doomed to wander and roam forever.
|in-game-description=Doomed to wander and roam forever.
|abilities=[[Heal]], [[Metal Slash|MetalCut]], [[Undead Undoer|EvilSlash]]
|abilities=[[Heal]], [[Metal Slash|MetalCut]], [[Undead Undoer|EvilSlash]]
Line 413: Line 413:


==={{DQMJ}}===
==={{DQMJ}}===
{{DQMJmonster
{{DQMJmonster
|name = Restless armour
|name = Restless armour
|image =   
|image =   
|family = [[Undead family | Undead]]
|family = {{Undead}}
|rank = C
|rank = C
|description = ''The soul inside the armour searches for something it lost long ago.''
|description = ''The soul inside the armour searches for something it lost long ago.''
|weapons = Swords, Spears, Axes, Staves
|weapons = {{Sword}}s, {{Spear}}s, {{Axe}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Psycho]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Psycho]]
|resistances = Whackproof
|resistances = [[Whack]]proof
|skill = [[Anti-dragon]], [[Attack Boost]]
|skill = [[Anti-dragon]], [[Attack Boost]]
|location = [[Celeste Isle]] (Night)
|location = [[Celeste Isle]] (Night)
Line 433: Line 432:
|name = Restless armour
|name = Restless armour
|image =   
|image =   
|family = [[Undead family | Undead]]
|family = {{Undead}}
|rank = C
|rank = C
|size = S
|size = S
|weapons = Swords, Axes, Spears, Staves
|weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Psycho]], [[List of Traits in Dragon Quest Monsters: Joker | Crafty Donker]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Psycho]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Donker]]
|resistances = Immune to [[Blade Blunter]] and [[Whack]]
|resistances = Immune to [[Blade Blunter]] and [[Whack]]
|skill = [[Anti-dragon]]
|skill = [[Anti-dragon]]
Line 446: Line 445:


==={{DQHRS}}===
==={{DQHRS}}===
Restless armours first appear and can only be found in the game's final area, the Flying Clawtress. They can use their shields to block frontal attacks, though being struck once from behind will cause them to drop it and lose their defensive prowess. A Restless Armour defeated outside of a tank battle will always drop a steel broadsword if a lucky bag isn't produced.
Restless armours first appear and can only be found in the game's final area, the Flying Clawtress. They can use their shields to block frontal attacks, though being struck once from behind will cause them to drop it and lose their defensive prowess. A Restless armour defeated outside of a tank battle will always drop a [[Steel broadsword]] if a lucky bag isn't produced.


==={{DQH}}===
==={{DQH}}===
Line 478: Line 477:


