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{{Monster Infobox
{{Monster Infobox
|title=Imp
|title=Imp
|image=[[File:DQIII_Imp.png|250px]]
|image=[[File:DQVIII_Imp.png|250px|center]]
|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
|kanji=ベビーサタン
|kanji=ベビーサタン
|romanji={{tt|Bebīsatan|Baby satan}}
|romanji={{tt|Bebīsatan|Baby satan}}
|old=Demonite, DemonImp
|old=Demonite<br>DemonImp
|firstappear={{Dragon Quest III}}
|firstappear={{DQ3}}
}}
}}
The '''Imp''' is a recurring monster in the {{DQSeries}}.
The '''imp''' is a recurring {{MFamilies}} in the {{DQSeries}}.


Introduced in {{DQ3}}, they are small, purple demons armed with pitchforks.
Introduced in {{Dragon Quest II}}, they are small, purple demons armed with pitchforks.


==Description==
==Description==
Imps are small demons that more closely resemble mischievous children in purple demon costumes, given the way their faces appear to be showing from the headpiece of such a costume. They are armed with pitchforks, and constantly have their tongues sticking out, which often affects their speech.
Imps are small demons that more closely resemble mischievous children in purple demon costumes, given the way their faces appear to be showing from the headpiece of such a costume. They are armed with pitchforks, and constantly have their tongues sticking out, which often affects their speech.


Despite their unassuming appearance, Imps have access to some of the most potent spells known, such as [[Kaboom]] and [[Kathwack]], and while this may cause a scare, they almost never have the energy necessary to cast these high-end spells but try to all the same, often to humorous results. Due to this, they are one of the more comical, inept monsters that can be found in the series, but can still prove dangerous in some titles. Because of their magical knowledge, choice of weapon, and lore referring to them being juvenile forms of powerful {{Demon}}, Imps are regularly believed to be the infantile states of [[Archdemon]]s.  
Despite their unassuming appearance, imps have access to some of the most potent spells known, such as [[Kaboom]] and [[Kathwack]], and while this may cause a scare, they almost never have the energy necessary to cast these high-end spells but try to all the same, often to humorous results. Due to this, they are one of the more comical, inept {{MFamilies}}s that can be found in the series, but can still prove dangerous in some titles. Because of their magical knowledge, choice of weapon, and lore referring to them being juvenile forms of a powerful {{Demon}}, Imps are believed to be the infantile states of [[archdemon]]s, even though in the latter's bio in many games stating that the demons' infantile state is the [[minidemon]]s.


==Appearances==
==Appearances==
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{{DQ3Enemy
{{DQ3Enemy
|name=Imp
|name=Imp
|kanji= ベビーサタン
|kanji=ベビーサタン
|romanji=Bebīsatan
|romanji=Bebīsatan
|bestiaryNumber=#053
|bestiaryNumber=#053
Line 34: Line 34:
|agility=23
|agility=23
|spells=[[Kaboom]]<br>[[Kamikazee]]<br>[[Thwack]]
|spells=[[Kaboom]]<br>[[Kamikazee]]<br>[[Thwack]]
|skills=[[Chilly Breath]]
|skills=[[Cool Breath]]
|item=[[Prayer ring]]{{fraction|1|256}}
|item=[[Water blaster]]{{fraction|1|256}} ({{NES}} only)<br>[[Prayer ring]]{{fraction|1|1024}} (remakes)
|locations={{Alltrades Abbey 3}} region.
|locations=[[Mur]] region<br>[[Jipang]] region<br>[[Gaia's Navel]]
|evasion={{fraction|0|64}}
|evasion={{fraction|0|64}}
|fire-resist=70%
|fire-resist=70%
Line 54: Line 54:
|snes-sprites=[[file:Imp3snes.png]]
|snes-sprites=[[file:Imp3snes.png]]
|gbc-sprites=[[File:Imp III gbc.png]]
|gbc-sprites=[[File:Imp III gbc.png]]
|switch-sprites=[[File:Ezgif-4-94ff8204b648.png|100px]]
|switch-sprites=[[File:Ezgif-4-94ff8204b648.png|125px]]
}}
}}


An {{NPC}} Imp appears on 2F of a building in [[Asham]] and is attempting to disguise itself when the {{Hero 3}} and {{Party 3}} come across it.
An {{NPC}} imp appears on 2F of a building in [[Asham]] and is attempting to disguise itself when the {{Hero 3}} and {{Party 3}} come across it.


It attacks them, but goes down.  The Imp despite recognizing the {{Party 3}} when they change their form to a monster with the [[Mod Rod]] or seeing them when they're Invisible, won't attack them.
It attacks them, but goes down.  The imp despite recognizing the {{Party 3}} when they change their form to a {{MFamilies}} with the [[Mod Rod]] or seeing them when they're Invisible, won't attack them.


