Knight errant: Difference between revisions

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|kanji=よろいのきし
|kanji=よろいのきし
| romanji={{tt|Yoroi no Kishi|'Armoured Knight'}}
| romanji={{tt|Yoroi no Kishi|'Armoured Knight'}}
|old=Knight (NES), ArmKnight (GBC)
|old=Knight ({{NES}}), ArmKnight ({{GBC}})
|firstappear={{DQ}}
|firstappear={{DQ}}
}}
}}


The '''Knight errant''' is a recurring monster in the {{DQSeries}}, first appearing in the original ''[[Dragon Quest]]''. It is an suit of animated armor.
The '''Knight errant''' is a recurring {{MFamilies}} in the {{DQSeries}}, first appearing in the original {{Dragon Quest}}. It is an suit of animated armor.


==Characteristics==
==Characteristics==
Given mobility by sheer malevolence, Knight errants are blue bruisers in the service of the [[Dragonlord]]. Despite their similarities to the [[Restless armor]], the sheer amount of hatred packed into their mail classifies them as members of the [[Demon family]] rather than [[Material family|material]].
Given mobility by sheer malevolence, Knight errants are blue bruisers in the service of the [[Dragonlord]]. Despite their similarities to the [[Restless armor]], the sheer amount of hatred packed into their mail classifies them as members of the [[Demon family]] rather than {{Material}}.


Despite official illustrations showing the monster wielding an axe and a shield, none of the errant's sprites reflect this. Instead, the knights arm up as they change color and gain new nomenclature.
Despite official illustrations showing the {{MFamilies}} wielding an axe and a shield, none of the errant's sprites reflect this. Instead, the knights arm up as they change color and gain new nomenclature.


==Appearances==
==Appearances==
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|bestiaryNumber=#110
|bestiaryNumber=#110
|family={{Demon}}
|family={{Demon}}
|description=Occasionally mistaken for suits of [[restless armour]], these proud paladins hate being lumped in with that sort of low-quality rubbish.
|description=Occasionally mistaken for suits of [[Restless armour]], these proud paladins hate being lumped in with that sort of low-quality rubbish.
|sprite=[[Image:Knight errant XI sprite.png]]
|sprite=[[Image:Knight errant XI sprite.png]]
|hp=142
|hp=142
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==={{DQTact}}===
==={{DQTact}}===
Knight errant appears as a C-rank monster of the [[Demon family]]. It can be recruited from Chapters 13-3, 13-4, 13-8, 14-7, 14-8, and 15-1 of the main storyline, as well as the Super Training quest during Operation: Love Struck! at both intermediate and hell difficulties and every 5th floor of the Great Cherry Tree from the limited "Spring Training! Train with Lt. Goresby-Purrvis!" event starting from the 3rd floor until the 23rd.
Knight errant appears as a C-rank {{MFamilies}} of the [[Demon family]]. It can be recruited from Chapters 13-3, 13-4, 13-8, 14-7, 14-8, and 15-1 of the main storyline, as well as the Super Training quest during Operation: Love Struck! at both intermediate and hell difficulties and every 5th floor of the Great Cherry Tree from the limited "Spring Training! Train with Lt. Goresby-Purrvis!" event starting from the 3rd floor until the 23rd.


The knight errant can participate in the Battle Roads of the [[Imp]], [[Leery lout]], [[Patissier knight]], [[Purrcival]], and [[Krystalinda]], as well as the ''Dragon Quest I'' event Battle Road.
The knight errant can participate in the Battle Roads of the [[Imp]], [[Leery lout]], [[Patissier knight]], [[Purrcival]], and [[Krystalinda]], as well as the ''Dragon Quest I'' event Battle Road.
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|romanji=Yoroi no kishi
|romanji=Yoroi no kishi
|sprite=[[Image:DQT Knight Errant.png|250px]]
|sprite=[[Image:DQT Knight Errant.png|250px]]
|family=[[Image:Tact Icon Devil.png|48px]]<br>Demon
|family=[[Image:Tact Icon Devil.png|48px]]<br>{{Demon}}
|rank=[[Image:DQTact Rank Icon C.png|48px]]
|rank=[[Image:DQTact Rank Icon C.png|48px]]
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack
|role=[[Image:DQTact AttackType.png|48px]]<br>{{Attack}}
|lvl=105
|lvl=105
|hp=678
|hp=678
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|bskill2=[[Rolling Attack]]{{tt|*|Level 22}}
|bskill2=[[Rolling Attack]]{{tt|*|Level 22}}
|bskill3=N/a
|bskill3=N/a
|askill1=Physical MP Cost -5% / Stats Up
|askill1=Physical {{MP}} Cost -5%/Stats Up
|askill2=Woosh Res +25 / Stats Up
|askill2=[[Woosh]] Res +25/Stats Up
|askill3=Rolling Attack Potency +5% / Stats Up
|askill3=[[Rolling Attack]] Potency +5%/Stats Up
|askill4=Zap Res +25 / Stats Up
|askill4=[[Zap]] Res +25/Stats Up
|askill5=Rolling Attack Potency +5% / Stats Up
|askill5=[[Rolling Attack]] Potency +5%/Stats Up
|lperk1=N/a
|lperk1=N/a
|bperk1=ATK +3
|bperk1={{ATK}} +3
|bperk2=Rolling Attack Potency +2%
|bperk2=[[Rolling Attack]] Potency +2%
|bperk3=N/a
|bperk3=N/a
|aperk1='''Physical MP Cost -5%''': Lowers physical MP cost by 5%.
|aperk1='''Physical {{MP}} Cost -5%''': Lowers physical {{MP}} cost by 5%.
|frizz-resist=Normal
|frizz-resist=Normal
|sizz-resist=Very Weak
|sizz-resist=Very Weak
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==Etymology==
==Etymology==
* ''Errant'' is an antiquated term that refers to a traveling person, or one who is wandering. The [https://en.wikipedia.org/wiki/Knight-errant Knight errant] (wandering knight) is a stock character in chivalric romance.
*''Errant'' is an antiquated term that refers to a traveling person, or one who is wandering. The [https://en.wikipedia.org/wiki/Knight-errant Knight errant] (wandering knight) is a stock character in chivalric romance.
* The Japanese name, Yoroi no Kishi (よろいのきし), which directly means armoured horseback samurai (i.e. Japanese cavalrymen), but ''kishi'' is also used to mean "knight", especially in the style of the European middle ages.
* The Japanese name, Yoroi no Kishi (よろいのきし), which directly means armoured horseback samurai (i.e. Japanese cavalrymen), but ''kishi'' is also used to mean "knight", especially in the style of the European middle ages.


