Extreme Heat Spell
Extreme Heat Spell | |
---|---|
Japanese | 極大閃熱呪文 |
Rōmaji | Kyokudai sennetsu jumon |
Type | Offensive |
Extreme Heat Spell is a spell that appears exclusively in Dragon Quest Tact. It is one of the signature spells of the Dark Commander Hadlar, being a variation of the spell Kasizz that incinerates a group of enemies with a beam of scorching heat.
Details
Extreme Heat Spell can be learned by Dark Commander Hadlar at level 56 and costs 99 MP to cast. It inflicts major Sizz-type spell damage to all enemies in a range of four squares in front of him. Upgrading the spell increases its damage and reduces the amount of MP it costs to use.
Extreme Heat Spell | |||
Role * | Type * | Element | MP cost |
Attack | Spell | 99 | |
Range | Additional effects | ||
Straight line |
None | ||
Description | |||
Deals major Sizz-type spell damage to all enemies in area of effect | |||
Naturally learnt by | |||
Dark Commander Hadlar |
Related spells
Trivia
In the manga of Dragon Quest: The Adventure of Dai, the kanji displayed when Hadlar would cast Kasizz correspond to its literal meaning: "maximum" (極大), "latent heat" (閃熱), and "spell" (呪文). The Sizz series of spells is depicted as a beam of intense light and heat fired from the caster's hands after gathering energy.