Metal slime

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The Metal Slime is a recurring monster in the Dragon Quest series. Introduced in the original game, it is the forefather of the Metal slime family and set the standard for every member therein.

"If you're looking for speed, my guy was born to run. He's unstoppable! Sure, he's run from every battle he's fought, but at least he's undefeated, eh?"

—-- Man with metal slime, Slimopolis, Dragon Quest VI

Characteristics

As far as appearances go, the metal slime is nearly identical to a normal slime, with its only notable differences being its gray coloring and metallic luster.

Metal slimes are infamous monsters in the series, and for a good reason: they have one of the highest experience point payouts of any enemy in the games, exceeded only by far stronger monsters and other metal monsters; even some bosses pay out less than a single metal slime does. This comes at a catch, however: metal slimes rarely appear, and when they do, they usually run in an instant, often without a scratch due to a very high speed stat. Even if the player gets lucky and a metal slime or two decide to stick around for a turn, nearly all normal attacks will either miss or do a measly 1 point of damage, though their low HP means every hit counts. Nearly all forms of spell and skill are completely ineffective against metal slimes. There are very few exceptions to this.

Anti-metal weapons such as the Metal slime spear will always deal damage to a metal slime, and the Poison needle has a 12.5%(18) chance to kill instantly if it connects, as well as the Hela's hammer's 37.5%(38) are popular among players who enjoy gambling on mashing the globs in one shot.

Appearances

Dragon Quest

Metal slimes make their first appearance as the greatest source of experience from any monster. The player may start dealing normal damage to metal slimes as they near the level 30 cap. Due to the fact that true spell immunity does not exist in the original NES Version of I, Sizz and Sizzle have a higher chance (1/16) to slay the slimes than critical hits (1/64).


Metal slime (メタルスライム metaru suraimu)
Original (NES)
Sprite
 
Gold
5
HP
4
MP
6
Attack
10
Defence
255
Agility
255
Evasion
164
Spell(s)
Sizz
Location(s)
South of Damdara
Fizzle resistance
1516
Snooze resistance
1516
Fire resistance
1516
Remakes (SFC, GBC, Mobile)
Sprites
   
Gold
6
HP
4
MP
6
Attack
18
Defence
254
Agility
153
Evasion
164
Spell(s)
Sizz
Location(s)
South of Damdara
Fizzle resistance
77
Snooze resistance
77
Fire resistance
77


Dragon Quest II: Luminaries of the Legendary Line

Metal Slime (メタルスライム)
Original (NES)
Sprite
 
Gold
90
HP
6
MP
30
Attack
10
Defence
180
Agility
100
Abilities
Sizz
Snooze
Location(s)
Item Dropped
Iron helmet
Fire resistance *
77
Dazzle resistance
77
Snooze resistance
77
Thwack resistance
77
Fizzle resistance
77
Kasap resistance
77
Remakes (SFC, GBC, Mobile)
Sprites
 
Experience
1015
Gold
90
HP
5
MP
30
Attack
37
Defence
255
Agility
100
Abilities
Sizz
Location(s)
Item Dropped
Iron helmet
Fire resistance *
77
Dazzle resistance
77
Snooze resistance
77
Thwack resistance
77
Fizzle resistance
77
Kasap resistance
77


Dragon Quest III: The Seeds of Salvation

The fire breath granted by the dragon form after casting Puff! is capable of instantly defeating metal slimes. Because the transformation drastically cuts the caster's agility, it is strongly advised to follow up with Acceleratle.

Metal slime
Original (NES)
Sprite
 
Bestiary No.
50
Level
23
Experience
4140
Gold
5
HP
4
MP
12
Attack
40
Defense
1023
Agility
47
Evasion
064
Spell(s)
Frizz
Skill(s)
Flee
Call for help
Item Dropped
Seed of agility132
Fire resistance *
100%
Crack resistance *
100%
Woosh resistance *
100%
Zap resistance *
100%
Drain Magic resistance
100%
Whack resistance *
100%
Kamikazee resistance
100%
Poof resistance
100%
Dazzle resistance
100%
Fizzle resistance
100%
Fuddle resistance
25%
Snooze resistance
100%
Deceleratle resistance *
100%
Sap resistance *
100%
Remakes sprites
SFC
GBC