The Imp will respawn when after the player leaves the town in the {{NES}} version.  The SFC version and all remakes turn it into a one time encounter.
The imp will respawn when after the player leaves the town in the {{NES}} version.  The {{SFC}} version and all remakes turn it into a one time encounter.
 
==={{DQ3HD}}===
{{DQ3HD2DEnemy
|name=Imp
|kanji=ベビーサタン
|romanji=Bebīsatan
|bestiaryNumber=#073
|family=None
|description=Miniature maniacs that shoulder the hopes of all monsterkind. They try to cast all kinds of spells they don't know yet, hoping it will make them appear tougher than they actually are
|sprite=[[File:Imp DQ III HD sprite.png]]
|hp=112
|mp=3
|exp=212
|gold=14
|attack=101
|defense=156
|agility=70
|spells=[[Kaboom]]<br>[[Kamikazee]]<br>[[Thwack]]
|skills=[[Cool Breath]]
|item=[[Prayer ring]]{{fraction|1|32}}
|locations=[[Mur]] region<br>[[Gaia's Navel]]
|evasion=0/64
|fire-resist=25%
|explosion-resist=75%
|ice-resist=75%
|wind-resist=25%
|strike-resist=0%
|lightning-resist=0%
|drain-magic-resist=0%
|whack-resist=25%
|kamikazee-resist=0%
|poof-resist=100%
|dazzle-resist=0%
|fizzle-resist=0%
|fuddle-resist=0%
|paralysis-resist=0%
|snooze-resist=0%
|stumble-resist=0%
|stun-resist=0%
|deceleratle-resist=0%
|sap-resist=0%
}}


==={{DQ4}}===
==={{DQ4}}===
Line 80: Line 122:
|skills=[[Cool Breath]]
|skills=[[Cool Breath]]
|item=[[Seed of resilience]]({{fraction|1|128}})
|item=[[Seed of resilience]]({{fraction|1|128}})
|locations=[[Parthenia]] region (Chapter 5)<br>[[Laissez Fayre]] region ({{DQ4 Chapter 5}})<br>[[Mamon]] region ({{DQ 4 {{Chapters 5 & 6}})
|locations=[[Parthenia]] region<br>[[Laissez Fayre]] region ({{DQ4 Chapters 5 & 6}})<br>[[Mamon]] region ({{DQ4 Chapters 5 & 6}}) <br> [[Gupta Gupha]] ({{DQ4 Chapters 5 & 6}})
|evasion={{fraction|1|64}}
|evasion={{fraction|1|64}}
|frizz-resist=75%
|frizz-resist=75%
Line 163: Line 205:
|bestiaryNumber=#018
|bestiaryNumber=#018
|family={{Demon}}
|family={{Demon}}
|description=Juvenile forms of elite magical monsters. Imps try to cast spells which are far too powerful for them and fail every time.
|description=Juvenile forms of elite magical {{MFamilies}}s. Imps try to cast spells which are far too powerful for them and fail every time.
|spells=[[Kaboom]]<br>[[Kamikazee]]<br>[[Thwack]]
|spells=[[Kaboom]]<br>[[Kamikazee]]<br>[[Thwack]]
|skills=[[Cool Breath]]
|skills=[[Cool Breath]]
Line 169: Line 211:
|items=[[Chimaera wing]]{{fraction|1|32}}<br>{{Cool cheese}}{{fraction|1|128}}
|items=[[Chimaera wing]]{{fraction|1|32}}<br>{{Cool cheese}}{{fraction|1|128}}
|evasion={{fraction|0|64}}
|evasion={{fraction|0|64}}
|attack-resist=
|attack-resist=0%
|frizz-resist=0%
|frizz-resist=0%
|sizz-resist=0%
|sizz-resist=0%
Line 194: Line 236:
|remake-changes=
|remake-changes=
}}
}}
Imps are likely to first be encountered whilst climbing the [[Tower of Alexandra]]. While they are prone to miserably failing at casting powerful spells, they may perform a cool breath attack that can be very dangerous at this point of the adventure.
Imps are likely to first be encountered whilst climbing the [[Tower of Alexandra]]. While they are prone to miserably failing at casting powerful spells, they may perform a [[Cool Breath]] attack that can be very dangerous at this point of the adventure.


