Great sabrecub: Difference between revisions

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==Characteristics==
==Characteristics==
Great sabrecubs have many of the defining characteristics of their mature alternates, such as spotted fur and and a fiery red mane running from head to back. Other than their lacking stature, the only thing missing from the cubs that the adults have are their developed, saber-like fangs.
Great sabrecubs have many of the defining characteristics of their mature alternates, such as spotted fur and and a fiery red mane running from head to back. Other than their lacking stature, the only thing missing from the cubs that the [[Great sabrecat|adults]] have are their developed, saber-like fangs.


==Appearances==
==Appearances==
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|gold=50
|gold=50
|spells=None
|spells=None
|skills=Frolics freely. (wastes turn)<br>Becomes [[Pep]]ped up<br>Calls for backup ([[Great sabrecat|Vicious great sabrecat]])<br>[[Sharp Claws]]<br>[[Sabre Slashes]] (Pep power, with Vicious great sabrecub.)<br>[[Common Claws]] (Pep power, with Vicious great sabrecat.)
|skills=Frolics freely. (wastes turn)<br>Becomes [[Pep]]ped up<br>Calls for backup ([[Great sabrecat|Vicious great sabrecat]])<br>[[Sharp Claws]]<br>[[Sabre Slashes]] ([[Pep]] power, with Vicious great sabrecub.)<br>[[Common Claws]] ([[Pep]] power, with Vicious great sabrecat.)
|items=[[Strong medicine]]{{fraction|1|16}}<br>[[Hardy hide]]{{fraction|1|32}}
|items=[[Strong medicine]]{{fraction|1|16}}<br>[[Hardy hide]]{{fraction|1|32}}
|locations=[[Heliodorian Foothills]] (second act)<br>[[The Manglegrove]] (second act)<br>The Disciple's Trial - The Eerie Valley (third act)
|locations=[[Heliodorian Foothills]] (second act)<br>[[The Manglegrove]] (second act)<br>The Disciple's Trial - The Eerie Valley (third act)
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==={{DQMCH}}===
==={{DQMCH}}===
The Baby Panther is a one-star member of the Animal family with a weight of 2. It naturally learns [[Wind Sickles|Wind Beast]], [[Speed]] and [[Save Power]]. Its in-game description reads "It may be small, but its claws and fangs are strong and sharp."
The Baby Panther is a one-star member of the Animal family with a weight of 2. It naturally learns [[Wind Sickles|Wind Beast]], [[Accelerate|Speed]] and [[Save Power]]. Its in-game description reads "It may be small, but its claws and fangs are strong and sharp."


==={{DQMJ}}===
==={{DQMJ}}===
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}}
}}
{{clear}}
{{clear}}
==={{DQM3D}}===
{{Stub}}
==={{DQM23D}}===
{{Stub}}
==={{DQMJ3}}===
{{Stub}}
==={{DQM3}}===
{{DQM3Enemy
|name=Great sabrecub
|kanji=ベビーパンサー
|romanji=Bebī pansā
|icon=[[File:Great sabrecub DQM3 portrait.png|100px]]
|family=[[File:DQM3 beast family icon.png|link=Beast family]]
|hp=<big><big>1,390</big></big>
|mp=<big><big>290</big></big>
|attack=<big><big>590</big></big>
|defense=<big><big>540</big></big>
|wisdom=<big><big>270</big></big>
|agility=<big><big>530</big></big>
|bestiary=#214
|rank=<big><big>'''G'''</big></big>
|in-game-description=The offspring of a great sabrecat. If taken in at an early age and lavished with care and affection, these monsters can be tamed and kept as pets
|talents=[[Naturalist]] (lv. 1)<br>[[Agility Booster|Agility Booster I]] (lv. 20)<br>[[Woosh Ward]] (lv. 40)
|traits=[[Agent of Chaos]] (lv. 1)<br>[[Ultra Crafty Stunner]] (lv. 20)<br>[[Strangely Alluring]] (lv. 40)
|ltraits=[[Tactical Genius]] (lv. 1)<br>[[Stunning Touch]] (lv. 1)<br>[[Collective Punishment]] (lv. 60)
|habitat= [[Circle of Caprice]] - Lower Echelon ([[File:DQM3 spring icon.png|20px]][[File:DQM3 summer icon.png|20px]][[File:DQM3 autumn icon.png|20px]][[File:DQM3 winter icon.png|20px]])
|items=[[Mystery meat]] (Common)<br>[[Seed of agility]] (Rare)
|synthesis=[[File:Slime DQM3 portrait.png|64px|link=Slime]] X [[File:Antguzzler DQM3 portrait.png|64px|link=Antguzzler]]
|fusions=
|fire-resist=50%
|water-resist=25%
|wind-resist=50%
|earth-resist=25%
|explosion-resist=25%
|ice-resist=-25%
|electricity-resist=0%
|light-resist=-25%
|dark-resist=25%
|debilitation-resist=0%
|bedazzlement-resist=25%
|antimagic-resist=0%
|mp-absorption-resist=0%
|confusion-resist=-25%
|sleep-resist=50%
|paralysis-resist=25%
|stun-resist=50%
|poison-resist=25%
|instant-death-resist=0%
}}
==={{DQMP}}===
{{Stub}}
==={{DQMSL}}===
{{Stub}}


