Ghoul

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The ghoul is a recurring monster in the series, first appearing in Dragon Quest II. These zombies are tougher than a walking corpse and are often able to call for back up if the player is not swift in dispatching it.

CharacteristicsEdit

Ghouls are undead monsters with rotten blue-grey skin, an unkempt mass of grey hair, and red eyes, their mouths agape with drool constantly trailing. Their clothes have begun to rot away on their bodies, wearing either red or burgundy tunics with belts around their waists and dull pink or green trousers that have faded in colour. In their original appearance, they were the strongest variety of the walking dead and even gained the ability to cast simple fire magic against their foes.

Later appearances in the series gave ghouls the ability to call upon more of their kind from beyond the grave to aid them in battle, as well as being able to poison with both their claws and venomous exhalations. According to their monster description in X, ghouls are unable to die normally and thus hold grudges to the world of the living. Their hobby is enfeebling adventurers and watching them suffer.

AppearancesEdit

Dragon Quest I HD-2D RemakeEdit

Ghoul (グール Gūru)
Sprite
 
Bestiary No.
#085
Family
Undead
Gold
35
HP
213
MP
26
Attack
186
Defence
206
Agility
89
Evasion
N/A
In-game description

The vile revivifications of rancid cadavers. They feel no pain and wander in search of fresh flesh until they fall apart―an eventuality that might not actually be that far off

Skill(s)
N/A
Location(s)
Grave of Galen
Item Dropped
Dazzle-me-not (1/64)
Fire resistance *
0%
Explosion resistance
0%
Ice resistance *
25%
Wind resistance *
0%
Strike resistance *
0%
Lightning resistance *
-125%
Whack resistance
100%
Dazzle resistance *
0%
Fizzle resistance
0%
Fuddle resistance
0%
Paralysis resistance
100%
Snooze resistance
100%
Deceleratle resistance *
0%
Sap resistance *
0%


Dragon Quest II: Luminaries of the Legendary LineEdit

Ghoul (グール Gūru)
Original (NES)
Sprite
 
Gold
100
HP
80
MP
Attack
120
Defence
19
Agility
41
Evasion
364
Abilities
Sizz
Item Dropped
Chain sickle18
Fire resistance *
27
Dazzle resistance
17
Snooze resistance
37
Thwack resistance
37
Fizzle resistance
07
Kasap resistance
17
Remakes (SFC, GBC, Mobile)
Sprites
    
Gold
91
HP
80
MP
6
Attack
103
Defence
19
Agility
21
Evasion
364
Abilities
Sizz
Item Dropped
Chain sickle18
Fire resistance *
07
Dazzle resistance
07
Snooze resistance
17
Thwack resistance
37
Fizzle resistance
07
Kasap resistance
17


Dragon Quest III: The Seeds of SalvationEdit

Ghoul (グール Gūru)
Original (NES)
Sprite
 
Bestiary No.
#110
Level
36
Experience
1,270
Gold
48
HP
170
MP
5
Attack
95
Defense
10
Agility
45
Evasion
064
Spell(s)
Dazzle
Skill(s)
Call for backup (voodoogooder)
Location(s)
Tantegel region
Cantlin region
Kol region
Rimuldar region
Item Dropped
Cloak of evasion1256
Fire resistance *
0%
Crack resistance *
0%
Woosh resistance *
0%
Zap resistance *
0%
Drain Magic resistance
100%
Whack resistance *
100%
Kamikazee resistance
0%
Poof resistance
25%
Dazzle resistance
100%
Fizzle resistance
25%
Fuddle resistance
70%
Snooze resistance
100%
Deceleratle resistance *
25%
Sap resistance *
0%
Remakes sprites


Dragon Quest III HD-2D RemakeEdit

Ghoul (グール Gūru)
Sprite
 
Bestiary No.
#109
Family
Undead
Experience
1,873
Gold
29
HP
272
MP
26
Attack
235
Defence*
262
Agility
93
Evasion
0/64
In-game description

The vile revivifications of rancid cadavers. They feel no pain and wander in search of fresh flesh until they fall apart――an eventuality that might not actually be that far of