==={{DQ10}}===
==={{DQ10}}===
First appearing from the start of Version 2 onwards, Imps are first encountered in the False Renshinda. While they still fail at casting [[Kaboom]], they can cast [[Boom]] and spew a [[Freezing Blizzard]] while blocking enemy attacks and spells with their forks. In addition, Imps can also be recruited while learning [[Kaboom]] by investing 25 skill points into their Koaku Magic skill tree.
First appearing from the start of Version 2 onwards, imps are first encountered in the False Renshinda. While they still fail at casting [[Kaboom]], they can cast [[Boom]] and spew a [[Freezing Blizzard]] while blocking enemy attacks and spells with their forks. In addition, imps can also be recruited while learning [[Kaboom]] by investing 25 skill points into their Koaku Magic skill tree.


==={{DQM}}===
==={{DQM}}===
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|family= {{Devil}}
|family= {{Devil}}
|in-game-description=Smart but, lacks the power to cast big spells
|in-game-description=Smart but, lacks the power to cast big spells
|abilities=[[Frizz|Blaze]], [[Cool Breath|FrigidAir]], [[Flame Slash| FireSlash]]
|abilities=[[Frizz|Blaze]], [[Cool Breath|FrigidAir]], [[Flame Slash|FireSlash]]
|habitat=[[List of teleportals in Dragon Quest Monsters|Gate of Bewilder]]
|habitat=[[List of teleportals in Dragon Quest Monsters|Gate of Bewilder]]
|breeding=[[Demon family|Devil family]] x [[Bird family]]
|breeding=[[Demon family|Devil family]] x [[Bird family]]
Line 305: Line 347:
|weapons = {{Sword}}s, {{Spear}}s, {{Hammer}}s, {{Staves}}
|weapons = {{Sword}}s, {{Spear}}s, {{Hammer}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Bangmeister]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Bangmeister]]
|resistances = Fizzleproof
|resistances = [[Fizzle]]proof
|skill = [[Frizz & Bang]], [[Wisdom Boost]]
|skill = [[Frizz & Bang]], [[Wisdom Boost]]
|location = [[Xeroph Isle]] (Ruins)
|location = [[Xeroph Isle]] (Ruins)
Line 327: Line 369:
}}
}}
{{clear}}
{{clear}}
==={{DQM3D}}===
{{Stub}}
==={{DQM23D}}===
{{Stub}}
==={{DQMJ3}}===
{{Stub}}
==={{DQM3}}===
{{DQM3Enemy
|name=Imp
|kanji= ベビーサタン
|romanji=Bebi satan
|icon=[[File:Imp DQM3 portrait.png|100px]]
|family=[[File:DQM3 demon family icon.png|link=Demon family]]
|hp=<big><big>1,300</big></big>
|mp=<big><big>290</big></big>
|attack=<big><big>570</big></big>
|defense=<big><big>520</big></big>
|wisdom=<big><big>670</big></big>
|agility=<big><big>540</big></big>
|bestiary=#371
|rank=<big><big>'''F'''</big></big>
|in-game-description=These youngsters carry the future of the underworld upon their shoulders. Desperate to be seen as grown-ip, they're always trying to cast spells they're not yet big or bad enough to perform
|talents=[[Dark Artist]] (lv. 1)
|traits=[[Rando-Ping]] (lv. 1)<br>[[Bangmeister]] (lv. 20)<br>[[Trance State]] (lv. 40)
|ltraits=[[Tactical Genius]] (lv. 1)<br>[[Echonomist]] (lv. 1)<br>[[Spongy Skin]] (lv. 60)
|habitat=[[Circle of Indulgence]] - Middle & Upper Echelon ([[File:DQM3 spring icon.png|20px]][[File:DQM3 summer icon.png|20px]][[File:DQM3 autumn icon.png|20px]][[File:DQM3 winter icon.png|20px]])
|items=[[Antimagic powder]] (Common)<br>[[Glow-in-the-dark earrings]] (Rare)
|synthesis=[[File:Slime DQM3 portrait.png|64px|link=Slime]] X [[File:Pickayune DQM3 portrait.png|64px|link=Pickayune]]
|fusions=
|fire-resist=25%
|water-resist=50%
|wind-resist=50%
|earth-resist=0%
|explosion-resist=0%
|ice-resist=0%
|electricity-resist=-25%
|light-resist=0%
|dark-resist=50%
|debilitation-resist=0%
|bedazzlement-resist=0%
|antimagic-resist=25%
|mp-absorption-resist=50%
|confusion-resist=50%
|sleep-resist=25%
|paralysis-resist=-25%
|stun-resist=25%
|poison-resist=0%
|instant-death-resist=0%
}}
==={{DQMSL}}===
{{Stub}}
==={{DQMP}}===
{{Stub}}