Dragon Quest IV: Chapters of the Chosen

Metal slime
Original (NES)
Sprite
 
Bestiary No.
044
Experience
1350
Gold
5
HP
4
MP
12
Attack
20
Defence
1023
Agility
50
Evasion
064
Spell(s)
Frizz
Skill(s)
Flee
Location(s)
Endor (Ch 2), The Cistern Chapel (Ch 3, 5), Lakanaba (Ch 5), Vrenor (Ch 5), Shinnock (Ch 5), Ballymoral (Ch 5), Desert (Ch 5), Porthtrunnel (Ch 5), Bath (Ch 5), Rosehill (Ch 5), Pharos Beacon (Ch 5)
Item Dropped
Golden tiara(1256)
Frizz resistance *
100%
Sizz resistance *
100%
Bang resistance *
100%
Crack resistance *
100%
Woosh resistance *
100%
Zap resistance *
100%
Drain Magic resistance
100%
Whack resistance *
100%
Kamikazee Bracer resistance
100%
Poof resistance
100%
Dazzle resistance
100%
Fizzle resistance
100%
Fuddle resistance
75%
Snooze resistance
100%
Sap resistance *
100%
Remakes (PSX, DS, Mobile)
Sprites
 
Notable Changes
None

Dragon Quest V: Hand of the Heavenly Bride

Metal slime
Sprite
 
Bestiary No.
043
Recruit Rate
1/256
Experience
1,350
Gold
75
HP
5
MP
12
Attack
39
Defence
1024
Agility
151
Evasion
0/64
Spell(s)
Frizz
Skill(s)
Flee
Item dropped
Seed of Agility164
Frizz resistance *
100%
Sizz resistance *
100%
Fire Breath resistance *
100%
Bang resistance *
100%
Crack resistance *
100%
Ice Breath resistance *
100%
Woosh resistance *
100%
Zap resistance *
100%
Drain Magic resistance *
?
Whack resistance *
100%
Kamikazee resistance *
100%
Poof resistance
100%
Dazzle resistance *
100%
Fizzle resistance
20%
Fuddle resistance
100%
Poison resistance *
100%
Snooze resistance *
100%
Stun resistance *
67%
Sap resistance *
100%
PS2 model
 
DS & Mobile sprite
 


The remakes allow for the recruiting of metal slimes, though the chances of one wanting to join the party are abysmally low, combining with their rarity and difficulty in defeating to make them one of the hardest monsters to recruit in the game. Their plethora of resistances and Metal slime stats can make them worth the effort, though they are not nearly as versatile as liquid metal slimes.

Dragon Quest VI: Realms of Revelation

Metal slime
Original (SFC)
Sprite
 
Bestiary No.
069
Recruit Rate
NA
Experience *
1350
Gold
75
HP *
5
MP
12
Attack
39
Defence
999
Agility
115
Evasion
0%
Spell(s)
Frizz
Skill(s)
Flee
Location(s)
Item(s) dropped
Boomerang1128
Frizz resistance *
100%
Sizz resistance *
100%
Fire Breath resistance *
100%
Bang resistance *
100%
Crack resistance *
100%
Ice Breath resistance *
100%
Woosh resistance *
100%
Strike/Rock resistance *
100%
Zap resistance *
100%
Drain Magic resistance *
15%
Whack resistance *
100%
Poof resistance *
100%
Ban Dance resistance
100%
Dazzle resistance *
100%
Fizzle resistance
15%
Fuddle resistance *
100%
Paralysis resistance *
100%
Poison resistance *
100%
Snooze resistance *
100%
Stun resistance *
50%
Sap resistance *
100%
Army resistance *
100%
Remakes (DS, Mobile)
Sprites
 
Notable Changes
None



Metal slime (fusion type)
Original (SFC)
Sprite
 
Bestiary No.
Unnumbered
Recruit Rate
NA
Experience *
1015
Gold
20
HP *
8
MP
0
Attack
90
Defence
999
Agility
250
Evasion
116
Spell(s)
None
Skill(s)
Call for more metal slimes
Merge into a Metal king slime
Location(s)
Item(s) dropped
Slime helmet164
Frizz resistance *
100%
Sizz resistance *
100%
Fire Breath resistance *
100%
Bang resistance *
100%
Crack resistance *
100%
Ice Breath resistance *
100%
Woosh resistance *
100%
Strike/Rock resistance *
100%
Zap resistance *
100%
Drain Magic resistance *
100%
Whack resistance *
100%
Poof resistance *
80%
Ban Dance resistance
100%
Dazzle resistance *
100%
Fizzle resistance
100%
Fuddle resistance *
100%
Paralysis resistance *
100%
Poison resistance *
100%
Snooze resistance *
100%
Stun resistance *
100%
Sap resistance *
100%
Army resistance *
100%
Remakes (DS, Mobile)
Sprites
 
