Estark

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"My name is Estark... That is all I can recall. I do not even remember if I'm good or evil."

Estark
Dragon Quest IV
Estark modern.png
Japanese name エスターク
Romaji Estāku
Old localization Esturk (DQ IV NES)
Title Lord of the Underworld
Emperor of Monsterkind
Emperor of Hell (Japanese)
Race Demon
Age Ancient beyond memory
Family
Warning: Spoilers!
Click expand to view content
Starkers (Son)
Voice actor Banjō Ginga (Japanese, Rivals)
For the monster class in Dragon Quest VII, see Ersatz Estark (vocation).

Estark is a recurring monster in the Dragon Quest series and the most recurring bonus boss.

Introduced in Dragon Quest IV: Chapters of the Chosen, he is referred to as the Lord of the Underworld and the Emperor of Monsterkind, with his revival tied directly to the game's plot. In other titles, he is often one of the most powerful beings alive.

CharacteristicsEdit

Estark is a large bipedal demon armed with two swords and has a body that looks more like an insect's exoskeleton than flesh. He has a huge pair of horns on his head, three eyes, and a large mouth left open in a battle cry. His generally portrayed as being golden brown in color, though his original appearance he had a cerulean blue color scheme.

Though folklore within the games usually state Estark as having caused catastrophes in the past, he is almost always asleep when encountered and must be awakened in order to fight. In some cases Estark has been asleep for so long that he can only remember his name and nothing else, not even if he is a good or evil being. This is not to say that his strength has waned during his slumber, however: Estark is a horrifyingly powerful demon that appears as a superboss in nearly all of his subsequent appearances.

AppearancesEdit

Dragon Quest IV: Chapters of the ChosenEdit

Estark  
Original (NES)
Sprite HP MP Attack
  2,700 255 210
Defense Agility Experience Gold
140 63 15,000 0
Bestiary No. #208
Spell(s) None
Skill(s) Acts twice per turn.
Chilly Breath
Disruptive Wave
Eerie Light (45~65 damage)
Muster Strength
Location(s) Estark's Crypt
Item Dropped None
Evasion Frizz Resistance * Sizz Resistance * Bang Resistance *
064 0% 0% 0%
Crack Resistance * Woosh Resistance * Zap Resistance * Drain Magic Resistance
25% 100% 0% 100%
Whack Resistance * Kamikazee Bracer Resistance Poof Resistance Fuddle Resistance
100% 100% 100% 100%
Snooze Resistance Dazzle Resistance Sap Resistance * Fizzle Resistance
75% 100% 75% 100%
Remakes (PSX, DS, Mobile)
Sprites Notable Changes
  None


He is the current Lord of the Underworld. A thousand years before the game begins, he used the Secret of Evolution to become the ultimate life-form, but was sealed into slumber and entombed under the Mines of Mamon by the Zenith Dragon.

Roughly three-quarters of the way through the game, the miners in Mamon Mine accidentally uncover the tomb and awaken him, driving all demons wild with the return of their lord. However, the Hero of Dragon Quest IV acts quickly and leads his or her party into the catacombs to fight him. Estark is not fully awake yet and is thus much weaker than he would be otherwise - with his only resistances being 25% Crack and an immunity to Woosh. He has a 75% resistance to Sap and Snooze, but due to the way the game is programmed, Meena's Kasnooze will put him to sleep 75% of the time.

Later, a nun in Azimuth states that Estark is gathering power for a future comeback, which foreshadows his appearances in other Dragon Quest games. If the player loses to Aamon in Chapter 6 and speaks to him again for a rematch, he will mention Estark while mocking Psaro, stating that "Estark awaits him (Psaro) in hell."