==={{DQSwords}}===
==={{DQSwords}}===
Line 337: Line 438:
|romanji={{tt|Bebīsatan|Baby satan}}
|romanji={{tt|Bebīsatan|Baby satan}}
|listNumber=#013
|listNumber=#013
|fieldNotes=These infant fiends may look cute, but don't fall for their butter-wouldn't-melt act—those forks aren't for eating with! It'll be a few years before these diminutive demons have enough MP to cast [[Kaboom]], but that doesn't stop them from trying.
|fieldNotes=These infant fiends may look cute, but don't fall for their butter-wouldn't-melt act—those forks aren't for eating with! It'll be a few years before these diminutive demons have enough {{MP}} to cast [[Kaboom]], but that doesn't stop them from trying.
|image=[[File:Imp DQH series.png|100px]]
|image=[[File:Imp DQH series.png|100px]]
|exp=18
|exp=18
|gold=22<span style="font-variant: small-caps;">g</span>
|gold=22<span style="font-variant: small-caps;">g</span>
|item=[[Warmaline]], [[Royal soil]]
|item=[[Warmaline]], [[Royal soil]], Classic [[fishnet stockings]] recipe, Luxury [[fishnet stockings]] recipe
|locations=[[Arba Castle]] (Captain), [[Caliburgh]] (Captain), [[Caliburgh Meadow]] (Captain), [[Colissea]] (Recruit), [[Colissean Desert]] (Recruit), [[Sylvea]] (Recruit)
|locations=[[Arba Castle]] (Captain), [[Caliburgh]] (Captain), [[Caliburgh Meadow]] (Captain), [[Colissea]] (Recruit), [[Colissean Desert]] (Recruit), [[Sylvea]] (Recruit)
}}
}}
Line 356: Line 457:
|gold=18<span style="font-variant: small-caps;">g</span>
|gold=18<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|markedVersion=Yes
|item= {{Snakeskin 9}}, {{Wing of bat 9}}
|item= [[Snakeskin]], [[Wing of bat]]
|locations=[[The Battle of the Wildwood]]
|locations=[[The Battle of the Wildwood]]
}}
}}
==={{DQRivals}}===
{{Stub}}
==={{DQWalk}}===
{{Stub}}


==={{DQTact}}===
==={{DQTact}}===
Imp appears as a D-rank monster of the [[Demon family]]. It can be recruited from Chapter 6, Episode 1: Opening soon! and Chapter 10, Episode 2: The Road to the Gold Cup Part 1 and it stars in its own Battle Road. The imp can also participate in [[Leery lantern]] and [[Jolly sasquash]]'s Battle Roads as a party member.
Imp appears as a D-rank {{MFamilies}} of the [[Demon family]]. It can be recruited from Chapter 6, Episode 1: Opening soon! and Chapter 10, Episode 2: The Road to the Gold Cup Part 1 and it stars in its own Battle Road. The imp can also participate in [[Leery lantern]], [[Jolly sasquash]], [[Trap box]], [[Halloween king]], and [[Thunderbird]]'s Battle Roads as a party member.
{{DQTactEnemy
{{DQTactEnemy
|name=Imp
|name=Imp
Line 370: Line 477:
|rank=[[Image:DQTact Rank Icon D.png|48px]]
|rank=[[Image:DQTact Rank Icon D.png|48px]]
|role=[[Image:DQTact MagicType.png|48px]]<br>Magic
|role=[[Image:DQTact MagicType.png|48px]]<br>Magic
|lvl=90
|lvl=100
|hp=438
|hp=468
|mp=217
|mp=232
|move=2
|move=2
|attack=200
|attack=213
|defense=145
|defense=155
|agility=198
|agility=212
|wisdom=205
|wisdom=220
|weight=15
|weight=15
|bskill1=[[Cool Breath]]
|bskill1=[[Cool Breath]]
|bskill2=[[Bang]]
|bskill2=[[Bang]]{{tt|*|Level 16}}
|bskill3=N/a
|bskill3='''Talent Blossoming''': [[Kaboom]]
|askill1=Max MP +5 / Stats Up
|askill1=Max {{MP}} +5 / Stats Up
|askill2=Frizz Res +25 / Stats Up
|askill2=[[Frizz]] Res +25 / Stats Up
|askill3=Bang Potency +5% / Stats Up
|askill3=[[Bang]] Potency +5% / Stats Up
|askill4=Sizz Res +25 / Stats Up
|askill4=[[Sizz]] Res +25 / Stats Up
|askill5=Bang Potency +5% / Stats Up
|askill5=[[Bang]] Potency +5% / Stats Up
|lperk1=N/a
|lperk1=N/a
|bperk1=Bang Potency +2%
|bperk1=[[Bang]] Potency +2%
|bperk2=N/a
|bperk2=N/a
|bperk3=N/a
|bperk3=N/a
Line 414: Line 521:
}}
}}