==={{DQB}}===
==={{DQB}}===
In the [[Nintendo Switch]] version of {{DQB}} a great sabrecub can be encountered in [[Terra Incognita]]. After being saved, it can be ridden to travel faster and assist in combat. When jumping on enemies, they will always drop the Pixel material.
In the [[Nintendo Switch]] version of {{DQB}} a great sabrecub can be encountered in [[Terra Incognita]]. After being saved, it can be ridden to travel faster and assist in combat. When jumping on enemies, they will always drop the Pixel material.
==={{DQB2}}===
{{Stub}}
==={{DQStars}}===
{{Stub}}
==={{DQRivals}}===
{{Stub}}
==={{DQWalk}}===
{{Stub}}


==={{DQTact}}===
==={{DQTact}}===
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|charm-resist=Normal
|charm-resist=Normal
}}
}}
==Similar species==
*[[Great sabrecat]]
*[[Jailcat]]
*[[Dark sabrecub]]
*[[Silver sabrecub]]
*[[Tigercub]]
**[[Purrcival]]


==Gallery==
==Gallery==
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DQ V Android Sabrecub And Company.jpg|Great sabrecub, along with [[Bona constrictor]] and [[Lickspittle]] fighting each other in the [[Monster Arena]] from {{V}}. ([[Cell phone]])
DQ V Android Sabrecub And Company.jpg|Great sabrecub, along with [[Bona constrictor]] and [[Lickspittle]] fighting each other in the [[Monster Arena]] from {{V}}. ([[Cell phone]])
DQXI Great sabrecubs.jpg|Facing a pair of great sabrecubs in [[The Manglegrove]].
DQXI Great sabrecubs.jpg|Facing a pair of great sabrecubs in [[The Manglegrove]].
DQXI_Sleeping_Sabrecats.jpg|A sleeping Great sabrecub and [[Great sabrecat]] in the [[Heliodorian Foothills]].
DQXI Great sabrecub.jpg|{{XI}} polygon model.
DQXI Great sabrecub.jpg|{{XI}} polygon model.
DQXI Vicious Great Sabrecub.jpg|A Vicious great sabrecub
DQXI Vicious Great Sabrecub.jpg|A Vicious great sabrecub
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DQT Arena.png|A Great sabrecub biting down on a [[Great dragon]]'s neck during an Arena fight.
DQT Arena.png|A Great sabrecub biting down on a [[Great dragon]]'s neck during an Arena fight.
</gallery></center>
</gallery></center>
==Similar species==
*[[Great sabrecat]]
*[[Jailcat]]
*[[Dark sabrecub]]
*[[Silver sabrecub]]
*[[Tigercub]]
**[[Purrcival]]


[[Category:Dragon Quest V enemies]]
[[Category:Dragon Quest V enemies]]
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[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monsters: Joker 3 enemies]]
[[Category:Dragon Quest Monsters: Joker 3 enemies]]
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]
[[Category:Dragon Quest: Monster Parade enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Builders enemies]]
[[Category:Dragon Quest Builders enemies]]
[[Category:Dragon Quest Builders 2 enemies]]
[[Category:Dragon Quest Builders 2 enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Tact monsters]]
[[Category:Dragon Quest Tact monsters]]
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]
 
[[fr:Smilodon de lait]]
[[fr:Smilodon de lait]]

Latest revision as of 19:50, 10 January 2024

The Great sabrecub is a recurring monster in the Dragon Quest series.

Introduced in the Super Famicom version of Dragon Quest V, it is the infant form of a Great sabrecat.

Characteristics[edit]

Great sabrecubs have many of the defining characteristics of their mature alternates, such as spotted fur and and a fiery red mane running from head to back. Other than their lacking stature, the only thing missing from the cubs that the adults have are their developed, saber-like fangs.

