Monster magnet: Difference between revisions

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|title = Monster magnet
|title = Monster magnet
|image = [[File:nopic.png]]
|image = [[File:nopic.png]]
|japanese = モンスターブローチ
|japanese = {{tt|モンスターブローチ|Monster brooch}}
|romaji=Monsuta burochi
|names = None
|names = None
|games = '''[[Dragon Quest V]]''
|games = {{Dragon Quest V}}
| buy = 20,000 tokens
| buy = 20,000 tokens
| sell = various, see article
| sell = various, see article
|effect = Tames monsters more easily
|effect = [[Monster recruitment|Tames monsters]] more easily
}}
}}
The '''Monster magnet''' is an accessory exclusive to the [[Cell phone|cell phone]] version of Dragon Quest V. It was originally a piece of downloadable content for the Japanese version of the game, available for a brief time after the launch period and necessitating a code to be entered on the phone's given app store. It was made a permanent feature of the game on July eleventh, 2019 with the version 1.1.0 update, and released internationally for the first time.
The '''monster magnet''' is an accessory exclusive to the [[cell phone]] version of {{DQ5}}.
 
It was originally a piece of downloadable content for the Japanese version of the game, available for a brief time after the launch period and necessitating a code to be entered on the phone's given app store. It was made a permanent feature of the game on July eleventh, 2019 with the version 1.1.0 update, and released internationally for the first time.
 
==Function==  
==Function==  
The brooch can only be equipped by [[Hero (Dragon Quest V)|the Hero]], increasing his defence by +5 and raising the probability of a monster joining him after battle by one stage. For example, both the [[Liquid metal slime (Recruit)|Liquid Metal Slime]] and [[Barbatos (Recruit)|Barbatos]] have a 1/256 (0.39%) chance to join the party, but having the accessory equipped will raise this chance to 1/64 (1.56%). Thus, the original rates of
The brooch can only be equipped by the {{Hero 5}}, increasing his {{Defence}} by +5 and raising the probability of a monster joining him after battle by one stage. For example, both the {{Liquid metal slime R}} and {{Barbatos R}} have a 1/256 (0.39%) chance to join the party, but having the accessory equipped will raise this chance to 1/64 (1.56%). Thus, the original rates of


{| class="wikitable"
{| class="wikitable"
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| 1/2 || 1/64 || 1/64
| 1/2 || 1/64 || 1/64
|-
|-
| 31/4 || 1/64 || 1/64
| 1/4 || 1/64 || 1/64
|-
|-
| 1/16 || 1/64 || 1/64
| 1/16 || 1/64 || 1/64
Line 53: Line 57:
|}
|}
==Locations==
==Locations==
The monster magnet is available for exchange in every [[Casino]] in the game, requiring just 20,000 tokens.
The monster magnet is available for exchange in every [[casino]] in the game, requiring just 20,000 tokens.


==Trivia==
==Trivia==
The magnet shares it's sprite art with the [[Restless heart]] accessory, looking identical.
The magnet shares it's sprite art with the [[restless heart]] accessory, looking identical.


==Description==
==Description==
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{{DQV}}
{{DQV}}
[[Category:Downloadable Content]]
[[Category:Dragon Quest V accessories]]
[[Category:Dragon Quest V accessories]]

Latest revision as of 10:06, 14 April 2024

Monster magnet
Nopic.png
Japanese モンスターブローチ
Romaji Monsuta burochi
Old localizations None
Found in Dragon Quest V
Effect Tames monsters more easily

The monster magnet is an accessory exclusive to the cell phone version of Dragon Quest V: Hand of the Heavenly Bride.

It was originally a piece of downloadable content for the Japanese version of the game, available for a brief time after the launch period and necessitating a code to be entered on the phone's given app store. It was made a permanent feature of the game on July eleventh, 2019 with the version 1.1.0 update, and released internationally for the first time.

Function[edit]

The brooch can only be equipped by the Hero, increasing his Defence by +5 and raising the probability of a monster joining him after battle by one stage. For example, both the Liquid metal slime and Barbatos have a 1/256 (0.39%) chance to join the party, but having the accessory equipped will raise this chance to 1/64 (1.56%). Thus, the original rates of

First Second Third
1/2 1/32 1/16
1/2 1/64 1/64
1/4 1/64 1/64
1/16 1/64 1/64
1/32 1/64 1/128
1/64 1/128 1/256
1/256 1/1024 1/1024

Become the following:

First Second Third
1/2 1/32 1/16
1/2 1/32 1/32
1/2 1/32 1/32
1/4 1/32 1/32
1/16 1/32 1/64
1/32 1/64 1/64
1/64 1/256 1/256

Locations[edit]

The monster magnet is available for exchange in every casino in the game, requiring just 20,000 tokens.

Trivia[edit]

The magnet shares it's sprite art with the restless heart accessory, looking identical.

Description[edit]

GameDescription
DQ5-SNES-LOGO-ICON.png
Makes monsters more likely to like you.