==See also==
==={{DQKK}}===
{{Stub}}
 
==Similar species==
*[[Flurry fiend]]
*[[Imp knife]]
*[[Imp knife]]
*[[Impostir]]
*[[Impostir]]
==Similar species==
*[[Minidemon]]
*[[Minidemon]]
*[[Morrie devil]]
*[[Morrimp]]
*[[Starrydemon]]
*[[Starrydemon]]
*[[Wimp]]
*[[Wimp]]
Line 427: Line 536:
<center><gallery>
<center><gallery>
Imp Super Famicom.png|{{Super Famicom}} art.
Imp Super Famicom.png|{{Super Famicom}} art.
Imp DQ III HD sprite sheet.png|HD sprites
Image:DQVII Imp.png|Appearance in {{VII}}'s [['The Big Book of Beasts']] in the remake.
Image:DQVII Imp.png|Appearance in {{VII}}'s [['The Big Book of Beasts']] in the remake.
DQX Baby Satan.jpg|An imp in {{X}}.
DQX Baby Satan.jpg|An Imp in {{X}}.
ISS_Torneko_Imp_King_Slime_and_Fluffy.png|''Itadaki Street Special''.
ISS_Torneko_Imp_King_Slime_and_Fluffy.png|''Itadaki Street Special''.
DQHRS Imp.png|''Dragon Quest Heroes: Rocket Slime''.
DQHRS Imp.png|Rocket Slime.
Imp with an extra utensil.png|
Imp with an extra utensil.png|
Imp falls over.png|LINE sticker
Imp falls over.png|LINE sticker
DQHII Kiryl ImpFork.jpg|[[Kiryl]] wielding the Imp's Fork in ''{{Heroes 2}}''.
DQH Alena.jpg|[[Alena]] fighting Imps in {{Heroes}}.
Imp dqm psx.gif|''[[Dragon Quest Monsters 1-2|DQM I & II]]'' sprite.
DQHII Kiryl ImpFork.jpg|[[Kiryl]] wielding the Imp's Fork in {{Heroes II}}.
Imp dqm psx.gif|{{1·2}} sprite.
Imp caravan heart.png|{{Caravan Heart}} sprite.
Imp caravan heart.png|{{Caravan Heart}} sprite.
Imp DQMJ DS.png|{{Joker}} model.
Imp DQMJ DS.png|{{Joker}} model.
Line 443: Line 554:
DQMBRV Imp3.png|
DQMBRV Imp3.png|
DQR Baby Satan.png|{{Rivals}} card.
DQR Baby Satan.png|{{Rivals}} card.
Eraser 0127.jpg|An Imp in ''Keshi Keshi''.
Eraser 0127.jpg|An Imp in {{Keshi Keshi}}.
</gallery></center>
</gallery></center>


[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III HD-2D Remake enemies]]
[[Category:Dragon Quest IV enemies]]
[[Category:Dragon Quest IV enemies]]
[[Category:Dragon Quest VII 3DS enemies]]
[[Category:Dragon Quest VII 3DS enemies]]
[[Category:Dragon Quest VIII enemies]]
[[Category:Dragon Quest VIII enemies]]
[[Category:Dragon Quest X enemies]]
[[Category:Dragon Quest X enemies]]
[[Category:Torneko: The Last Hope enemies]]
[[Category:Young Yangus and the Mysterious Dungeon enemies]]
[[Category:Dragon Quest Monsters enemies]]
[[Category:Dragon Quest Monsters enemies]]
[[Category:Dragon Quest Monsters 2 enemies]]
[[Category:Dragon Quest Monsters 2 enemies]]
Line 458: Line 572:
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Torneko: The Last Hope enemies]]
[[Category:Dragon Quest: Monster Parade enemies]]
[[Category:Young Yangus and the Mysterious Dungeon enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Monster Battle Road Victory enemies]]
[[Category:Dragon Quest Monster Battle Road Victory enemies]]
[[Category:Dragon Quest Swords enemies]]
[[Category:Dragon Quest Swords enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Heroes enemies]]
[[Category:Dragon Quest Heroes enemies]]
[[Category:Dragon Quest Heroes II enemies]]
[[Category:Dragon Quest Heroes II enemies]]
Line 470: Line 583:
[[Category:Dragon Quest Tact monsters]]
[[Category:Dragon Quest Tact monsters]]
[[Category:Dragon Quest Keshi Keshi enemies]]
[[Category:Dragon Quest Keshi Keshi enemies]]
[[fr:Diablotin]]

Revision as of 02:40, 14 March 2025

The imp is a recurring monster in the Dragon Quest series.

Introduced in Dragon Quest II, they are small, purple demons armed with pitchforks.

Description

Imps are small demons that more closely resemble mischievous children in purple demon costumes, given the way their faces appear to be showing from the headpiece of such a costume. They are armed with pitchforks, and constantly have their tongues sticking out, which often affects their speech.