Dragon Quest V: Hand of the Heavenly BrideEdit

Estark  
Sprite HP MP Attack Defense
  9,000 255 450 260
Agility Experience Gold Tame Rate
85 5,000 510 N/A
Bestiary No. Unnumbered boss
Spell(s) Kaboom
Kafrizzle
Skill(s) Attacks twice per round.
C-c-cold Breath
Disruptive Wave
Scorch
Location(s) Estark's Labyrinth
Item dropped Mini medal 18
Evasion Frizz resistance * Sizz resistance * Fire Breath resistance *
164 0% 0% 0%
Bang resistance * Crack resistance * Ice Breath resistance * Woosh resistance *
0% 20% 20% 67%
Zap resistance * Drain Magic resistance * Whack resistance * Kamikazee resistance *
100% ? 100% 100%
Poof resistance Poison resistance * Fuddle resistance Snooze resistance *
100% 100% 100% 67%
Dazzle resistance * Sap resistance * Fizzle resistance Stun resistance *
100% 100% 67% 67%
PS2 model DS & Mobile sprite
   



Estark is a superboss that can be encountered in the post-completion dungeon players can find in Nadiria. As a superboss he is extremely powerful, much more than the main antagonist of the game Grandmaster Nimzo.

Estark favors all out offensive attacks, pausing only to use Disruptive Wave. Having Multiheal or Omniheal is necessary to withstand the fierce barrage of attacks. He doesn't just possess offense however, as Estark starts the battle with the Bounce spell already applied, allowing him to reflect any spells the party uses against him right back at them. If one wishes to use magic spells against Estark, first one must disable his Bounce status by using the Zenithian Sword as an item to cast Disruptive Wave, which will remove the Bounce status. Despite starting the battle with the Bounce status applied, Estark can't actually cast the Bounce spell itself, so this only needs to be done once.

Once Bounce has been removed, Estark has no resistance to Bang, Frizz, or Sizz, but has a 20% resistance to Crack, 67% for Woosh, and complete immunity to Zap. Tempting as it is to go all out with offensive magic, it's better to cut into him with Blizzard Blades for extra damage. Furthermore, Estark also has a 33% chance to get hit with Snooze, Fizzle, and any stun technique. Kasnooze's unique programming will raise this probability, but be warned that Estark will awaken very quickly.

Upon first defeating him, Estark will allow the party to use his personal T'n'T board: "Stark Raving Mad." He is revealed to have a son called Starkers, who will join the party if they manage complete the board. If the player can defeat Estark in 15 turns or less, they will receive the Catas Trophy Knick-knack. Note all of this information only applies to the remakes, in the original there is no reward for beating Estark aside from the 5000 points of experience and 510 gold coins he drops.


Dragon Quest VIII: Journey of the Cursed KingEdit

Estark (エスターク Estāku) 
Remake (3DS, Mobile)
Sprite HP MP Experience Gold Attack Defense Agility
  25600 255 55555 0 999 256 333
Bestiary No. #331
Family ???
In-Game Description The final challenge that awaits at the very end of a long trip down Memories Lane. He knows that his name is Estark but beyond that, nothing...
Spell(s) Kafrizzle(400~500)
Kaboom(350~400)
Skill(s) Attacks twice per turn.
Disruptive Wave
Hellfire Hurricane (260~396)
Death Blow (1000~1200).
Scorch(300~400)
Thrusts sword hard into the ground. (320~393)
Location(s) Memories Lane
Item(s) Dropped Lord's bracer (only once)
Evasion Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
Bang Resistance * Woosh Resistance * Crack Resistance *
164 0% 25% 25% 25% 25% 25% 25%
Ice breath
Resistance
*
Stone/Strike Resistance * Zap Resistance * Troop Resistance * Death Resistance * Poison Resistance * Paralysis Resistance * Shock Resistance *
25% 25% 25% 50% 100% 100% 100% 100%
Sleep * Confusion * Dazzle Resistance Fizzle Resistance Dance Sealing Resistance Sap Resistance * Drain Magic Resistance
50% 100% 100% 100% 100% 100% 100%


Estark makes his appearance in the 3DS remake of Dragon Quest VIII, in a new area called the Memories Lane. This ancient maze allows for players to re-battle bosses from earlier in the game, with much higher difficulty, gaining rewards with each victory. Once they reach the end, the player will find Estark taking his usual nap. Once the battle begins, it becomes apparent that this is the strongest he has ever been.