Appearances[edit]

Dragon Quest V: Hand of the Heavenly Bride[edit]

The first appearance of the Great sabrecub, and also the first monster the Hero befriends in the game. Oddly, it is no longer a random encounter monster starting with the Nintendo DS remake, being replaced by the Jailcat, though the Hero still befriends a Great sabrecub. This replacement may have been performed to make its acceptance into the party more convincing, as many NPCs only regard it as a 'strange cat', though a few recognize what it is and what it will eventually become.

Though the species is no longer encountered in the wilderness in the DS and Cell phone versions, they can occasionally be seen fighting in the Monster Arena (see the Gallery below).

Great sabrecub (ベビーパンサー Bebī pansā)DQV Logo.png
Sprite HP MP Attack Defense
DQV SNES Great Sabrecub Sprite.png 19 0 16 13
Agility Experience Gold Tame Rate
10 6 7 N/a
Bestiary No. #015
Spell(s)
Skill(s)
Location(s) Whealbrook region
Uptaten Towers region
Fortuna region
Talon Tower region
Item dropped Rags132
Evasion Frizz resistance * Sizz resistance * Fire Breath resistance *
0/64 0% 0% 0%
Bang resistance * Crack resistance * Ice Breath resistance * Woosh resistance *
0% 0% 0% 0%
Zap resistance * Drain Magic resistance * Whack resistance * Kamikazee resistance *
0% 100% 0% 0%
Poof resistance Poison resistance * Fuddle resistance Snooze resistance *
20% 0% 0% 20%
Dazzle resistance * Sap resistance * Fizzle resistance Stun resistance *
20% 0% 100% 0%
PS2 model DS & Mobile sprite
Greatsabrecub DQV PS2.png



Dragon Quest XI: Echoes of an Elusive Age[edit]

Great sabrecub (ベビーパンサー Bebī pansā)DQXI Logo EN.png
Sprite HP MP Attack
Great sabrecub XI sprite.png 19 4 24
Defense Agility Experience Gold
21 20 12 10
Bestiary no. #018
Family Beast
In-game description These baby great sabrecats make perfect pets if you can catch one when it's still a cub. They'll even remember you years later if you're separated.
Spell(s) None
Skill(s) Sharp Claws
Frolics freely. (wastes turn)
Location(s) Heliodorian Foothills (first and third acts)
The Manglegrove (first act)
Item(s) dropped Medicinal herb116
Hardy hide132
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
N/a -110% 0% 0%
Rock Resistance * Light Resistance * Dark Resistance * Zap Resistance *
-110% 0% 0% 0%
Drain Magic Resistance Whack Resistance * Poof Resistance Poison Resistance *
0% 0% 100% -125%
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
0% 0% 0% 0%
Sap Resistance * Blunt Resistance Deceleratle Resistance Spooky Aura
Anathematise Resistance
0% 0% 0% 0%
Fizzle Resistance * Stun Resistance * Stumble Resistance * Charm Resistance *
100% -125% 0% 100%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
0% 0% 0%



Vicious great sabrecub (ベビーパンサー・強 Bebī pansā・kyō)DQXI Logo EN.png
Sprite HP MP Attack
Great sabrecub XI sprite.png 93 8 104
Defense Agility Experience Gold
97 126 225 50
Bestiary no. #216
Family Beast
In-game description Great sabrecubs driven to dangerous extremes by the dark power of the Lord of Shadows.
Spell(s) None
Skill(s) Frolics freely. (wastes turn)
Becomes Pepped up
Calls for backup (Vicious great sabrecat)
Sharp Claws
Sabre Slashes (Pep power, with Vicious great sabrecub.)
Common Claws (Pep power, with Vicious great sabrecat.)
Location(s) Heliodorian Foothills (second act)
The Manglegrove (second act)
The Disciple's Trial - The Eerie Valley (third act)
Item(s) dropped Strong medicine116
Hardy hide132
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
N/a -110% 0% 0%
Rock Resistance * Light Resistance * Dark Resistance * Zap Resistance *
-110% 0% 0% 0%
Drain Magic Resistance Whack Resistance * Poof Resistance Poison Resistance *
0% 0% 100% -125%
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
0% 0% 0% 0%
Sap Resistance * Blunt Resistance Deceleratle Resistance Spooky Aura
Anathematise Resistance
0% 0% 0% 0%
Fizzle Resistance * Stun Resistance * Stumble Resistance * Charm Resistance *
100% 0% 0% 100%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
0% 0% 0%


Dragon Quest Monsters: Caravan Heart[edit]

The Baby Panther is a one-star member of the Animal family with a weight of 2. It naturally learns Wind Beast, Speed and Save Power. Its in-game description reads "It may be small, but its claws and fangs are strong and sharp."

