Slime knight
Dragon Quest monster | |
---|---|
Slime knight | |
Art by Akira Toriyama | |
Japanese | スライムナイト |
Romaji | Suraimu naito |
First appearance | Dragon Quest V |
Old localization | SlimeNite (DQ VII PS1, DQM, DQM2) |
The Slime Knight is a recurring monster in the Dragon Quest series that was introduced in Dragon Quest V. It is a sword-wielding knight riding atop a large green slime.
Characteristics[edit]
Slime knights are dwarfed humanoids that sit astride green Slimes, a variety yet to be faced alone. The small knights are armed with swords and shields, their shields bearing the likeness of a slime. When performing a Critical Hit, the knight will pummel foes with their slippery steeds.
The monster duo can be far more formidable than one might initially believe, Slime knights being capable of performing strong attacks and even have a limited knowledge of healing magic. They can also be very enduring, boasting decent defenses and surprisingly pervasive elemental resilience. According to the Monster Library entry in Joker, it is actually the Slime that is giving the orders for the duo. In more recent games such as X and XI which show monsters on the field, the Slime and the knight have been seen walking next to each other. It is unknown if the Lime slime is related to the Slime knight.
Appearances[edit]
Dragon Quest V: Hand of the Heavenly Bride[edit]
Sprite | HP | MP | Attack | Defense |
40 | 6 | 44 | 45 | |
Agility | Experience | Gold | Tame Rate | |
20 | 37 | 22 | 1⁄4 |
Bestiary No. | #037 |
Spell(s) | Drain Magic Heal |
Skill(s) | Desperate attack |
Location(s) | Coburg area Abovitall Tower |
Item dropped | Bronze armour1⁄32 |
Evasion | Frizz resistance * | Sizz resistance * | Fire Breath resistance * | |
1⁄64 | 0% | 67% | 67% | |
Bang resistance * | Crack resistance * | Ice Breath resistance * | Woosh resistance * | |
67% | 0% | 0% | 67% | |
Zap resistance * | Drain Magic resistance * | Whack resistance * | Kamikazee resistance * | |
67% | 67% | 20% | 100% | |
Poof resistance | Poison resistance * | Fuddle resistance | Snooze resistance * | |
67% | 0% | 67% | 67% | |
Dazzle resistance * | Sap resistance * | Fizzle resistance | Stun resistance * | |
67% | 20% | 67% | 0% | |
PS2 model | DS & Mobile sprite |
In addition to the ones that can be encountered, a Slime knight, along with a Prestidigitator and Dracky attacks Pankraz in the Ancient Ruins.
Dragon Quest VI: Realms of Revelation[edit]
Sprite | HP * | MP | Attack | Defense |
28 | 6 | 35 | 30 | |
Agility | Experience * | Gold | Tame Rate | |
12 | 27 | 16 | 1⁄4 |
Bestiary No. | #023 |
Spell(s) | Heal |
Skill(s) | Flails weapon about fiercely (125% damage) |
Location(s) | Amor region (Upper World) Amor's Northern Cave Lucid Grotto |
Item(s) Dropped | Copper sword1⁄64 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
1⁄64 | 25% | 60% | 60% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
60% | 0% | 0% | 60% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
0% | 60% | 15% | 15% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
80% | 0% | 50% | 0% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance | Ban Dance Resistance |
50% | 0% | 50% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
0% | 0% | 0% |
Dragon Quest VII: Fragments of the Forgotten Past[edit]
Sprite | HP | MP | Attack | Defense |
70 | 10 | 53 | 55 | |
Agility | Experience | Gold | Tame Rate | |
15 | 38 | 25 | 1⁄8 |
Bestiary No. | #035 |
Spell(s) | Heal |
Skill(s) | Performs a jumping attack (125% damage) |
Location(s) | Alltrades Abbey region (past) Western Cave Al-Balad region (past) |
Item(s) Dropped | Copper sword1⁄64 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
0⁄64 | 0% | 0% | 0% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
0% | 0% | 0% | 0% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
0% | 0% | 15% | 50% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
80% | 0% | 50% | 0% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance * | Ban Dance Resistance |
15% | 50% | 15% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
15% | 0% | 0% |
3DS version changes |
None |
Dragon Quest VIII: Journey of the Cursed King[edit]
Sprite | HP | MP | Attack |
52 | 4 | 49 | |
Defense | Agility | Experience | Gold |