He possesses a resistance to all offensive spells and skill elements, and complete immunity to all status afflictions save for slumber. Needless to say, Omniheal is going to see a lot of use during the battle.

Upon his first defeat, he gives out the Lord's bracer, with further rewards being 10 of a particular stat boosting seed.


Dragon Quest IX: Sentinels of the Starry SkiesEdit

#300 - Estark
 
HP MP Experience Gold
8000
16070 (99)
255 65600 2490
Attack Defense Speed
710
1507 (99)
590
885 (99)
320
512 (99)
Family ???
Bestiary # 300
Game Dragon Quest IX
Console DS
Romanized Jap. Estāku
Description "Not only can he pound opponents with Kafrizzle and Kaboom, but he packs a powerful punch as well. Good luck!

This emperor of the underworld evolved into his horrific form after hibernating for many millennia."

Additional Attributes
Fire Ice Wind Earth Light Dark
50 100 100 100 100 150
Blast Dazzle Sleep Death Drain MP Confusion
50 0 0 0 100 0
Fizzle Inaction Paralyze Poison Charm Magic Res
0 0 0 0 5 25
Blunt Sap Decelerate
10 25 75

Estark appears as a Legacy Boss, obtained after completing Quest #152 (or received at special events). He is similar to his superboss incarnation from V, and becomes enraged by anyone that inflicts a Critical Hit on him.

TreasureEdit

Level Range Secondary Drop Orb
1-3 Zenithian gauntlets 15% Green Orb 10%
4-8 Zenithian gauntlets 20% Green Orb 10%
9-15 Zenithian gauntlets 25% Green Orb 11%
16-25 Zenithian leggings 15% Green Orb 11%
26-40 Zenithian leggings 20% Green Orb 12%
41-56 Zenithian leggings 25% Green Orb 12%
57-68 Zenithian helm 25% Green Orb 13%
69-80 Zenithian leotard 15% Green Orb 13%
81-90 Zenithian leotard 20% Green Orb 14%
91-99 Zenithian leotard 25% Green Orb 15%

SkillsEdit

Level New abilities
Initial Disruptive Wave, Kafrizzle, Kaboom, Scorch, critical attack, attacks twice per round.
8 C-c-cold Breath
16 Hellfire, stops using Scorch
28 Psyche Up
41 Kaboomle, begins attacking 3 times per turn, stops using Kaboom.
57 Gigagash


Dragon Quest MonstersEdit

Esterk (エスターク Estāku)  
Sprite Level cap * HP growth MP growth
  80 5/5 5/5
Strength growth Resilience growth Wisdom growth Agility growth
5/5 3/5 5/5 5/5
Family ???
In-game description Exists beyond the boundries of time and space.
Abilities RainSlash, BiAttack, GigaSlash
Habitat Gate of Sleep
Breeding chart Pizzaro x KingLeo
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Weak Strong Strong Strong
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Weak Weak Strong Weak
Zap Resistance * Gigaslash Resistance Magic Burst Resistance Drain Magic Resistance *
None Weak Weak Immune
Whack Resistance * Kamikazee Resistance * Poison Resistance * Paralysis Resistance *
Immune Immune Immune Strong
Fuddle Resistance * Snooze Resistance * Dazzle Resistance * Fizzle Resistance
Immune Immune Immune Immune
Ban Dance Resistance Gobstopper Resistance Stun Resistance * Sap Resistance *
Immune Immune Immune Strong
Decelerate Resistance * Curse Resistance
Strong Immune


Estark appears as the boss of the Gate of Sleep, the gate of zombies. Although the dungeon theme is that of IV, the surrounding area and his dialogue are based off of his V appearance.