==={{DQTact}}===
==={{DQTact}}===
Restless armour appears as a C-rank monster of the Inorganic family. It can be recruited from Chapter 11, Episode 1: Cosgrove's Breakdown and Chapter 12, Episode 2: Should We Be Grateful? and it can participate in the Battle Roads of the [[Golem]], [[Kon the Knight]], and [[Gyldenbritches]] as a party member.
Restless armour appears as a C-rank {{MFamilies}} of the [[Inorganic family]]. It can be recruited from Chapter 11, Episode 1: Cosgrove's Breakdown and Chapter 12, Episode 2: Should We Be Grateful? and it can participate in the Battle Roads of the [[Golem]], [[Kon the Knight]], and [[Gyldenbritches]] as a party member.
{{DQTactEnemy
{{DQTactEnemy
|name=Restless armour
|name=Restless armour
Line 484: Line 483:
|romanji=Samayō yoroi
|romanji=Samayō yoroi
|sprite=[[Image:DQT Restless Armour.png|250px]]
|sprite=[[Image:DQT Restless Armour.png|250px]]
|family=[[Image:Tact Icon Material.png|48px]]<br>Inorganic
|family=[[Image:Tact Icon Material.png|48px]]<br>{{Inorganic}}
|rank=[[Image:DQTact Rank Icon C.png|48px]]
|rank=[[Image:DQTact Rank Icon C.png|48px]]
|role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff
|role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff
Line 499: Line 498:
|bskill2=[[Blast Slash]]{{tt|*|Level 16}}
|bskill2=[[Blast Slash]]{{tt|*|Level 16}}
|bskill3='''Talent Blossoming''': [[Unbridled Blade]]
|bskill3='''Talent Blossoming''': [[Unbridled Blade]]
|askill1=Bang-type Physical Potency +5% / Stats Up
|askill1=[[Bang]]-type Physical Potency +5% / Stats Up
|askill2=Frizz Res +25 / Stats Up
|askill2=[[Frizz]] Res +25 / Stats Up
|askill3=Blast Slash Potency +5% / Stats Up
|askill3=[[Blast Slash]] Potency +5% / Stats Up
|askill4=Sizz Res +25 / Stats Up
|askill4=[[Sizz]] Res +25 / Stats Up
|askill5=Blast Slash Potency +5% / Stats Up
|askill5=[[Blast Slash]] Potency +5% / Stats Up
|lperk1=N/a
|lperk1=N/a
|bperk1=ATK +3
|bperk1=ATK +3
|bperk2=Blast Slash Potency +2%
|bperk2=[[Blast Slash]] Potency +2%
|bperk3=N/a
|bperk3=N/a
|aperk1='''Bang-type Physical Potency +5%''': Raises [[Bang]]-type physical potency by 5%.
|aperk1='''[[Bang]]-type Physical Potency +5%''': Raises [[Bang]]-type physical potency by 5%.
|frizz-resist=Half Res
|frizz-resist=Half Res
|sizz-resist=Half Res
|sizz-resist=Half Res
Line 530: Line 529:
|charm-resist=Normal
|charm-resist=Normal
}}
}}
==Related monsters==
===Similar species===
* [[Gyldenbritches]]
* [[Infernal armour]]
* [[IronNite]]
* [[Lethal armour]]
* [[Schwarzchuld]]
* [[Robbin' 'oodlum]]
* [[Roseguardin]]


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Image:Restless Armour Famicom.png|{{Famicom}} art.
Restless Armour Famicom.png|{{Famicom}} art.
Image:DQX Samayo Yoroi.jpg|A restless armour in ''X''.
DQX Samayo Yoroi.jpg|A Restless armour in {{X}}.
Image:DQXI Restless armour.jpg|''XI'' polygon model
DQXI Restless armour.jpg|{{XI}} polygon model.
Image:DQXI Vicious restless armour.jpg|A vicious restless armour
DQXI Vicious restless armour.jpg|A Vicious restless armour.
Image:DQMBRV Restless Armour.png|''Battle Road Victory'' cut-in
DQMBRV Restless Armour.png|{{Monster Battle Road Victory}} cut-in.
Image:DQMBRV Restless Armour1.png
DQMBRV Restless Armour1.png|
Image:DQMBRV Restless Armour2.png
DQMBRV Restless Armour2.png|
Image:DQMBRV Restless Armour3.png
DQMBRV Restless Armour3.png|
Image:Slime MoriMori DQ Restless Armour.png|''Slime MoriMori Dragon Quest''.
Slime MoriMori DQ Restless Armour.png|''Slime MoriMori Dragon Quest''.
Image:DQHRS Fort Knight.png|Fort Knight tank in ''[[Dragon Quest Heroes: Rocket Slime]]''.
DQHRS Fort Knight.png|Fort Knight tank in {{Rocket Slime}}.
Image:Restless armour dqm psx.gif|''[[Dragon Quest Monsters 1-2|DQM I & II]]'' sprite
Restless armour dqm psx.gif|{{1·2}} sprite
Image:Rogueknight.png|''Caravan Heart'' sprite.
Rogueknight.png|{{Caravan Heart}} sprite.
Image:Restlessarmour DQMJ DS.png|''Dragon Quest Monsters: Joker'' model.
Restlessarmour DQMJ DS.png|{{Joker}} model.
Image:LINE Infernal armour healslime.png|LINE sticker
LINE Infernal armour healslime.png|LINE sticker
Image:DQ Stars Android Restless Knight 1.jpg|Appearance in {{Stars}}.
DQ Stars Android Restless Knight 1.jpg|Appearance in {{Stars}}.
Image:DQ Stars Android Restless Knight 2.jpg|
DQ Stars Android Restless Knight 2.jpg|
Image:DQR Samayo Yoroi.png|''Rivals'' card
DQR Samayo Yoroi.png|{{Rivals}} card.
Image::DQT Arena.png|A Restless Armour enjoying the Arena fight with a Healslime, [[Magus]], [[Ursa minor]], and a [[King bubble slime]]
DQT Arena.png|A Restless armour enjoying the Arena fight with a [[Healslime]], [[Magus]], [[Ursa minor]], and a [[King bubble slime]]
Image:Restlessarmorsofubi.jpg|[[Dragon Quest Sofubi Monster]]
Restlessarmorsofubi.jpg|{{Sofubi Monster}}.
Image:DQTCG Infernal armour.png|''DQ'' Trading Card Game card.
DQTCG Infernal armour.png|''DQ'' Trading Card Game card.
</gallery></center>
</gallery></center>
==Related monsters==
===Similar species===
*[[Gyldenbritches]]
*[[Infernal armour]]
*[[IronNite]]
*[[Lethal armour]]
*[[Schwarzchuld]]
*[[Robbin' 'oodlum]]
*[[Roseguardin]]