Notable Changes
None


Dragon Quest VII: Fragments of the Forgotten Past

Metal slime (メタルスライム Metarusuraimu)
Sprite
 
Bestiary No.
055
Recruit Rate
1128
Experience
1000
Gold
65
HP
4
MP
20
Attack
55
Defense
512
Agility
255
Evasion
132
Spell(s)
Frizz
Skill(s)
Run away
Location(s)
Roots of Ygg
El Ciclo
El Monumento de Pomposo
Malign Shrine
Gröndal Region (after Demon King's resurrection)
Item(s) Dropped
Seed of resilience (164)
Frizz resistance *
0%
Sizz resistance *
0%
Fire Breath resistance *
100%
Bang resistance *
0%
Crack resistance *
0%
Ice Breath resistance *
0%
Woosh resistance *
0%
Strike/Rock resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
100%
Poof resistance *
100%
Ban Dance resistance
100%
Dazzle resistance *
0%
Fizzle resistance *
100%
Fuddle resistance *
0%
Paralysis resistance *
50%
Poison resistance *
100%
Snooze resistance *
0%
Stun resistance *
0%
Sap resistance *
100%
Army resistance *
0%
3DS version changes
None


It is interesting to note that it is possible to put metal slimes to sleep in this title, and that normal damage may start being dealt once a character's attack power gets high enough.


Metal slime S (メタルスライムS Metarusuraimu S)
Sprite
 
Bestiary No.
230
Recruit Rate
164
Experience
1050
Gold
120
HP
8
MP
100
Attack
70
Defense
500
Agility
255
Evasion
064
Spell(s)
Sizz
Skill(s)
Call for Help (Metal slime S)
Slime unite (Metal king slime)
Item(s) Dropped
Medicinal herb (14096)
Frizz resistance *
0%
Sizz resistance *
0%
Fire Breath resistance *
100%
Bang resistance *
0%
Crack resistance *
0%
Ice Breath resistance *
0%
Woosh resistance *
0%
Strike/Rock resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
100%
Poof resistance *
100%
Ban Dance resistance
100%
Dazzle resistance *
100%
Fizzle resistance *
0%
Fuddle resistance *
0%
Paralysis resistance *
0%
Poison resistance *
100%
Snooze resistance *
0%
Stun resistance *
0%
Sap resistance *
100%
Army resistance *
0%
3DS version changes
Counts as a separate enemy at the Monster Meadows.


These metal slimes (differentiated as metal slime S) will summon more of themselves until there are 8 of them, then they try to form a metal king slime.

Dragon Quest VIII: Journey of the Cursed King

Metal slime
 
Bestiary No. Family
036 Slime
Experience Gold HP MP
1350 5 4 255
Attack Defense Agility Evasion
30 4096 65 116
In-Game Description Popular among adventurers for the inordinately large number of experience points they bestow. Although not particularly dangerous, their tendency to flee at the first sign of trouble makes them quite difficult to defeat.
Spell(s) Frizz
Skill(s) Flee
Location(s) Kingdom of Ascantha
Item(s) Dropped Seed of resilience1128
Seed of agility1256
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 100% 100% 100%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
100% 100% 100% 100%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
100% 100% 100% 100%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 100% 100% 100%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
100% 100% 100% 100%
Sap Resistance *
100%
Army Resistance *
100%
Ports (3DS, Mobile)
Notable Changes
None



Dragon Quest IX: Sentinels of the Starry Skies

#46 - Metal Slime
 
HP MP Experience Gold
3 Unlimited 4096 20
Attack Defense Speed
35 256 89
Dropped Item Strong medicine (common, 1/64)
Seed of life (rare, 1/256)
Locations Quarantomb, Pluvi Isle (islet, daytime), Angel Falls area (slime hill: post-game)
Skills attack, flee
Spells Frizzle
Family Slime
Bestiary # 46
Game Dragon Quest IX
Console DS
Description Those lucky enough to meet one of these and defeat it before it dashes off will find it a very rewarding experience.
Warning: Ordinary slimes have recently been wrapping themselves in aluminum foil and masquerading as metal slimes.

