Sun sigil
Revision as of 01:10, 14 March 2026 by Follower of Light (talk | contribs) (Created page with "{{Item |title = ''Sunsigil'' |image = 200px |japanese = 太陽の紋章<br>たいようのもんしょう |romaji = Taiyo no monshyō |names = N/A |games = {{DQ1HD}}<br>{{Dragon Quest II}}<br>{{DQ2HD}} |effect = Skills can crit now }} The '''sun sigil''' is one of the five sigils created by the faeries dwelling in Alefgard. ==Appearances== ==={{DQ1HD}}=== The sun sigil is created by the Craft-Master in the al...")
| Sunsigil | |
|---|---|
| Japanese | 太陽の紋章 たいようのもんしょう |
| Romaji | Taiyo no monshyō |
| Old localizations | N/A |
| Found in | Dragon Quest I HD-2D Remake Dragon Quest II Dragon Quest II HD-2D Remake |
| Effect | Skills can crit now |
The sun sigil is one of the five sigils created by the faeries dwelling in Alefgard.
Appearances
Dragon Quest I HD-2D Remake
The sun sigil is created by the Craft-Master in the alchemy building of the Faerie Village once the Hero brings her an undying flame flower from the the Weirdwood. Once obtained it allows the Hero's skills to score critical hits just like one of his normal attacks and trigger at the same rate.
Dragon Quest II: Luminaries of the Legendary Line
The sun sigil is found in the uper-right corner of the exterior of the Shrine of Flames.
Dragon Quest II HD-2D Remake
The Shrine of Flames now has posted guards, who will not allow the Scions of Erdrick entry unless the group has a missive from Burrowell.