[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III enemies]]

Revision as of 01:03, 28 September 2022

For the cursed armor from Dragon Quest V, see Restless armour (Equipment).

The Restless Armour is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest III: The Seeds of Salvation, it is an empty suit of armor that has taken on a life of its own.

Characteristics

Restless Armours are simple blue suits of armor armed with a sword and shield. There is nothing inside the armor, though the darkness inside their orange tasseled helmets makes this a questionable matter at times.

Typically a physical powerhouse, Restless armours will strike with their swords and occasionally deliver critical blows, regularly depicted as a full-force swing after the Restless armour's upper body winds back at the waist. While usually without magical abilities, they can often call Healslimes into the battle to undo any damage they took.

Restless armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but armor.

Appearances

Dragon Quest III: The Seeds of Salvation

Restless armor (さまようよろい Samayō yoroi)DQ3-SNES-LOGO-ICON.png
Original (NES)
Sprite Level HP MP
Restlessarmour DQIII NES.gif 11 55 0
Attack Defense Agility Experience Gold
47 45 (50 in Remakes) 10 68 30
Bestiary No. #028
Spell(s) None
Skill(s) Brutal strike
Call for help (Healslime)
Location(s) Romaria region
Item Dropped Copper sword164
Evasion Fire Resistance * Crack Resistance * Woosh Resistance *
064 25% 0% 0%
Zap Resistance * Drain Magic Resistance Whack Resistance * Kamikazee Resistance
0% 100% 100% 0%
Poof Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance
70% 25% 100% 100%
Snooze Resistance Deceleratle Resistance * Sap Resistance *
70% 0% 0%
Remakes sprites



Dragon Quest IV: Chapters of the Chosen

Restless armour (さまようよろい Samayō yoroi)DQIV Logo.png
Original (NES)
Sprite HP MP Attack
Restlessarmour DQIII NES.gif 54 0 45
Defense Agility Experience Gold
43 25 55 49
Bestiary No. #043
Spell(s) None
Skill(s) Call for back up.
Desperate attack
Location(s) Endor area (Chapter 2)
Last Chance Saloon area (Chapters 5 & 6)
Pharos Beacon (Chapters 5 & 6)
Item Dropped Chain mail(1128)
Evasion Frizz Resistance * Sizz Resistance * Bang Resistance *
164 25% 0% 0%
Crack Resistance * Woosh Resistance * Zap Resistance * Drain Magic Resistance
75% 0% 0% 0%
Whack Resistance * Kamikazee Bracer Resistance Poof Resistance Dazzle Resistance
0% 0% 100% 25%
Fizzle Resistance Fuddle Resistance Snooze Resistance Sap Resistance *
0% 25% 25% 0%
Remakes (PSX, DS, Mobile)
Sprites Notable Changes
Restless armour1.png None


