Wartime Midheal: Difference between revisions

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(Adding appearance entry from Dragon Quest Tact)
 
 
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==Appearances==
==Appearances==
===''[[Dragon Quest Tact]]''===
===''[[Dragon Quest Tact]]''===
Wartime Midheal can be learned by [[Wulfspade]] through its Character Builder and costs 38 MP to cast. It has a range of 1-2 squares away from it, can be cast on itself, and heals a moderate amount of HP to a single ally and raises their ATK for 3 turns. Upgrading the spell increases its healing effect.  
Wartime Midheal can be learned by [[Wulfspade]] through its Character Builder if selected, and costs 38 MP to cast. It has a range of 1-2 squares away from it, can be cast on itself, and heals a moderate amount of HP to a single ally and raises their ATK for 3 turns. Upgrading the spell increases its healing effect.  
{{DQTactSkill
{{DQTactSkill
|name=Wartime Midheal
|name=Wartime Midheal

Latest revision as of 05:00, 10 February 2023

Wartime Midheal is a spell that appears exclusively in Dragon Quest Tact. It is one of Wulfspade's signature spells, restoring a moderate amount of HP to a single ally while raising their attack as well, essentially combining the effects of Midheal and Oomph.

Appearances[edit]

Dragon Quest Tact[edit]

Wartime Midheal can be learned by Wulfspade through its Character Builder if selected, and costs 38 MP to cast. It has a range of 1-2 squares away from it, can be cast on itself, and heals a moderate amount of HP to a single ally and raises their ATK for 3 turns. Upgrading the spell increases its healing effect.

Wartime Midheal (たたかいのベホイミ Tatakai no behoimi)Tactlogo.png
Ability information
Wartime Midheal
Role * Type * Element MP cost
Support Spell DQTact Non-elemental.png 38
Range Additional effects
DQTact Range1.png
1-2 (+self)
DQTact ATKUp.png
ATK Up
Description
Heals a moderate amount of HP and raises 1 ally's ATK for 3 turns
Naturally learnt by
Wulfspade


Related spells[edit]