Dragon Quest X

Dragon Quest XI: Echoes of an Elusive Age

Metal slime
Sprite
 
Bestiary no.
015
Family
Slime
Experience
2,010
Gold
20
HP
4
MP
999
Attack
25
Defence
999
Agility
152
Evasion
N/A
In-game description

Maddening little blobs that, despite being made of solid metal, are so easily scared that they scarper at the first sign of trouble.

Spell(s)
Frizz
Skill(s)
Flee
Location(s)
Gallopolis region (first act)
Dundrasil region (first act)
Ruins of Dundrasil (first act)
Caverns under Octagonia (first act)
Rainbow Mines (3DS & Switch only)
Item(s) Dropped
Seed of Life132
Molten globules1256
Fire resistance *
100%
Ice resistance *
100%
Wind resistance *
100%
Earth resistance *
100%
Light resistance *
100%
Dark resistance *
100%
Zap resistance *
100%
Drain Magic resistance
100%
Whack resistance *
100%
Poof resistance
100%
Dazzle resistance *
100%
Fizzle resistance *
100%
Fuddle resistance *
100%
Paralysis resistance *
100%
Poison resistance *
100%
Snooze resistance *
99%
Blunt resistance
100%
Deceleratle resistance
100%
Sap resistance *
100%
Spooky Aura
Anathematise resistance
100%
Stumble resistance *
100%
Stun resistance *
99%
Charm resistance *
100%
Beguile resistance *
100%
Double Down resistance *
99%
Elemental resistance *
100%



Vicious metal slime
Sprite
 
Bestiary no.
202
Family
Slime
Experience
12,100
Gold
70
HP
4
MP
999
Attack
121
Defence
999
Agility
327
Evasion
N/A
In-game description

Metal slimes driven to dangerous extremes by the dark power of the Lord of Shadows.

Spell(s)
Frizzle
Skill(s)
Flees
Location(s)
Heliodor region (second act)
The Emerald Coast (second act)The Kingsbarrow (second act)
Insula Orientalis (second act)
Path to Trial Isle (third act)
Item(s) Dropped
Molten globules132
Seed of life1256
Fire resistance *
100%
Ice resistance *
100%
Wind resistance *
100%
Earth resistance *
100%
Light resistance *
100%
Dark resistance *
100%
Zap resistance *
100%
Drain Magic resistance
100%
Whack resistance *
100%
Poof resistance
100%
Dazzle resistance *
100%
Fizzle resistance *
100%
Fuddle resistance *
100%
Paralysis resistance *
100%
Poison resistance *
100%
Snooze resistance *
99%
Blunt resistance
100%
Deceleratle resistance
100%
Sap resistance *
100%
Spooky Aura
Anathematise resistance
100%
Stumble resistance *
100%
Stun resistance *
99%
Charm resistance *
100%
Beguile resistance *
100%
Double Down resistance *
99%
Elemental resistance *
100%


Dragon Quest Monsters

Metaly
Sprite Level cap * HP growth MP growth
  20 1/5 4/5
Strength growth Resilience growth Wisdom growth Agility growth
3/5 5/5 4/5 5/5
Family Slime Family
In-game description Its diet of iron gives this slime a metal body
Abilities Blaze, IceBolt, Beat
Habitat
Breeding chart Slime family x MetalDrak
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Immune Immune Immune Immune
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Immune Immune Immune Immune
Zap Resistance * Gigaslash Resistance Magic Burst Resistance Drain Magic Resistance *
Immune None Weak Immune
Whack Resistance * Kamikazee Resistance * Poison Resistance * Paralysis Resistance *
Immune Immune Immune Immune
Fuddle Resistance * Snooze Resistance * Dazzle Resistance * Fizzle Resistance
Immune Immune Immune Immune
Ban Dance Resistance Gobstopper Resistance Stun Resistance * Sap Resistance *
None None None Immune
Decelerate Resistance * Curse Resistance
Immune Immune


Dragon Quest Monsters 2

Metaly
Sprite Level cap * HP growth MP growth
  20 1/10 9/10
Strength growth Resilience growth Wisdom growth Agility growth
6/10 9/10 4/10 10/10
Family Slime
In-game description
Abilities Beat, Blaze, IceBolt
Habitat
Breeding chart Slime family x MetalDrak
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Immune Immune Immune Immune
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Immune Immune Immune Immune
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
Immune Immune None Weak
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
Immune Immune Immune Immune
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Immune Immune Immune Immune
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
Immune None None None
Sap Resistance * Decelerate Resistance * Curse Resistance
Immune Immune Immune


Dragon Quest Monsters: Caravan Heart

The Metal Slime is a two-star member of the Slime family with a weight of 3. It naturally learns Blaze, Icebolt and Beat. Its in-game description reads "If you tap its mythril silver body, it makes a nice sound."

