Wartime Midheal
From Dragon Quest Wiki
Wartime Midheal | |
---|---|
Japanese | たたかいのベホイミ |
Rōmaji | Tatakai no behoimi |
Type | Restorative |
Wartime Midheal is a spell that appears exclusively in Dragon Quest Tact. It is one of Wulfspade's signature spells, restoring a moderate amount of HP to a single ally while raising their attack as well, essentially combining the effects of Midheal and Oomph.
Appearances
Dragon Quest Tact
Wartime Midheal can be learned by Wulfspade through its Character Builder if selected, and costs 38 MP to cast. It has a range of 1-2 squares away from it, can be cast on itself, and heals a moderate amount of HP to a single ally and raises their ATK for 3 turns. Upgrading the spell increases its healing effect.
Ability information
Wartime Midheal | |||
Role * | Type * | Element | MP cost |
Support | Spell | 38 | |
Range | Additional effects | ||
1-2 (+self) |
ATK Up |
||
Description | |||
Heals a moderate amount of HP and raises 1 ally's ATK for 3 turns | |||
Naturally learnt by | |||
Wulfspade |
Related spells