Dragon Quest Monsters 2Edit

Esterk (エスターク Estāku)  
Sprite Level cap * HP growth MP growth
  80 8/10 9/10
Strength growth Resilience growth Wisdom growth Agility growth
8/10 7/10 7/10 7/10
Family ???
In-game description Dedicated to chaos and domination.
Abilities BiAttack, GigaSlash, RainSlash
Habitat
Breeding chart Pizzaro x Gorago, KingLeo
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Weak Strong Strong Strong
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Weak Weak Strong Weak
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
Weak None Weak Weak
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
Immune Immune Immune Immune
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Strong Immune Immune Immune
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
Immune Immune Immune Immune
Sap Resistance * Decelerate Resistance * Curse Resistance
Strong Strong Immune



Dragon Quest Monsters: JokerEdit

Estark is present as a rank X member of the Material family and the last member listed in that group. He is also the only rank X monster the player can obtain in the game outside of the Wildcard World Cup, though not until beating the game and the subsequent post-game challenge. Players can find him at rest within the sewers of Domus Isle once they obtain the key to get to him, a battle in order before he joins you. Amusingly, although awake when spoken to, Estark is sleeping at the start of the fight.

Estark
Family Material
Rank X
Description A lord of the underworld from before recorded history.
Weapons Swords, Spears, Hammers, Staves
Traits Double Trouble
Resistances Whackproof, Fizzleproof, Vulnerable to Sleep
Skill Estark
Location Defeat the Estark after getting the brass key.
Breeding chart Psaro x Beetlebully


Dragon Quest Monsters: Joker 2Edit

Estark can be found as a recruitable superboss under the condition that he be defeated in ten turns or less. Estark is located in a cave near the Zip portal, once again under deep slumber.

Estark
Family Material
Rank X
Size L
Weapons Swords, Staves
Traits Hit Squad, Grand Slammer, Tactical Genius, Disruptive Wave
Resistances Immune to Blade Blunter, Whack, Poison, Fizzle, Confusion, Inaction, Paralysis, and Sleep
Skill Estark
Location -
Breeding chart Psaro x Marquis de Léon


Dragon Quest Monsters: Terry's Wonderland 3DEdit

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Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious KeyEdit

Dragon Quest Monsters: Joker 3Edit

Dragon Quest Monsters: The Dark PrinceEdit

Estark is revealed to be be but one member of the Unholy Trinity, a trio of monsters created by Azabel, the mad Zenithian who sought to destroy the world so that her idealized utopia could be created from the ashes. The monster's name is in fact Estark Dumah, a shortened version of the name Azabel gave it, Dumajurah.

Upon being brought to life through the Secret of Creation, Estark Dumah and its siblings Estark Izmah and Estark Venjah begain their assault on the world at large, turning half of it to cinders in mere days. As in the original story, Dumah would be slain by the Zenith Dragon and his body sealed underground, with the extra measure of separating its soul from its body and binding it to the Cradle of Corruption. Memories of the days of calamity would be distorted through the aeons, with the Unholy Trinity being conflated into a single "lord of the underworld" known simply as Estark.

Estark Dumah is slain by the Chosen Ones in its crypt, and is the only member of the infernal "family" to not be fought by Psaro. It can be synthesized as per the Monsters tradition, however:

Estark (エスターク)  
Icon Family Max HP* Max MP*
    1,400 290
Max Attack Max Defence Max Agility Max Wisdom
520 480 470 550
Bestiary No. #519
Rank X
In-game description The being known as the Lord of the Underworld. it was transformed by the Secret of Evolution into an incomparably advanced life-form and waited patiently for its chance for tens of thousands of years
Talents Estark (lv. 1)
Guaranteed traits Rando-Disrupt (lv. 1)
Late Bloomer (lv. 20)
Sleep Twitch (lv. 40)
Large-size exclusive traits Tactical Commander (lv. 1)
Adrenaline Rush (lv. 1)
Metal Medley (lv. 60)
Habitat This monster has no natural habitat
Items N/A
Synthesis chart   X   X   X  
Notable synthesis N/A
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
0% 0% 50% 0%
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
0% 50% 50% 0%
Dark Resistance * Debilitation Resistance* Bedazzlement Resistance * Antimagic Resistance *
0% 25% 25% 0%
MP Absorption Resistance * Confusion Resistance * Sleep Resistance * Paralysis Resistance *
0% 0% -25% 25%
Stun Resistance * Poison Resistance *
25% 0%
Instant Death Resistance *
75%