45 | 32 | 55 | 22 |
Bestiary no. | #047 |
Family | Slime |
In-game description | Angry at seeing their slime-friends bullied by swaggering adventurers, these courageous little monsters swore an oath to defend them. |
Spell(s) | Heal |
Skill(s) | Jumping slash (125% damage) |
Location(s) | Kingdom of Ascantha Wisher's Peak |
Item(s) dropped | Slime earrings1⁄32 Templar's shield1⁄256 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
0⁄64 | 0% | 25% | 25% | |
Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
25% | 0% | 25% | 0% | |
Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
0% | 25% | 0% | 0% | |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
15% | 0% | 15% | 50% | |
Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
50% | 15% | 15% | 100% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
50% | 15% | 25% |
Dragon Quest IX: Sentinels of the Starry Skies[edit]
Model | HP | MP | Attack |
60 | 9 | 62 | |
Defence | Agility | Experience | Gold |
60 | 49 | 127 | 74 |
Bestiary no. | #048 |
Family | Slime |
In-game description | An all-out attack is the only way to best these balanced battlers who use Helm Splitter and Heal. Proud peacekeepers of the slime realm and paragons of chivalry, they protect the powerless and punish oppressors. |
Spell(s) | Heal |
Skill(s) | Helm Splitter |
Location(s) | Newid Isle Tower of Trades |
Item(s) dropped | Slimedrop1⁄16 Iron broadsword1⁄128 |
Fire Resistance * | Ice Resistance * |
Wind Resistance * | Blast/Lightning Resistance * |
0% | 0% | 0% | 0% |
Rock Resistance * | Dark Resistance * | Light Resistance * | Drain Magic Resistance |
0% | -25% | 0% | 0% |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * |
25% | 0% | 25% | 50% |
Snooze Resistance * | Dazzle Resistance | Sap Resistance * | Blunt Resistance * |
50% | 25% | 25% | 25% |
Deceleratle Resistance * | Spooky Aura Resistance* | Fizzle Resistance * | Stun Resistance * |
25% | 25% | 25% | 25% |
Charm Resistance * | |||
40% |
Dragon Quest X[edit]
Slime knights appeared from the beginning of the game. As with their previous appearance, they are able to cast Heal and can perform a Helm Splitter, as well as gaining the ability to call for aid from Healslimes in battle. Startin with Version 1.2 of the game, it gained a rarefied version in the form of the Snooty slime knight.
In Version 2.0, slime knights were one of the original ten monsters that could be tamed by Monster Masters. Starting with Version 5.2, vicious slime knights can be faced in the Netherworld, now having the ability to cast Moreheal and call for backup from Cureslimes.
Dragon Quest XI: Echoes of an Elusive Age[edit]
Sprite | HP | MP | Attack |
72 | 9 | 77 | |
Defense | Agility | Experience | Gold |
65 | 62 | 92 | 30 |
Bestiary no. | #118 |
Family | Slime |
In-game description | The blood bonds between these steadfast swordsmen and their slimy steeds is so strong that if one is slain, the other instantly drops dead too. |
Spell(s) | Heal |
Skill(s) | Blocks attacks with its shield Helm Splitter Calls for backup (Healslime) |
Location(s) | The Costa Valor (first act) Insula Orientalis (first act) The Eerie Eyrie (second cat) Neverglade (2D mode of 3DS and Definitive Edition) |
Item(s) dropped | Slimedrop1⁄16 Iron broadsword1⁄128 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/A | 0% | 0% | 0% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
0% | 0% | -10% | 0% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 0% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
0% | 0% | 0% | 0% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
0% | 25% | 0% | 0% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
0% | 0% | 0% |
Starting from the Definitive Edition, if a Slime knight is sparkling, its slime mount can be ridden after defeating it in battle, though compared to most ride-able monsters where the original rider disappears after being defeated in battle, the rider of the Slime knight does not disappear. When ridden, the Luminary holds the Slime knight's sword and shield while hopping along the ground. The Luminary can use the sword to defeat some monsters along the path. The original rider can be also seen holding onto its slime steed while the Luminary moves about.