Despite their unassuming appearance, imps have access to some of the most potent spells known, such as Kaboom and Kathwack, and while this may cause a scare, they almost never have the energy necessary to cast these high-end spells but try to all the same, often to humorous results. Due to this, they are one of the more comical, inept monsters that can be found in the series, but can still prove dangerous in some titles. Because of their magical knowledge, choice of weapon, and lore referring to them being juvenile forms of a powerful Demon, Imps are believed to be the infantile states of archdemons, even though in the latter's bio in many games stating that the demons' infantile state is the minidemons.

Appearances

Dragon Quest III: The Seeds of Salvation

Imp (ベビーサタン Bebīsatan)
Dragon Quest III: The Seeds of Salvation
Original (NES)
Sprite
Imp DQIII NES.gif
Bestiary No.
#053
Level
19
Gold
100
HP
70
MP
0
Attack
55
Defense
33
Agility
23
Evasion
064
Skill(s)
Cool Breath
Location(s)
Mur region
Jipang region
Gaia's Navel
Item Dropped
Water blaster1256 (NES only)
Prayer ring11024 (remakes)
Fire resistance *
70%
Crack resistance *
70%
Woosh resistance *
25%
Zap resistance *
0%
Drain Magic resistance
100%
Whack resistance *
70%
Kamikazee resistance
0%
Poof resistance
100%
Dazzle resistance
0%
Fizzle resistance
0%
Fuddle resistance
0%
Snooze resistance
100%
Deceleratle resistance *
0%
Sap resistance *
0%
Remakes sprites
SFC
Imp3snes.png
GBC
Imp III gbc.png


An NPC imp appears on 2F of a building in Asham and is attempting to disguise itself when the Hero and party come across it.

It attacks them, but goes down. The imp despite recognizing the party when they change their form to a monster with the Mod Rod or seeing them when they're Invisible, won't attack them.

The imp will respawn when after the player leaves the town in the NES version. The SFC version and all remakes turn it into a one time encounter.

Dragon Quest III HD-2D Remake

Imp (ベビーサタン Bebīsatan)
Dragon Quest III HD-2D Remake
Sprite
Imp DQ III HD sprite.png
Bestiary No.
#073
Family
None
Gold
14
HP
112
MP
3
Attack
101
Defence*
156
Agility
70
Evasion
0/64
In-game description

Miniature maniacs that shoulder the hopes of all monsterkind. They try to cast all kinds of spells they don't know yet, hoping it will make them appear tougher than they actually are

Skill(s)
Cool Breath
Location(s)
Mur region
Gaia's Navel
Item Dropped
Prayer ring132
Fire resistance *
25%
Explosion resistance *
75%
Ice resistance *
75%
Wind resistance *
25%
Strike resistance *
0%
Lightning resistance *
0%
Drain Magic resistance
0%
Whack resistance *
25%
Kamikazee resistance
0%
Poof resistance *
100%
Dazzle resistance
0%
Fizzle resistance
0%
Fuddle resistance *
0%
Paralysis resistance *
0%
Snooze resistance *
0%
Stumble resistance *
0%
Stun resistance *
0%
Deceleratle resistance
0%
Sap resistance *
0%


Dragon Quest IV: Chapters of the Chosen

Imp (ベビーサタン Bebīsatan)
Dragon Quest IV: Chapters of the Chosen
Original (NES)
Sprite
Imp DQIII NES.gif
Bestiary No.
#073
Gold
75
HP
40
MP
0
Attack
55
Defence
33
Agility
23
Evasion
164
Skill(s)
Cool Breath
Location(s)
Parthenia region
Laissez Fayre region (Chapters 5 & 6)
Mamon region (Chapters 5 & 6)
Gupta Gupha (Chapters 5 & 6)
Item Dropped
Seed of resilience(1128)
Frizz resistance *
75%
Sizz resistance *
25%
Bang resistance *
25%
Crack resistance *
25%
Woosh resistance *
25%
Zap resistance *
0%
Drain Magic resistance
100%
Whack resistance *
75%
Kamikazee Bracer resistance
0%
Poof resistance
100%
Dazzle resistance
0%
Fizzle resistance
100%
Fuddle resistance
0%
Snooze resistance
0%
Sap resistance *
0%
Remakes (PSX, DS, Mobile)
Sprites
Imp IV psx.png
Notable Changes
None

Dragon Quest V: Hand of the Heavenly Bride

While actual Imps are absent, Minidemons appear using the Imp's color scheme.