==Related monsters==
==Related {{MFamilies}}s==
===Similar species===
===Similar species===
*[[Knight aberrant]]
*[[Knight aberrant]]
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==Gallery==
==Gallery==
<center><gallery captionalign="left">
<center><gallery>
Image:KnightErrant.jpg|Famicom art
KnightErrant.jpg|{{Famicom}} art.
Image:Knight_Battle.png||The [[Hero (Dragon Quest)|Hero]] battling a Knight errant
Knight_Battle.png||The {{Hero 1}} battling a Knight errant.
Image:DW1NES_Knight.png
DW1NES_Knight.png|
DQX Yoroi no Kishi.jpg|A knight errant in ''X''
DQX Yoroi no Kishi.jpg|A Knight errant in {{X}}.
DQXI Knight errant.jpg|''XI'' polygon model
DQXI Knight errant.jpg|{{XI}} polygon model.
DQXI Malicious knight errant.jpg|A malicious knight errant
DQXI Malicious knight errant.jpg|A Malicious knight errant.
DQotS Knight Errant.jpg|''Stars'' model
DQotS Knight Errant.jpg|{{Stars}} model.
</gallery></center>
</gallery></center>


{{DQI}}
{{DQI}}
[[Category:Dragon Quest I enemies]]
[[Category:Dragon Quest I enemies]]
[[Category:Dragon Quest X enemies]]
[[Category:Dragon Quest X enemies]]

Revision as of 00:00, 2 January 2024

The Knight errant is a recurring monster in the Dragon Quest series, first appearing in the original Dragon Quest. It is an suit of animated armor.

Characteristics

Given mobility by sheer malevolence, Knight errants are blue bruisers in the service of the Dragonlord. Despite their similarities to the Restless armor, the sheer amount of hatred packed into their mail classifies them as members of the Demon family rather than Material.

Despite official illustrations showing the monster wielding an axe and a shield, none of the errant's sprites reflect this. Instead, the knights arm up as they change color and gain new nomenclature.

Appearances

Dragon Quest

Knight errant (よろいのきし Yoroi no kishi)
Original (NES)
Sprite HP MP Experience Gold Attack Defense Agility
Knight.png 55 6 33 130 76 78 45
Spell(s) Fizzle
Location(s) South of Damdara
Evasion Fizzle Resistance Snooze Resistance Sizz & Sizzle Resistance
164 716 616 016
Remakes (SFC, GBC, Mobile)
Sprites HP MP Experience Gold Attack Defense Agility
Knightsnes.gifKnight DQ GBC.pngKnight errant DQ iOS.pngKnight Errant Erdrick Trilogy Switch.png 55 6 78 150 70 71 45
Spell(s) Fizzle
Location(s) South of Damdara
Evasion Fizzle Resistance Snooze Resistance Sizz & Sizzle Resistance
164 27 17 07


Dragon Quest X

Dragon Quest XI: Echoes of an Elusive Age

Knight errant (よろいのきし Yoroi no kishi)DQXI Logo EN.png
Sprite HP MP Attack
Knight errant XI sprite.png 142 4 98
Defense Agility Experience Gold
123 51 164 54
Bestiary no. #110
Family Demon
In-game description Occasionally mistaken for suits of Restless armour, these proud paladins hate being lumped in with that sort of low-quality rubbish.
Spell(s) Fizzle
Skill(s) Tackle
Location(s) Dundrasil Region (first act, during clear weather)
Caverns Under Octagonia (second act)
Item(s) dropped Silver ore132
Ring of clarity1256
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
N/a 25% 25% 0%
Earth Resistance * Light Resistance * Dark Resistance * Zap Resistance *
0% 0% 0% -125%
Drain Magic Resistance Whack Resistance * Poof Resistance Dazzle Resistance *
0% 50% 100% 50%
Fizzle Resistance * Fuddle Resistance * Paralysis Resistance * Poison Resistance *
0% 25% 25% 0%
Snooze Resistance * Blunt Resistance Deceleratle Resistance Sap Resistance *
0% 0% 0% 0%
Spooky Aura
Anathematise Resistance
Stumble Resistance * Stun Resistance * Charm Resistance *
0% 0% 25% 100%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
50% 0% 0%