Dragon Quest Monsters: Joker[edit]

Great sabrecub
Family Nature
Rank D
Description Though still young cubs, their razor-sharp claws are already vicious weapons.
Weapons Swords, Axes, Claws, Staves
Traits Psycho
Resistances Decelerateproof
Skill Naturalist, Defense Boost
Location Celeste Isle
Breeding chart Jailcat x Imp


Dragon Quest Monsters: Joker 2[edit]

Great sabrecub
Family Nature
Rank E
Size S
Weapons Swords, Axes, Claws, Staves
Traits Hit Squad, Crafty Gobstopper
Resistances Immune to Decelerate, Vulnerable to Dim
Skill Naturalist
Location Treepidation
Breeding chart Mental pitcher x Healslime or Dracky


Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Dragon Quest Monsters: Joker 3[edit]

Dragon Quest Monsters: The Dark Prince[edit]

Great sabrecub (ベビーパンサー Bebī pansā) DQM3 Logo.png
Icon Family Max HP* Max MP*
Great sabrecub DQM3 portrait.png DQM3 beast family icon.png 1,390 290
Max Attack Max Defence Max Agility Max Wisdom
590 540 530 270
Bestiary No. #214
Rank G
In-game description The offspring of a great sabrecat. If taken in at an early age and lavished with care and affection, these monsters can be tamed and kept as pets
Talents Naturalist (lv. 1)
Agility Booster I (lv. 20)
Woosh Ward (lv. 40)
Guaranteed traits Agent of Chaos (lv. 1)
Ultra Crafty Stunner (lv. 20)
Strangely Alluring (lv. 40)
Large-size exclusive traits Tactical Genius (lv. 1)
Stunning Touch (lv. 1)
Collective Punishment (lv. 60)
Habitat Circle of Caprice - Lower Echelon (DQM3 spring icon.pngDQM3 summer icon.pngDQM3 autumn icon.pngDQM3 winter icon.png)
Items Mystery meat (Common)
Seed of agility (Rare)
Synthesis chart Slime DQM3 portrait.png X Antguzzler DQM3 portrait.png
Notable synthesis
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
50% 25% 50% 25%
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
25% -25% 0% -25%
Dark Resistance * Debilitation Resistance* Bedazzlement Resistance * Antimagic Resistance *
25% 0% 25% 0%
MP Absorption Resistance * Confusion Resistance * Sleep Resistance * Paralysis Resistance *
0% -25% 50% 25%
Stun Resistance * Poison Resistance *
50% 25%
Instant Death Resistance *
0%



Dragon Quest: Monster Parade[edit]

Dragon Quest Monsters: Super Light[edit]

Dragon Quest Builders[edit]

In the Nintendo Switch version of Dragon Quest Builders a great sabrecub can be encountered in Terra Incognita. After being saved, it can be ridden to travel faster and assist in combat. When jumping on enemies, they will always drop the Pixel material.

Dragon Quest Builders 2[edit]

Dragon Quest of the Stars[edit]

Dragon Quest Rivals[edit]

Dragon Quest Walk[edit]

Dragon Quest Tact[edit]

Great sabrecub appears as a D-rank monster of the Beast family. It can be recruited from Chapters 4-7, 7-2, 12-4, and 12-7 of the main storyline, as well as the Great Sabrecat Priest stages of Majellan's Rebellion! during the limited Beast Fest event at any difficulty. It stars in its own Battle Road and it can participate in the Battle Roads of Majellan and Alphyn as a party member.

Great sabrecub (ベビーパンサー Bebī pansā)Tactlogo.png
Stats


DQT Great Sabrecub.png
Family Rank Role
Tact Icon Beast.png
Beast
DQTact Rank Icon D.png DQTact AttackType.png
Attack
Max Level HP MP Move
100 561 122 4
Attack Defense Agility Wisdom Weight
422 142 247 98 15
Basic Skills
First Second Third
Propeller Blade Wind Sickles* Talent Blossoming: Storm Claw
Awakening Skills
First Second Third
AGL +10 / Stats Up Crack Res +25 / Stats Up Wind Sickles Potency +5% / Stats Up
Storm Claw Potency +5%
Fourth Fifth
Bang Res +25 / Stats Up Wind Sickles Potency +5% / Stats Up
Storm Claw Potency +5%
Leader Perks
First
N/a
Basic Perks
First Second Third
Wind Sickles Potency +2% N/a N/a
Perk Details
First
AGL +10: Raises AGL by 10.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Normal Half Res Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Normal Very Weak Super Weak
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Super Weak Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Half Res Immune Half Res
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Normal Normal Normal



Similar species[edit]

Gallery[edit]