Dragon Quest V: Hand of the Heavenly Bride

Restless armour (さまようよろい Samayō yoroi)DQV Logo.png
Sprite HP MP Attack Defense
Roguearmor.gif 65 0 72 64
Agility Experience Gold Recruit Rate
41 65 35 1/64
Bestiary No. #062
Spell(s) None
Skill(s) Call for back up. (Healslime)
Desperate attack
Location(s) Abovitall Tower
Lodestar Harbour area
Scary Lair
Zoomingale area
Item dropped Restless armour 132
Evasion Frizz resistance * Sizz resistance * Fire Breath resistance *
0/64 0% 0% 0%
Bang resistance * Crack resistance * Ice Breath resistance * Woosh resistance *
0% 0% 0% 0%
Zap resistance * Drain Magic resistance * Whack resistance * Kamikazee resistance *
0% ? 20% 0%
Poof resistance Dazzle resistance * Fizzle resistance Fuddle resistance
67% 20% 100% 20%
Poison resistance * Snooze resistance * Stun resistance * Sap resistance *
20% 20% 20% 20%
PS2 model DS & Mobile sprite
Restlessarmour DQV PS2.png Restless armour1.png



Though present in the original game, Restless armours couldn't be recruited until the remakes. In all versions of the game, there is a cursed suit of armor with the same name, which transforms the wearer into the monster until it is removed through benediction at a church. The Attack stat becomes 69, Defence 54, and Agility 43, and will not increase upon leveling up until removed.

Dragon Quest VIII: Journey of the Cursed King

Restless armour (さまようよろい Samayō yoroi)DQ8-LOGO-ICON.png
Original (PS2)
Sprite HP MP Attack
DQVIII PS2 Restless armour.png 61 0 73
Defense Agility Experience Gold
70 48 74 13
Bestiary no. #067
Family Material
In-game description The angry soul of a dead swordsman inhabiting an empty suit of armour. Occasionally summons healslimes to assist it in battle.
Spell(s) None
Skill(s) Brutal hit
Call for help.
Location(s) Swordsman's Labyrinth
Item(s) dropped Iron shield164
Iron armour1128
Evasion Attack Resistance Frizz Resistance * Sizz Resistance *
164 0% 0% 0%
Fire Breath
Resistance
*
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
0% 0% 0% 0%
Woosh Resistance * Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance
0% 50% 0% 100%
Whack Resistance * Ban Dance Resistance Dazzle Resistance Fizzle Resistance
100% 100% 15% 100%
Fuddle Resistance * Paralysis Resistance * Poison Resistance * Snooze resistance *
50% 15% 0% 50%
Stun Resistance * Sap Resistance * Army Resistance *
50% 15% 50%
Remake (3DS, Mobile)
Notable Changes
None



Dragon Quest IX: Sentinels of the Starry Skies

##057 - Restless armour
DQIX Restless Armour.png
HP MP Experience Gold
100 12 324 120
Attack Defense Speed
95 97 63
Dropped Item Iron broadsword164
Iron armour1128
Locations Tower of Trades
Dourbridge
Lonely Plains
Grotto
Skills Call for backup (Healslime)
Morale Masher
Family Material
Bestiary # #057
Game Dragon Quest IX
Console DS
Japanese Name さまようよろい
Romanized Jap. Samayō yoroi
Description Chivalrous champions who like to fight fair and square. Beware the tension-trashing Morale Masher.

Suits of armour that have soaked up sorrowful swordsmen's souls. Healslime helpers make them hard to hurt.

Dragon Quest X

Reappearing from Version 2 of the game onwards, they are first found in the False Renshinda and can also be recruited by players in the Item Master vocation.

