Wartime Moreheal: Difference between revisions
From Dragon Quest Wiki
(Created page with "{{Spell Infobox |title = Wartime Moreheal |image = |japanese = たたかいのベホイム |romaji = {{tt|Tatakai no behoimu|Fighting/battle Moreheal}} |old = |type = Restorat...") |
No edit summary |
||
Line 21: | Line 21: | ||
|mp=46 | |mp=46 | ||
|range=[[Image:DQTact_Range1.png]]<br>1-2 (+self) | |range=[[Image:DQTact_Range1.png]]<br>1-2 (+self) | ||
|status= | |status=[[Image:DQTact ATKUp.png|48px]]<br>ATK Up | ||
|description=Heals a major amount of HP and raises 1 ally's ATK for 3 turns | |description=Heals a major amount of HP and raises 1 ally's ATK for 3 turns | ||
|monsters=Healslime | |monsters=Healslime |
Revision as of 13:56, 27 October 2021
Wartime Moreheal | |
---|---|
Japanese | たたかいのベホイム |
Rōmaji | Tatakai no behoimu |
Type | Restorative |
Wartime Moreheal is a spell that appears exclusively in Dragon Quest Tact. It is one of the signature spells of the Healslime, restoring a large amount of HP to a single ally and raising their attack, as well, essentially combining the effects of Moreheal and Oomph.
Details
Wartime Moreheal can be learned by Healslime through the Talent Blossoming sidequest and costs 46 MP to cast. It has a range of 1-2 squares away from the caster, can be cast on itself, and heals a major amount of HP to a single ally and raises their ATK for 3 turns. Upgrading the spell increases its healing effect and reduces the amount of MP it costs to cast.
Ability information
Wartime Moreheal | |||
Role * | Type * | Element | MP cost |
Support | Spell | 46 | |
Range | Additional effects | ||
1-2 (+self) |
ATK Up |
||
Description | |||
Heals a major amount of HP and raises 1 ally's ATK for 3 turns | |||
Naturally learnt by | |||
Healslime |