Treeface
Dragon Quest monster | |
---|---|
Treeface | |
Art by Akira Toriyama | |
Japanese | じんめんじゅ |
Romaji | Jinmenju |
First appearance | Dragon Quest II |
Old localization | Titan Tree (II NES) FaceTree |
The Treeface is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest II. It is a tree that has come to life in order to attack adventurers.
Characteristics[edit]
A wicked parody of the traditional Treant of Western fantasy, the Treeface is a terrible tyrant of the timberlands that mimics surrounding forest biomes in order to ambush plucky adventurers. Brighter than their bark would imply, they use their own leaves to heal themselves when weakened, and are not above fleeing battle when their necks are on the chopping block. The trees are also known for performing peculiar dances in order to drain spellcasters of their magic power. Treefaces were once ordinary trees that came to life after absent-minded adventurers carved words into their wood.
Appearances[edit]
Dragon Quest II: Luminaries of the Legendary Line[edit]
Sprite | HP | MP | Attack |
51 | None | 58 | |
Defense | Agility | Experience | Gold |
19 | 30 | 50 | 80 |
Abilities | Weird Dance Flee |
Location(s) | Slewse region Beran region |
Item Dropped | Wizard's staff1⁄32 |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
0⁄64 | 0⁄7 | 3⁄7 | 2⁄7 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
4⁄7 | 7⁄7 | 3⁄7 |
Sprites | HP | MP | Attack |
51 | 0 | 58 | |
Defense | Agility | Experience | Gold |
19 | 30 | 50 | 80 |
Abilities | Weird Dance Flee |
Location(s) | Slewse region Beran region |
Item Dropped | Wizard's staff1⁄32 |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
0⁄64 | 0⁄7 | 3⁄7 | 1⁄7 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
4⁄7 | 7⁄7 | 3⁄7 |
Dragon Quest VIII: Journey of the Cursed King[edit]
Sprite | HP | MP | Attack |
64 | 0 | 56 | |
Defense | Agility | Experience | Gold |
49 | 38 | 67 | 23 |
Bestiary no. | #049 |
Family | Plant |
In-game description | Rightly feared for their habit of hiding in the forest and ambushing travelers. When hurt, they pluck leaves from their own branches to use as healing herbs. |
Spell(s) | None |
Skill(s) | Weird Dance Use Medicinal herb Flee |
Location(s) | Maella Region Kingdom of Ascantha Wisher's Peak region Baccarat Region |
Item(s) dropped | Strong medicine 1⁄32 Yggdrasil leaf 1⁄256 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
0⁄64 | 0% | 0% | 0% | |
Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
0% | 0% | 0% | 0% | |
Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
0% | 0% | 0% | 100% | |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
0% | 15% | 15% | 50% | |
Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
50% | 15% | 100% | 0% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
50% | 0% | 0% |
- A Treeface in Tryan Gully notes the Hero and party are new faces in town, while teasing that Trode is old.
- In the Nintendo 3DS version, a Cherreevil blossom may appear in the southern part of the Baccarat Region after 30 Treefaces have been defeated.
Dragon Quest IX: Sentinels of the Starry Skies[edit]
Model | HP | MP | Attack |
95 | 12 | 83 | |
Defence | Agility | Experience | Gold |
78 | 63 | 315 | 102 |
Bestiary no. | #077 |
Family | Plant |
In-game description | These troublesome trees lower MP with Weird Dance and can cure with the medicinal herbs that blossom in their branches. They often hide in the forest so they can pounce on and punish people who think it's clever to carve their initials into trees. |
Spell(s) | None |
Skill(s) | Weird Dance Uses Medicinal herb |
Location(s) | Lonely Coast Heights of Loneliness Grotto (Cave/Nature, rank 2) |
Item(s) dropped | Strong medicine1⁄32 Strong antidote1⁄64 |
Fire Resistance * | Ice Resistance * |
Wind Resistance * | Blast/Lightning Resistance * |
-25% | 0% | 0% | 0% |
Rock Resistance * | Dark Resistance * | Light Resistance * | Drain Magic Resistance |
0% | 0% | 0% | -100% |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * |
0% | 25% | 25% | 50% |
Snooze Resistance * | Dazzle Resistance | Sap Resistance * | Blunt Resistance * |
50% | 25% | 25% | 0% |
Deceleratle Resistance * | Spooky Aura Resistance* | Fizzle Resistance * | Stun Resistance * |
0% | 0% | 100% | 50% |
Charm Resistance * | |||
50% |
Dragon Quest X[edit]
Treefaces appeared from the beginning of the game. Like before, they are able to perform Weird Dance and heal themselves with Medicinal herbs and will flee when threatened. In Version 1.1 of the game, it gained a rarefied version in the form of Antiquitree. Starting with Version 5.0, vicious treefaces can be encountered in the Netherworld. They no longer flee and continue to perform their Weird Dance, while they are now able to heal themselves with Special medicine.