Dragon Quest XI: Echoes of an Elusive Age

Restless armour (さまようよろい Samayō yoroi)DQXI Logo EN.png
Sprite HP MP Attack
Restless armour XI sprite.png 96 15 78
Defense Agility Experience Gold
95 28 91 40
Bestiary no. #059
Family Material
In-game description Animated suits of ancient armour in which the souls of fallen soldiers have settled. Their long years of experience make them formidable foes.
Spell(s) None
Skill(s) Blocks with its shield.
Desperate attack
Calls for backup. (Healslime)
Location(s) Gallopolis Region - Celestial Sands (first act)
Laguna di Gondolia (first act, night)
Item(s) dropped Iron broadsword1128
Iron armour1128
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
N/a 25% -110% 0%
Earth Resistance * Light Resistance * Dark Resistance * Zap Resistance *
0% -110% 25% 0%
Drain Magic Resistance Whack Resistance * Poof Resistance Dazzle Resistance *
0% 100% 50% 25%
Fizzle Resistance * Fuddle Resistance * Paralysis Resistance * Poison Resistance *
100% 0% 0% 25%
Snooze Resistance * Blunt Resistance Deceleratle Resistance Sap Resistance *
0% 0% 0% 0%
Spooky Aura
Anathematise Resistance
Stumble Resistance * Stun Resistance * Charm Resistance *
0% 0% 99% 100%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
25% 0% 0%



Vicious restless armour (さまようよろい・強 Samayō yoroi・kyō)DQXI Logo EN.png
Sprite HP MP Attack
Restless armour XI sprite.png 524 27 200
Defense Agility Experience Gold
195 91 1,111 295
Bestiary no. #343
Family Material
In-game description Restless armours driven to dangerous extremes by the dark power of the Lord of Shadows.
Spell(s) None
Skill(s) Blocks with its shield.
Desperate attack
Calls for backup. (Cureslime)
Location(s) Gallopolis Region - Celestial Sands (second act)
The Disciple's Trial - The Cruel Crypt (third act)
Item(s) dropped Iron broadsword1128
Iron armour1128
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
N/a 25% -110% 0%
Earth Resistance * Light Resistance * Dark Resistance * Zap Resistance *
0% -110% 25% 0%
Drain Magic Resistance Whack Resistance * Poof Resistance Dazzle Resistance *
0% 100% 50% 25%
Fizzle Resistance * Fuddle Resistance * Paralysis Resistance * Poison Resistance *
100% 0% 0% 25%
Snooze Resistance * Blunt Resistance Deceleratle Resistance Sap Resistance *
0% 0% 0% 0%
Spooky Aura
Anathematise Resistance
Stumble Resistance * Stun Resistance * Charm Resistance *
0% 0% 99% 100%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
25% 0% 0%


Dragon Quest Monsters

RogueNite (さまようよろい Samayō yoroi) DWM Logo.png
Sprite Level cap * HP growth MP growth
Rogue nite.png 45 2/5 1/5
Strength growth Resilience growth Wisdom growth Agility growth
2/5 2/5 4/5 5/5
Family Material
In-game description Life was brought to this armor & it roams for prey
Abilities Heal, MetalCut, EvilSlash
Habitat Medal Man's Gate
Breeding chart Material family x Zombie family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
None None None None
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Strong Strong None None
Zap Resistance * Gigaslash Resistance Magic Burst Resistance Drain Magic Resistance *
None None None None
Whack Resistance * Kamikazee Resistance * Poison Resistance * Paralysis Resistance *
Immune Immune Weak Weak
Fuddle Resistance * Snooze Resistance * Dazzle Resistance * Fizzle Resistance
Weak Weak Weak None
Ban Dance Resistance Gobstopper Resistance Stun Resistance * Sap Resistance *
None None None None
Decelerate Resistance * Curse Resistance
None Weak