Malicious knight errant (よろいのきし・邪 Yoroi no kishi・ja)DQXI Logo EN.png
Sprite HP MP Attack
Knight errant XI sprite.png 833 12 273
Defense Agility Experience Gold
367 105 1,489 406
Bestiary no. #474
Family Demon
In-game description Knight errants who have morphed into a truly malevolent form under the malign influence of infinite evil.
Spell(s) Fizzle
Skill(s) Tackle
Location(s) Dundrasil Region (third act, day only)
Item(s) dropped Silver ore132
Ring of clarity1256
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
N/a 25% 25% 0%
Earth Resistance * Light Resistance * Dark Resistance * Zap Resistance *
0% 0% 0% -125%
Drain Magic Resistance Whack Resistance * Poof Resistance Dazzle Resistance *
0% 100% 100% 50%
Fizzle Resistance * Fuddle Resistance * Paralysis Resistance * Poison Resistance *
25% 25% 25% 0%
Snooze Resistance * Blunt Resistance Deceleratle Resistance Sap Resistance *
25% 0% 0% 0%
Spooky Aura
Anathematise Resistance
Stumble Resistance * Stun Resistance * Charm Resistance *
0% 0% 50% 100%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
50% 0% 0%


Dragon Quest Heroes II: Twin Kings and the Prophecy's End

Knight errant (よろいのきし Yoroi no Kishi)DQHII Logo.png
Model Experience Gold Marked Version?
Knight errant DQH2.png 140 25g Yes
List No. 021
Field Notes Cruel cavaliers clad in bright blue armor who overpower their enemies with monstrous might. Some say that the armor is actually empty, but few have ever got close enough to confirm this.
Location(s) The Battle of Dunisia, The Grand Dunes
Item(s) Dropped Savvy sapphire, Iron ore



Dragon Quest Builders

Knight errant (よろいのきし Yoroi no Kishi)DQB-LOGO-ICON.png
Chapter 1
HP Attack Defense Item(s) Dropped
65 25 26 Iron ingot (★☆☆), Healing cream (★☆☆)
Location(s)
The Damdara Desert: near the pyramid.
Chapter 3
HP Attack Defense Item(s) Dropped
107 22 16 Face guard fragment (★☆☆), Healing cream (★☆☆)
Location(s)
?
Final Chapter
HP Attack Defense Item(s) Dropped
219 42 40 None
Location(s)
?
Sprite Knight errant builders.png



Dragon Quest Tact

Knight errant appears as a C-rank monster of the Demon family. It can be recruited from Chapters 13-3, 13-4, 13-8, 14-7, 14-8, and 15-1 of the main storyline, as well as the Super Training quest during Operation: Love Struck! at both intermediate and hell difficulties and every 5th floor of the Great Cherry Tree from the limited "Spring Training! Train with Lt. Goresby-Purrvis!" event starting from the 3rd floor until the 23rd.

The knight errant can participate in the Battle Roads of the Imp, Leery lout, Patissier knight, Purrcival, and Krystalinda, as well as the Dragon Quest I event Battle Road.

Knight errant (よろいのきし Yoroi no kishi)Tactlogo.png
Stats


DQT Knight Errant.png
Family Rank Role
Tact Icon Devil.png
Demon
DQTact Rank Icon C.png DQTact AttackType.png
Attack
Max Level HP MP Move
105 678 216 2
Attack Defense Agility Wisdom Weight
312 291 182 166 20
Basic Skills
First Second Third
Shove Rolling Attack* N/a
Awakening Skills
First Second Third
Physical MP Cost -5%/Stats Up Woosh Res +25/Stats Up Rolling Attack Potency +5%/Stats Up
Fourth Fifth
Zap Res +25/Stats Up Rolling Attack Potency +5%/Stats Up
Leader Perks
First
N/a
Basic Perks
First Second Third
ATK +3 Rolling Attack Potency +2% N/a
Perk Details
First
Physical MP Cost -5%: Lowers physical MP cost by 5%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Very Weak Very Weak Half Res
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Half Res Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Half Res Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Super Weak Normal Half Res Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Super Weak Normal Immune



Etymology

  • Errant is an antiquated term that refers to a traveling person, or one who is wandering. The Knight errant (wandering knight) is a stock character in chivalric romance.
  • The Japanese name, Yoroi no Kishi (よろいのきし), which directly means armoured horseback samurai (i.e. Japanese cavalrymen), but kishi is also used to mean "knight", especially in the style of the European middle ages.

Related monsters

Similar species

Related enemies

Gallery