Spell(s)
Dazzle
Sizz
Sizzle
Skill(s)
Call for backup (voodoogooder)
Location(s)
Tantegel region
Kol region
Item Dropped
Cloak of evasion116
Fire resistance *
0%
Explosion resistance *
0%
Ice resistance *
25%
Wind resistance *
0%
Strike resistance *
0%
Lightning resistance *
-125%
Drain Magic resistance
0%
Whack resistance *
100%
Kamikazee resistance
0%
Poof resistance *
0%
Dazzle resistance
0%
Fizzle resistance
0%
Fuddle resistance *
0%
Paralysis resistance *
100%
Snooze resistance *
100%
Stumble resistance *
0%
Stun resistance *
100%
Deceleratle resistance
0%
Sap resistance *
0%


Dragon Quest VII: Fragments of the Forgotten PastEdit

Ghoul (グール Gūru)
Remake exclusive (3DS)
Sprite HP MP Attack Defense
88 6 103 21
Agility Experience Gold Tame Rate
23 137 150 116
Bestiary No. DLC #019
Spell(s) Suddenly grabs party member (125% damage)
Skill(s) Poison Attack
Venom Mist
Location(s) A Poisonous Party
Item(s) Dropped Chain sickle1128
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
064 0% 0% 15%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
0% 0% 100% 100%
Poof Resistance * Ban Dance Resistance Dazzle Resistance * Fizzle Resistance *
80% 100% 0% 50%
Fuddle Resistance * Paralysis Resistance* Poison Resistance * Snooze Resistance *
0% 80% 100% 15%
Stun Resistance * Sap Resistance * Army Resistance *
0% 15% 0%


Dragon Quest VIII: Journey of the Cursed KingEdit

Ghoul (グール Gūru)
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Bestiary No. Family
#128 Undead
Experience Gold HP MP
98 17 182 0
Attack Defense Agility Evasion
102 42 66 064
In-Game Description Strike or slice these monsters all you want; their undead flesh feels no pain. Beware of their tendency to call in fellow ghouls to sway the odds in their favor.
Spell(s) None
Skill(s) Calls for backup (Ghoul)
Location(s) Arcadia Region
East Argonia (night only)
Summoned by Wight king
Item(s) Dropped Antidotal herb18
Gold ring1128
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
30% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
0% 50% 50% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 100% 15%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 50% 100% 15%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
100% 50% 50% 50%
Sap Resistance *
0%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None



Dragon Quest IX: Sentinels of the Starry SkiesEdit

Ghoul (グール Gūru)
Model
 
Bestiary no.
#111
Family
Undead
Gold
124
HP
162
MP
12
Attack
112
Defence
65
Agility
90
In-game description

They're pretty strong for stiffs, and although they don't have any special attacks, beware of them bellowing for backup.

When they begin to rot, their breath and nails grow thick with toxins, but these dissipate as they deteriorate further.

Spell(s)
None
Skill(s)
Calls for backup (Ghoul)
Item(s) dropped
Manky mud116
Tough guy tattoo164
Fire resistance *
-50%
Ice resistance *
50%
Wind resistance *
-25%
Blast/Lightning resistance *
0%
Earth resistance *
0%
Dark resistance *
25%
Light resistance *
-100%
Drain Magic resistance
0%
Whack resistance *
25%
Dazzle resistance *
50%
Fizzle resistance *
100%
Fuddle resistance *
25%
Paralysis resistance *
75%
Snooze resistance *
50%
Poison resistance *
50%
Stun resistance *
50%
Blunt resistance *
25%
Deceleratle resistance *
25%
Sap resistance *
0%
Spooky Aura resistance *
0%
Charm resistance *
75%


Dragon Quest XEdit

Ghouls appeared from the beginning of the game. Like before, they are able to call from backup from more of their kind in battle. They are now able to breathe out Sweet Breath in order to put adventurers to sleep and can place curses on their opponents, as well.

Dragon Quest XI: Echoes of an Elusive AgeEdit

Ghoul (グール Gūru)
Sprite
 
Bestiary no.
#200
Family
Undead
Gold
73
HP
183
MP
21
Attack
92
Defence
115
Agility
72
Evasion
N/a
In-game description

A ravenous reanimated corpse that will eat anything within reach. Unable to feel anything, it will keep coming until it's finally cut down.