Dragon Quest VII: Fragments of the Forgotten Past

Imp (ベビーサタン Bebīsatan)
Dragon Quest VII: Fragments of the Forgotten Past
Remake exclusive (3DS)
Sprite HP MP Attack Defense
40 0 55 33
Agility Experience Gold Tame Rate
23 113 60 1/64
Bestiary No. #003
Spell(s) Kaboom (fails)
Kamikazee (fails)
Thwack (fails)
Skill(s) Cool Breath
Location(s) Empire of the Imp
Daredevil's Distraction
Item(s) Dropped Seed of wisdom164
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
064 60% 25% 25%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
25% 25% 25% 25%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
0% 0% 100% 50%
Poof Resistance * Ban Dance Resistance Dazzle Resistance * Fizzle Resistance *
100% 100% 0% 100%
Fuddle Resistance * Paralysis Resistance* Poison Resistance * Snooze Resistance *
0% 50% 0% 100%
Stun Resistance * Sap Resistance * Army Resistance *
0% 0% 0%


Dragon Quest VIII: Journey of the Cursed King

Imp (ベビーサタン Bebīsatan)
Dragon Quest VIII: Journey of the Cursed King
DQVIII PS2 Imp.png
Bestiary No. Family
#018 Demon
Experience Gold HP MP
15 11 28 0
Attack Defense Agility Evasion
21 21 18 064
In-Game Description Juvenile forms of elite magical monsters. Imps try to cast spells which are far too powerful for them and fail every time.
Spell(s) Kaboom
Kamikazee
Thwack
Skill(s) Cool Breath
Location(s) Tower of Alexandra
Item(s) Dropped Chimaera wing132
Cool cheese1128
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
25% 50% 50% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 100% 15%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 0% 100% 0%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
? 0% 0% 0%
Sap Resistance *
0%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None



Imps are likely to first be encountered whilst climbing the Tower of Alexandra. While they are prone to miserably failing at casting powerful spells, they may perform a Cool Breath attack that can be very dangerous at this point of the adventure.

Dragon Quest X

First appearing from the start of Version 2 onwards, imps are first encountered in the False Renshinda. While they still fail at casting Kaboom, they can cast Boom and spew a Freezing Blizzard while blocking enemy attacks and spells with their forks. In addition, imps can also be recruited while learning Kaboom by investing 25 skill points into their Koaku Magic skill tree.

Dragon Quest Monsters

Demonite (ベビーサタン Bebīsatan)
Dragon Quest Monsters
Sprite Level cap * HP growth MP growth
Imp dqm 1.png 30 2/5 1/5
Strength growth Resilience growth Wisdom growth Agility growth
1/5 1/5 3/5 5/5
Family Devil
In-game description Smart but, lacks the power to cast big spells
Abilities Blaze, FrigidAir, FireSlash
Habitat Gate of Bewilder
Breeding chart Devil family x Bird family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Weak Weak None Weak
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Strong None Immune Strong
Zap Resistance * Gigaslash Resistance Magic Burst Resistance Drain Magic Resistance *
Immune Weak None None
Whack Resistance * Kamikazee Resistance * Poison Resistance * Paralysis Resistance *
Strong Strong None Weak
Fuddle Resistance * Snooze Resistance * Dazzle Resistance * Fizzle Resistance
Strong None None None
Ban Dance Resistance Gobstopper Resistance Stun Resistance * Sap Resistance *
Strong Strong Weak None
Decelerate Resistance * Curse Resistance
None Weak


Dragon Quest Monsters 2

Demonite (ベビーサタン Bebīsatan)
Dragon Quest Monsters 2
Sprite Level cap * HP growth MP growth
Imp dqm 2.png 30 4/10 2/10
Strength growth Resilience growth Wisdom growth Agility growth
3/10 3/10 5/10 5/10
Family Devil
In-game description
Abilities Blaze, FireAir, FrigidAir
Habitat Southern Forest (Cobi's Journey)
Breeding chart Devil family x Bird family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Weak Weak None Weak
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Strong None Immune Strong
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
None Immune Weak None
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
None Strong Strong None
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Weak Strong None None
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
None Strong Strong Weak
Sap Resistance * Decelerate Resistance * Curse Resistance
None None Weak


Dragon Quest Monsters: Caravan Heart

Dragon Quest Monsters: Joker

Imp
Family Demon
Rank E
Description Mischievous fiends who delight in blowing things up.
Weapons Swords, Spears, Hammers, Staves
Traits Bangmeister
Resistances Fizzleproof
Skill Frizz & Bang, Wisdom Boost
Location Xeroph Isle (Ruins)
Breeding chart See urchin x Argon lizard


Dragon Quest Monsters: Joker 2

Imp
Family Demon
Rank E
Size S
Weapons Swords, Spears, Hammers, Staves
Traits Bangmeister, Crafty Banger
Resistances Immune to Fizzle and Magic Sabotage
Skill Frizz & Bang
Location Iceolation
Breeding chart Lump wizard x Wild boarfish
Dracky x Jailcat


Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key

Dragon Quest Monsters: Joker 3

Dragon Quest Monsters: The Dark Prince

Imp (ベビーサタン Bebi satan)
Dragon Quest Monsters: The Dark Prince
Icon Family Max HP* Max MP*
Imp DQM3 portrait.png DQM3 demon family icon.png 1,300 290
Max Attack* Max Defence * Max Agility * Max Wisdom *
570 520 540 670
Bestiary No. #371
Rank F
In-game description These youngsters carry the future of the underworld upon their shoulders. Desperate to be seen as grown-ip, they're always trying to cast spells they're not yet big or bad enough to perform
Talents Dark Artist (lv. 1)
Guaranteed traits Rando-Ping (lv. 1)
Bangmeister (lv. 20)
Trance State (lv. 40)
Large-size exclusive traits Tactical Genius (lv. 1)
Echonomist (lv. 1)
Spongy Skin (lv. 60)
Habitat Circle of Indulgence - Middle & Upper Echelon (DQM3 spring icon.pngDQM3 summer icon.pngDQM3 autumn icon.pngDQM3 winter icon.png)
Items Antimagic powder (Common)
Glow-in-the-dark earrings (Rare)
Synthesis chart Slime DQM3 portrait.png X Pickayune DQM3 portrait.png
Notable synthesis
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
25% 50% 50% 0%
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
0% 0% -25% 0%
Dark Resistance * Antimagic Resistance * Bedazzlement Resistance * Confusion Resistance *
50% 25% 0% 50%
Debilitation Resistance* MP Absorption Resistance * Paralysis Resistance * Poison Resistance *
0% 50% -25% 0%
Sleep Resistance * Stun Resistance *
25% 25%
Instant Death Resistance *
0%


Dragon Quest Monsters: Super Light

Dragon Quest: Monster Parade

Dragon Quest Swords: The Masked Queen and the Tower of Mirrors

Dragon Quest Heroes: The World Tree's Woe and the Blight Below

Imp (ベビーサタン Bebīsatan)
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Model Experience Gold
Imp DQH series.png 18 22g
List No. #013
Field Notes These infant fiends may look cute, but don't fall for their butter-wouldn't-melt act—those forks aren't for eating with! It'll be a few years before these diminutive demons have enough MP to cast Kaboom, but that doesn't stop them from trying.
Location(s) Arba Castle (Captain), Caliburgh (Captain), Caliburgh Meadow (Captain), Colissea (Recruit), Colissean Desert (Recruit), Sylvea (Recruit)
Item(s) Dropped Warmaline, Royal soil, Classic fishnet stockings recipe, Luxury fishnet stockings recipe


Dragon Quest Heroes II: Twin Kings and the Prophecy's End

Imp (ベビーサタン Bebīsatan)
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
Imp DQH series.png 15 18g Yes
List No. #030
Field Notes These infant fiends may look cute, but don't fall for their butter-wouldn't-melt act—those forks aren't for eating with! It'll be a few years before these diminutive demons have enough MP to cast Kaboom, but that doesn't stop them from trying.
Location(s) The Battle of the Wildwood
Item(s) Dropped Snakeskin, Wing of bat


Dragon Quest Rivals

Dragon Quest Walk

Dragon Quest Tact

Imp appears as a D-rank monster of the Demon family. It can be recruited from Chapter 6, Episode 1: Opening soon! and Chapter 10, Episode 2: The Road to the Gold Cup Part 1 and it stars in its own Battle Road. The imp can also participate in Leery lantern, Jolly sasquash, Trap box, Halloween king, and Thunderbird's Battle Roads as a party member.

Imp (ベビーサタン Bebīsatan)
Dragon Quest Tact
Stats


DQT Imp.png
Family Rank Role
Tact Icon Devil.png
Demon
DQTact Rank Icon D.png DQTact MagicType.png
Magic
Max Level HP MP Move
100 468 232 2
Attack Defense Agility Wisdom Weight
213 155 212 220 15
Basic Skills
First Second Third
Cool Breath Bang* Talent Blossoming: Kaboom
Awakening Skills
First Second Third
Max MP +5 / Stats Up Frizz Res +25 / Stats Up Bang Potency +5% / Stats Up
Fourth Fifth
Sizz Res +25 / Stats Up Bang Potency +5% / Stats Up
Leader Perks
First
N/a
Basic Perks
First Second Third
Bang Potency +2% N/a N/a
Perk Details
First
Max MP +5: Raises max MP by 5.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Half Res Normal Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Very Weak Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Half Res Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Super Weak Normal Half Res Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Super Weak Normal Immune


Dragon Quest Keshi Keshi

Similar species

Gallery