Malicious[edit]
Sprite | HP | MP | Attack |
382 | 184 | 237 | |
Defense | Agility | Experience | Gold |
253 | 210 | 1,324 | 29 |
Bestiary no. | #491 |
Family | Slime |
In-game description | Slime knights who have morphed into a truly malevolent form under the malign influence of infinite evil. |
Spell(s) | Moreheal |
Skill(s) | Blocks attacks with its shield Helm Splitter Becomes Pepped up Calls for backup. (Healslime) |
Location(s) | The Costa Valor (third act) Insula Orientalis (third act) |
Item(s) dropped | Slimedrop1⁄16 Iron broadsword1⁄128 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/A | 0% | 0% | 0% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
0% | 0% | -10% | 0% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 0% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
0% | 0% | 0% | 0% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
25% | 25% | 0% | 0% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
0% | 0% | 0% |
Dragon Quest Monsters[edit]
Sprite | Level cap * | HP growth | MP growth |
40 | 2/5 | 1/5 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
2/5 | 2/5 | 4/5 | 3/5 |
Family | Slime |
In-game description | The knight riding on this slime is part of it's body |
Abilities | Heal, Upper, BeastCut |
Habitat | Gate of Temptation, Gate of Mastermind |
Breeding chart | Slime family x Devil family |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Weak | Weak | Weak | Weak |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Weak | None | Weak | None |
Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
Weak | None | Strong | Strong |
Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
Immune | Immune | None | Weak |
Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
Strong | Strong | Strong | Strong |
Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
None | None | None | Strong |
Decelerate Resistance * | Curse Resistance | ||
Strong | None |
Dragon Quest Monsters 2[edit]
Sprite | Level cap * | HP growth | MP growth |
40 | 5/10 | 2/10 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
5/10 | 5/10 | 5/10 | 5/10 |
Family | Slime |
In-game description | The slime shields the knight. |
Abilities | Heal, Upper, BeastCut |
Habitat | |
Breeding chart | Slime family x Devil family |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Weak | Weak | Weak | Weak |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Weak | None | Weak | None |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
None | Weak | None | Strong |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
Strong | Immune | Immune | None |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
Weak | Strong | Strong | Strong |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
Strong | None | None | None |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
Strong | Strong | None |
Dragon Quest Monsters: Caravan Heart[edit]
The Slime knight is a three-star member of the Slime family with a weight of 4. It naturally learns Heal, Upper and Elude. Its in-game description reads "The true identity of the knight remains a mystery."
This section is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker[edit]
Slime knight | |
---|---|
Family | Slime |
Rank | D |
Description | Contrary to popular opinion, it is actually the slime giving the orders! |
Weapons | Swords, Spears, Claws, Staves |
Traits | Counterstriker |
Resistances | Confusionproof |
Skill | White Knight |
Location | - Infern Isle: Day (Rare, only before Tartarus) |
Breeding chart | Phantom fencer x Slime Dessert demon x Shell slime |
Dragon Quest Monsters: Joker 2[edit]
Slime knight | |
---|---|
Family | Slime |
Rank | D |
Size | S |
Weapons | Swords, Spears, Claws, Staves |
Traits | Counterstriker, Crafty Banger |
Resistances | Immune to Blade Blunter and Confusion |
Skill | White Knight |
Location | - |
Breeding chart | Snowmangler x Hellhound Slime x Night emperor |
Dragon Quest Monsters: Terry's Wonderland 3D[edit]
This section is a stub. You can help by expanding it. |
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]
This section is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker 3[edit]
This section is a stub. You can help by expanding it. |
Dragon Quest Monsters: The Dark Prince[edit]
Icon | Family | Max HP* | Max MP* |
Slime family |
1,320 | 410 | |
Max Attack | Max Defence | Max Agility | Max Wisdom |
580 | 590 | 470 | 520 |
Bestiary No. | 015 |
Rank | F |
In-game description | These pint-sized slime chevaliers cannot abide dishonourable deeds. They patrol the land atop their slippery steeds in order to ensure no harm befalls slimekind. |
Talents | Good Knight (Guaranteed) HP Booster I (Potential Scouting) |
Guaranteed traits | Tactical Trooper (Lv. 1) Close Scraper (Lv. 20) Big Bully (Lv. 40) |
Large-size exclusive traits | Critical Moment (Lv. 1) Ultra Crafty Banger (Lv. 1) Insta-Oomph (Lv. 60) |
Habitat | Circle of Fortitude - Lower Echelon ( , while sunny) Circle of Fortitude - Middle Echelon ( , while sunny) It can hatch from white eggs. |
Items | Strong medicine (Normal drop) Stardust earrings (Rare drop) Stardust earrings+ (Very rare drop) |
Synthesis chart | X |
Notable synthesis | X = X = X = |
Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
25% | 25% | 0% | -25% |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
50% | 25% | 50% | 25% |
Dark Resistance * | Debilitation Resistance* | Bedazzlement Resistance * | Antimagic Resistance * |
-25% | 25% | 50% | 0% |
MP Absorption Resistance * | Confusion Resistance * | Sleep Resistance * | Paralysis Resistance * |
-25% | 0% | 50% | 50% |
Stun Resistance * | Poison Resistance * | ||
0% | 0% | ||
Instant Death Resistance * | |||
0% |
Dragon Quest Monsters: Super Light[edit]
This section is a stub. You can help by expanding it. |
Dragon Quest Heroes: Rocket Slime[edit]
The Slime knight is actually a toy available to the player in Mt. Krakatroda, Callmigh Bluff, and the Flying Clawtress and in tank battles if it is used as ammo. The knight when being carried around can swing its sword to attack, providing a faster and more consistent method of combat than using Elasto Blasts or simply tossing whatever is being carried around. Its potency is toned down in tank battles where it will eventually fall asleep after a sword swing and can only be struck a few times before fading away, making it important to catch one without having to knock it into the air. The Slime knight can also be carried around by other characters and placed on top of objects in tank battles where it will viciously slash at anything that gets close to it, including the player.
Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit]
Model | Experience | Gold |
22 | 20g |
List No. | #009 |
Field Notes | Bound by unbreakable bonds, these stout sirs and their slimy steeds are truly loyal, healing without hesitation. Having pledged to protect the puny, they goo to great lengths to keep their mates and their mounts safe from harm. |
Location(s) | Arba Castle (Captain), Big-Eye Boulevard (Things for a Fabulous Ring), Caliburgh Meadow (Recruit), Guardian's Grove (In Search of Elevation) |
Item(s) Dropped | Iron ore, Iron nails, Classic gold chain recipe |
Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]
Model | Experience | Gold | Marked Version? |
10 | 10g | Yes |
List No. | #006 |
Field Notes | Bound by unbreakable bonds, these stout sirs and their slimy steeds are truly loyal, healing without hesitation. Having pledged to protect the puny, they goo to great lengths to keep their mates and their mounts safe from harm. |
Location(s) | Greena Pastures, The Battle of Harba |
Item(s) Dropped | Iron ore, Slime earrings |
Dragon Quest Swords: The Masked Queen and the Tower of Mirrors[edit]
This section is a stub. You can help by expanding it. |
Dragon Quest Tact[edit]
Slime knight appears as a rank D monster of the Slime family and is the very first monster who will join the player. It can be fully awakened by defeating enemy Slime knights from various stages, including Chapters 4-5, 8-2, 8-6, 10-3, 11-1, and many of the Slime Fest levels. The Slime knight stars in its own Battle Road and can participate in the Battle Roads of Majellan, Bubble slime, Pickled slime, Kon the Knight, and Cumulus vex as a party member.
Family | Rank | Role | ||
Slime |
Attack |
|||
Max Level | HP | MP | Move | |
110 | 680 | 166 | 2-3 | |
Attack | Defense | Agility | Wisdom | Weight |
308 | 241 | 180 | 147 | 15 |
First | Second | Third | ||
Lightstrike | Glacier Slash* | Talent Blossoming: Kacrackle Slash | ||
First | Second | Third |
ATK +5 / Stats Up | Frizz Res +25 / Stats Up | Glacier Slash Potency +5% Kacrackle Slash Potency +5% / Stats Up |
Fourth | Fifth | |
Crack Res +25 / Stats Up | Glacier Slash Potency +5% Kacrackle Slash Potency +5% / Stats Up |
|
First | |
N/a | |
First | Second | Third |
Glacier Slash Potency +2% | ||
First | |
ATK +5: Raises ATK by 5. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Half Res | Normal | Half Res | Normal | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Normal | Very Weak | Very Weak | Super Weak | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Normal | Super Weak | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Normal | Normal | Immune | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Half Res | Normal | Normal | Half Res |
In Other Languages[edit]
Gallery[edit]
Super Famicom art.
Slime knight in V.
Attacking Pankraz along with Prestidigitator and Dracky in V. (Cell phone)
With Nava and an Armoured scorpion in VII. (Nintendo 3DS)
Three slime knights with Nava in her boss fight in VII. (Nintendo 3DS)
A Slime knight in X.
XI model.
Monster Battle Road Victory cut-in.
Icon in Monsters 2: 3D.
Joker model.
Joker 2 model.
Terry wielding a Slime Knight shield in Heroes II.
Rivals card.
A Slime Knight and its steed frightened by a Great dragon's fire breath attack.
A Slime knight in Keshi Keshi.