Kafuddle: Difference between revisions
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===Dragon Quest VIII=== | ===Dragon Quest VIII=== | ||
[[Angelo]] learns Kafuddle after investing 66 skill points into his Charisma skill set and costs 10 MP to cast, targeting | [[Angelo]] learns Kafuddle after investing 66 skill points into his Charisma skill set and costs 10 MP to cast, targeting '''all''' enemies. | ||
===Dragon Quest IX=== | ===Dragon Quest IX=== |
Revision as of 00:24, 28 August 2015
Kafuddle | |
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Japanese | メダパニーマ |
Rōmaji | Medapaniima |
Type | Debilitating |
Older names | N/A |
Kafuddle is a spell in the Dragon Quest Series. It is the improved from of Fuddle, and behaves very similarly to Kasnooze in that, instead of following the 100%, 75%, 25%, 0% resistance table it utilizes one based on 100%, 100%, 50%, 0%. In other words, it treats the monster's resistance value as if it were one level lower.
Appearances
Dragon Quest VIII
Angelo learns Kafuddle after investing 66 skill points into his Charisma skill set and costs 10 MP to cast, targeting all enemies.
Dragon Quest IX
Kauddle is learned by armamentalists at level 31. It costs 10 MP to cast, has a base accuracy of 75%, and the spell will increase in accuracy once the caster's magical might reaches 50. When the value reaches 799, the spell will be 100% accurate barring enemy resistances.