Dragon Quest Monsters 2

RogueNite (さまようよろい Samayō yoroi) DWM2 Taras Adventure Logo.png
Sprite Level cap * HP growth MP growth
Roguenite.png 45 5/10 3/10
Strength growth Resilience growth Wisdom growth Agility growth
5/10 6/10 4/10 6/10
Family Material
In-game description Doomed to wander and roam forever.
Abilities Heal, MetalCut, EvilSlash
Habitat Ice World
Breeding chart Material family x Zombie family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
None None None None
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Strong Strong None None
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
Strong None None None
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
None Immune Immune Weak
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Weak Weak Weak Weak
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
None None None None
Sap Resistance * Decelerate Resistance * Curse Resistance
None None Weak



Dragon Quest Monsters: Caravan Heart

Dragon Quest Monsters: Joker

Restless armour
Family Undead
Rank C
Description The soul inside the armour searches for something it lost long ago.
Weapons Swords, Spears, Axes, Staves
Traits Psycho
Resistances Whackproof
Skill Anti-dragon, Attack Boost
Location Celeste Isle (Night)
Breeding chart Walking corpse x Mecha-mynah


Dragon Quest Monsters: Joker 2

Restless armour
Family Undead
Rank C
Size S
Weapons Swords, Axes, Spears, Staves
Traits Psycho, Crafty Donker
Resistances Immune to Blade Blunter and Whack
Skill Anti-dragon
Location Bemusoleum
Breeding chart Walking corpse x King kelp
Bona constrictor x Merman


Dragon Quest Heroes: Rocket Slime

Restless armours first appear and can only be found in the game's final area, the Flying Clawtress. They can use their shields to block frontal attacks, though being struck once from behind will cause them to drop it and lose their defensive prowess. A Restless armour defeated outside of a tank battle will always drop a Steel broadsword if a lucky bag isn't produced.

Dragon Quest Heroes: The World Tree's Woe and the Blight Below

Restless armour (さまようよろい Samayō yoroi)DQH Logo.png
Model Experience Gold
Restless armour DQH series.png 30 25g
List No. #014
Field Notes Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with healslimes, whose reparatory powers they rely upon in the all-consuming chaos of combat.
Location(s) Arba Castle (Hero), Caliburgh (Captain), Colissea (Recruit, Captain), Colissean Desert (Recruit, Captain), Sylvea (Recruit, Captain)
Item(s) Dropped Evencloth, Iron ore



Dragon Quest Heroes II: Twin Kings and the Prophecy's End

Restless armour (さまようよろい Samayō yoroi)DQHII Logo.png
Model Experience Gold Marked Version?
Restless armour DQH series.png 88 45g Yes
List No. #040
Field Notes Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with healslimes, whose reparatory powers they rely upon in the all-consuming chaos of combat.
Location(s) The Lumberlands, The Battle of Ingenia
Item(s) Dropped Iron ore, Ruby of protection



Dragon Quest Tact

Restless armour appears as a C-rank monster of the Inorganic family. It can be recruited from Chapter 11, Episode 1: Cosgrove's Breakdown and Chapter 12, Episode 2: Should We Be Grateful? and it can participate in the Battle Roads of the Golem, Kon the Knight, and Gyldenbritches as a party member.

Restless armour (さまようよろい Samayō yoroi)Tactlogo.png
Stats


DQT Restless Armour.png
Family Rank Role
Tact Icon Material.png
Inorganic
DQTact Rank Icon C.png DQTact DebuffType.png
Debuff
Max Level HP MP Move
105 687 182 2
Attack Defense Agility Wisdom Weight
312 305 175 175 20
Basic Skills
First Second Third
Heart Breaker Blast Slash* Talent Blossoming: Unbridled Blade
Awakening Skills
First Second Third
Bang-type Physical Potency +5% / Stats Up Frizz Res +25 / Stats Up Blast Slash Potency +5% / Stats Up
Fourth Fifth
Sizz Res +25 / Stats Up Blast Slash Potency +5% / Stats Up
Leader Perks
First
N/a
Basic Perks
First Second Third
ATK +3 Blast Slash Potency +2% N/a
Perk Details
First
Bang-type Physical Potency +5%: Raises Bang-type physical potency by 5%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Half Res Normal Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Very Weak Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Immune Normal Normal Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Super Weak Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Half Res Super Weak Normal



Gallery

Related monsters

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