Dragon Quest Monsters: Joker

Metal slimes may first appear on Celeste Isle, where the hunter mechs hint to their residence on the island. They can also show up on Fert Isle. However, "yellow-bellies" will not appear on the overworld in any of these instances. The Metal menagerie on Palaish Isle is the only place where Metal slimes can be seen before engaging in a battle, though this area cannot be accessed until after the player solidifies his or her position in the finals of the tournament.

Given their resilience, Metal slimes are one of the most difficult monsters to scout, though not nearly as much as the stronger metal monsters the player can run into. In the early parts of the game, a critical hit during the scouting process is one of the most reliable ways to scout one, though a great deal of luck is still needed.

Metal slime
Family Slime
Rank D
Description These slimes are astonishingly agile despite their heavy metal coating.
Weapons Spears, Whips, Claws, Staves
Traits Metal Body, Escape Artist
Resistances Practically Invincible
Skill Slimer
Location Celeste Isle, Fert Isle
Breeding chart -


Dragon Quest Monsters: Joker 2

Metal slime
Family Slime
Rank D
Size S
Weapons Whips, Spears, Claws, Staves
Traits Metal Body, Yellow-Belly
Resistances Immune to Frizz, Bang, Woosh, Crack, Zap, Zam, Sizz, Donk, Abiliterator, Blade Blunter, Fire Breath, Cold Breath, Whack, Poison, Drain Magic, Gobstopper, Ban Dance, Confusion, Inaction, Paralysis, Sleep, Decelerate, Dim, and Magical Sabotage.
Skill Slimer
Location Rare appearances in each area
Breeding chart -


Dragon Quest Heroes: Rocket Slime

Goodith, Goosashi, Gooshido and Tokyo Tom all appear to be Metal slimes.

Dragon Quest Heroes: The World Tree's Woe and the Blight Below

Metal slime
Model Experience Gold
  1350 5g
List No. 047
Field Notes As eager adventurers ache to earn experience from splatting them, these quicksilver slimes are loath to loiter. Bolder specimens scoff at beating a retreat, flinging Frizz at foes while stiffening their steel skins.
Location(s) Arba Town (Recruit, Captain, Hero), Caliburgh Meadow (Hero), Colissea (Hero), Colissean Desert (Hero), Dawnsholm (Captain), Grannet (Hero), Guardian's Grove (In Search of Elevation), Pinnacle of Light (Hero), The Shrine of Scales (Captain)
Item(s) Dropped Molten globules, Slimedrop


Dragon Quest Heroes II: Twin Kings and the Prophecy's End

Metal slime (メタルスライム Metaru suraimu)
Model Experience Gold Marked Version?
  4020 14g Yes
List No. 041
Field Notes As eager adventurers ache to earn experience from splatting them, these quicksilver slimes are loath to loiter. Bolder specimens scoff at beating a retreat, flinging Frizz at foes while stiffening their steel skins.
Location(s) The Grand Dunes, The Lumberlands, Redrock Ravine, The Frosty Foothills, Quicksilver Colony
Item(s) Dropped Molten globules,


Dragon Quest Builders


Metal slime
Chapter 1
HP Attack Defense Item(s) Dropped
5 20 255 Silvery sludge (★★★)
Location(s)
Various
Chapter 2
HP Attack Defense Item(s) Dropped
5 10 255 Silvery sludge (★★★)
Location(s)
Various
Chapter 3
HP Attack Defense Item(s) Dropped
5 14 255 Silvery sludge (★★★)
Location(s)
Various
Final Chapter
HP Attack Defense Item(s) Dropped
5 10 255 Silvery sludge (★★★)
Location(s)
Various
Sprite  

Metal slimes have a reaction time faster than most players, and it is advised to corner them on cliffsides if possible. The little bugger can jump though, so try to corral them in areas with walls at least two blocks high.

Mario Sports Mix

A Metal slime appears as one of the costumes for Slime in this game.

Gallery

Artwork and media appearances

Merchandise

Related Monsters