Spell(s)
None
Skill(s)
Spews out a stream of poisonous gunk (Damage and poison one party member)
Location(s)
Heliodor Region (second act)
The Emerald Coast (second act)
Cave to Rendarak (2D mode of 3DS and Definitive Edition only)
Item(s) Dropped
Drasilian guinea132
Tough guy tattoo1128
Fire resistance *
-50%
Ice resistance *
50%
Wind resistance *
-10%
Earth resistance *
0%
Light resistance *
-50%
Dark resistance *
25%
Zap resistance *
0%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
0%
Dazzle resistance *
25%
Fizzle resistance *
100%
Fuddle resistance *
25%
Paralysis resistance *
25%
Poison resistance *
100%
Snooze resistance *
0%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
0%
Stun resistance *
50%
Charm resistance *
100%
Beguile resistance *
25%
Double Down resistance *
0%
Elemental resistance *
0%


ViciousEdit

Vicious ghoul (グール・強 Gūru・kyō)
Sprite
 
Bestiary no.
#615
Family
Undead
Experience
1,538
Gold
380
HP
1,222
MP
35
Attack
327
Defence
382
Agility
148
Evasion
N/a
In-game description

Ghouls driven to dangerous extremes by the dark power of the Lord of Shadows.

Spell(s)
None
Skill(s)
Spews out a stream of poisonous gunk (Damage and poison one party member)
Sweet Breath
Location(s)
The Sage's Trial - Hoarder's Keep (third act, day only)
Item(s) Dropped
Drasilian guinea132
Tough guy tattoo1128
Fire resistance *
-50%
Ice resistance *
50%
Wind resistance *
-10%
Earth resistance *
0%
Light resistance *
-50%
Dark resistance *
25%
Zap resistance *
0%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
50%
Dazzle resistance *
25%
Fizzle resistance *
100%
Fuddle resistance *
25%
Paralysis resistance *
25%
Poison resistance *
100%
Snooze resistance *
0%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
0%
Stun resistance *
50%
Charm resistance *
100%
Beguile resistance *
25%
Double Down resistance *
0%
Elemental resistance *
0%


Dragon Quest Heroes II: Twin Kings and the Prophecy's EndEdit

Ghoul (グール Gūru)
Model Experience Gold Marked Version?
  812 18g Yes
List No. #137
Field Notes Buried bodies brought back to some semblance of life. Strike and slice all you like—their undead flesh feels no pain. They may be teeming with toxins, but their bodies are so rotten anyway that it doesn't make a difference.
Location(s) The Lumberlands
Item(s) Dropped Pitch pearl, Giant tortoise shell


Dragon Quest BuildersEdit

Ghoul (グール Gūru)
Chapter 2
HP Attack Defense Item(s) Dropped
70~415 20~42 8~24 Gravestone (★☆☆), Lemongrass seed (★☆☆)
Location(s)
Holy Sanctum of Rimuldar
Sprite  


Dragon Quest Builders 2Edit

Dragon Quest TactEdit

Ghoul appears as a B-rank monster of the Undead family as part of the Dragon Quest II event. It can be recruited from the Dirkandor stage from "Adventure in the DQII World" at any difficulty, eventually becoming recruitable in the second part of the storyline from Chapter 4, Episode 2: Forms of Appearance. The ghoul can participate in Madusa and Winter Queen's Battle Roads as a party member.

Ghoul (グール Gūru)
Stats


 
Family Rank Role
 
Undead
   
Attack
Max Level HP MP Move
120 941 231 2
Attack Defense Agility Wisdom Weight
442 237 331 158 25
Basic Skills
First Second Third
Sizz Toxic Thrust* Shade Slash*
Awakening Skills
First Second Third
Physical Potency +5% / Stats Up Zap Res +25 / Stats Up Shade Slash Potency +5% / Stats Up
Fourth Fifth
Bang Res +25 / Stats Up Shade Slash Potency +5% / Stats Up
Leader Perks
First
N/a
Basic Perks
First Second Third
ATK +5 Shade Slash Potency +2% N/a
Perk Details
First
Physical Potency +5%: Raises physical potency by 5%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Very Weak Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Half Res Normal Half Res
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Half Res Super Weak Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Normal Super Weak
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Immune Normal Normal


In Other LanguagesEdit

Language Translation Meaning
  EspañolZombi necrófagoSpanish for "necrophage zombie".
  FrançaisGouleFrench for "ghoul".
  DeutschGhulGerman for "ghoul".
  ItalianoZombie grigioItalian for "grey zombie".

TriviaEdit

  • A ghoul (غول, ghūl) is a demon-like creature or monstrous being from pre-Islamic Arabian mythology that is said to feast on corpses and is associated with graveyards. In modern fiction, the term is used to refer to a specific type of monster.

Similar speciesEdit

GalleryEdit