Dragon Quest: The Adventure of Dai[edit]
A treeface appears at the beginning of the story as one of the friendly monsters living alongside Dai and Brass on Dermline Island. In the 1991 anime, a trio of treefaces are called forth by Dai with the help of magic cylinders in the kingdom of Romos against the fake hero's party. They perform a Weird Dance on the mage Masopho to sap his magic power.
- In the 2020 anime, treefaces from the Dark Forest can be seen among the monsters attacking the kingdom of Romos led by Crocodine. They are part of the Furfang Legion.
Dragon Quest Monsters[edit]
Sprite | Level cap * | HP growth | MP growth |
45 | 3/5 | 2/5 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
3/5 | 3/5 | 5/5 | 5/5 |
Family | Plant |
In-game description | Its roots suck evil power from the ground |
Abilities | StopSpell, OddDance, Curse |
Habitat | Gate of Bewilder |
Breeding chart | HerbMan x Dragon family Plant family x NiteWhip |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
None | None | None | None |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
None | None | Strong | None |
Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
Strong | None | None | Strong |
Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
Strong | Immune | Weak | Strong |
Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
Weak | Strong | Weak | Strong |
Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
Strong | Strong | Strong | None |
Decelerate Resistance * | Curse Resistance | ||
None | Strong |
- A FaceTree is encountered as the boss of Gate of Bewilder. It can be recruited by Terry after beating it, with the default name Face.
Dragon Quest Monsters 2[edit]
Sprite | Level cap * | HP growth | MP growth |
45 | 7/10 | 5/10 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
6/10 | 4/10 | 6/10 | 6/10 |
Family | Plant |
In-game description | |
Abilities | Curse, OddDance, StopSpell |
Habitat | |
Breeding chart | GhosTree x Snapper HerbMan x Dragon family Plant family x NiteWhip |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
None | None | None | None |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
None | None | Strong | None |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
Strong | Strong | None | None |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
Strong | Strong | Immune | Weak |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
Strong | Weak | Strong | Weak |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
Strong | Strong | Strong | Strong |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
None | None | Strong |
Dragon Quest Monsters: Joker[edit]
Treeface | |
---|---|
Family | Nature |
Rank | C |
Description | Chops bits off and they'll just grow back - truly a lumberjack's worst nightmare. |
Weapons | Axes, Hammers, Claws, Staves |
Traits | Steady Recovery |
Resistances | Vulnerable to Frizz |
Skill | Green Finger |
Location | Fert Isle (Night) |
Breeding chart | Great sabrecub x Hunter mech |
Dragon Quest Monsters: Joker 2[edit]
Treeface | |
---|---|
Family | Nature |
Rank | C |
Size | M |
Weapons | Axes, Hammers, Claws, Staves |
Traits | Hit Squad, Big Hitter, Steady Recovery |
Resistances | Vulnerable to Frizz, Immune to Abiliterator and Ban Dance |
Skill | Green Finger |
Location | - |
Breeding chart | Capsichum x Capsichum x Stump chump x Stump chump Khalamari kid x Behemoth slime Scorpion x Dragon slime |
Dragon Quest Monsters: Terry's Wonderland 3D[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: The Dark Prince[edit]
Icon | Family | Max HP* | Max MP* |
1,320 | 430 | ||
Max Attack | Max Defence | Max Agility | Max Wisdom |
530 | 520 | 480 | 650 |
Bestiary No. | #451 |
Rank | E |