Dragon Quest Monsters: Super LightEdit

Dragon Quest Heroes II: Twin Kings and the Prophecy's EndEdit

Estark (エスターク Estāku) 
Model Experience Gold Marked Version?
? gg Yes
List No. #173
Field Notes As Lord of the Underworld, he discovered the Secret of Evolution, and used it to become the ultimate life form.
Fearing his new-found power, the forces of good sealed him away in an endless slumber, sabres still in hand.
Location(s) dimensional dungeon
Item(s) Dropped ,



Dragon Quest of the StarsEdit

Estark appears as a superboss under the name of Demonic Emperor. His likeness is also featured in a matching suit of armor and axe:

Dragon Quest RivalsEdit

Estark made his debut in the standard card pack and eventually returned again in his blue-skinned form in the 10th card pack, "Frontier of Creation and Destruction" under the name, "Estark, the Emperor of Hell". Both were legendary rare cards, but the latter was exclusive for Demon Swordsman leaders. Estark also appeared as a boss in the one-person mode "Trial Room" of Rivals Ace.

Dragon Quest WalkEdit

Dragon Quest TactEdit

Estark appears as a S-rank monster of the ??? family as part of the half-anniversary event, appearing on his own banner alongside Black dragon. He's also featured in the limited True Dragon Quest V event where he can be challenged as a Mega Boss Battle and he, along with the other Demon Lords, can be challenged as part of the Fiendish Onslaught, as well.

Estark (エスターク Estāku) 
Stats


 
Family Rank Role
 
???
   
Attack
Max Level HP MP Move
130 1,228 395 3
Attack Defense Agility Wisdom Weight
561 411 442 218 65
Basic Skills
First Second Third
Dark Flames Underworld Slash* Imperial Strike*
Talent Blossoming: Hellstorm
Awakening Skills
First Second Third
Imperial Authority / Stats Up Zap Res +25 / Stats Up Imperial Strike Potency +5% / Stats Up
Fourth Fifth
Zam Res +25 / Stats Up Imperial Strike Potency +5% / Stats Up
Leader Perks
First
Raises physical potency of allies, including himself, by 15% in a 5x5 square around him.
Basic Perks
First Second Third
ATK +15
Max HP +30
Lord of the Underworld: Raises ATK for 3 turns when hit by an enemy attack. Imperial Strike Potency +2%
Perk Details
First
Imperial Authority: Heals a major amount of HP for the user when HP drops under 50%, 1 time per battle.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Very Weak Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Very Weak Half Res Half Res Super Weak
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Super Weak Normal Half Res Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Half Res Immune Normal



Dragon Quest Keshi KeshiEdit

Final Fantasy Brave ExviusEdit

Estark appeared as a rare summon as part of a collaboration event with Dragon Quest Monsters: Super Light.

TriviaEdit

  • Estark's blue coloration in his first appearance is an indicator that he is not fighting at the full power seen in V and later games, supported by Meena's Party Chat after the battle.
  • Estark does not have a unique battle theme in any of his appearances; he shares his theme with Psaro the Manslayer for his first six phases in IV and IX, Nimzo in V, Dhoulmagus/Rhapthorne in the 3DS version of VIII, and his appearance in Monsters 2, Joker and Joker 2 uses the regular boss theme.
  • Despite Starkers claiming to be his son, Estark cannot recall ever siring an heir at the time of V.
  • In the Dragon Quest Monsters series, Estark’s bestiary descriptions state that he is a being from the ancient past. However, in the games that portray Terry as either the protagonist or a supporting character (namely Monsters, Monsters 2 and their remakes), this would be inaccurate as Terry lived before Estark’s time.
  • Estark is the only boss encountered in Memories Lane that speaks before and after he fights the party.

Similar speciesEdit

GalleryEdit