In-game description | Great trees possessed by wicked spirits that have lived for well over a thousand years. Unwary travellers who stray too close risk being stupefied and stuck in the woods forever |
Talents | Hexcommunicator (lv. 1) |
Guaranteed traits | Absorbent Touch (lv. 1) Critical Theorist (lv. 20) Ultra Crafty Magic Drainer (lv. 40) |
Large-size exclusive traits | Tactical Trooper (lv. 1) Uber Demonsbane (lv. 1) Collective Punishment (lv. 60) |
Habitat | This monster has no natural habitat |
Items | N/A |
Synthesis chart | X |
Notable synthesis | |
Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
-25% | 50% | 0% | 50% |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
-25% | 25% | 25% | 25% |
Dark Resistance * | Debilitation Resistance* | Bedazzlement Resistance * | Antimagic Resistance * |
25% | 0% | 0% | 0% |
MP Absorption Resistance * | Confusion Resistance * | Sleep Resistance * | Paralysis Resistance * |
50% | 0% | 50% | 50% |
Stun Resistance * | Poison Resistance * | ||
-25% | 25% | ||
Instant Death Resistance * | |||
0% |
Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]
Model | Experience | Gold | Marked Version? |
125 | 77g | Yes |
List No. | #036 |
Field Notes | Trees that have taken on lives of their own, and turned to ambushing adventurers who wander into the woods. These once-docile woods creatures were driven to distraction by delinquents carving rude words into them. |
Location(s) | The Battle of the Wildwood |
Item(s) Dropped | Sturdy stick, Papillon pendant |
Dragon Quest Builders[edit]
Dragon Quest Builders 2[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Treasures[edit]
A statue of a treeface is Treasure No. 513 in the Monster Statues category. Its base value is 80,000 gold.
Game | Description |
A model of a monster from some faraway world.[1] |
Dragon Quest Rivals[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Walk[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Tact[edit]
Treeface appeared as a B-rank monster of the Nature family at the beginning of the game, but could not be recruited until the limited The Adventure of Dai event. It can be unlocked and can be fully awakened by completing the The Dark Forest stage from Furfang Full Assault at any difficulty. It can also take part in Maam's Battle Road as a party member.
Family | Rank | Role | ||
Nature |
Support |
|||
Max Level | HP | MP | Move | |
120 | 1,125 | 315 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
248 | 383 | 323 | 270 | 25 |
First | Second | Third | ||
Buff | Midheal* | Magic Veil* | ||
First | Second | Third |
Very Rare MP Regen/Stats Up | Bang Res +25/Stats Up | Midheal Recovery +5% /Stats Up HP +20 |
Fourth | Fifth | |
Zap Res +25/Stats Up | Midheal Recovery +5%/Stats Up HP +20 |
|
First | |
N/a | |
First | Second | Third |
WIS +5 | Midheal Recovery +2% | N/a |
First | |
Very Rare MP Regen: Very rarely recovers MP at action start. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Very Weak | Very Weak | Normal | Normal | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Half Res | Half Res | Normal | Immune | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Half Res | Normal | Normal | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Normal | Super Weak | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Super Weak | Normal | Half Res | Normal |
Dragon Quest Keshi Keshi[edit]
This article is a stub. You can help by expanding it. |
In Other Languages[edit]
Trivia[edit]
- The treeface's Japanese name Jinmenju is a legendary Chinese tree known for sprouting human faces in its flowers.
Gallery[edit]
Residential Treeface in Tryan Gully from VIII. (Cell phone)
A treeface in X.
A Treeface in the 1991 anime of The Adventure of Dai.
Joker model.
Joker 2 model.
Stars model.
Rivals card.
Similar species[edit]
References[edit]
- ↑ Nintendo Switch and Steam versions.