Rolling Sizz
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Revision as of 22:48, 12 April 2022 by Aphelion (talk | contribs) (Created page with "{{Spell Infobox |title = Rolling Sizz |image = |japanese = 連続ギラ |romaji = {{tt|Renzoku Gira|Consecutive/repeating Sizz}} |old = |type = Offensive }} '''Rolling Sizz''' is a spell that appears exclusively in {{DQTact}}. It is one of the signature spells of Popp, putting his own spin on the spell Sizz and repeatedly burning a single enemy. ==Details== Rolling Sizz is known naturally by Popp at level 1 and costs 12 MP to cast. It has a range of three squar...")
Rolling Sizz | |
---|---|
Japanese | 連続ギラ |
Rōmaji | Renzoku Gira |
Type | Offensive |
Rolling Sizz is a spell that appears exclusively in Dragon Quest Tact. It is one of the signature spells of Popp, putting his own spin on the spell Sizz and repeatedly burning a single enemy.
Details[edit]
Rolling Sizz is known naturally by Popp at level 1 and costs 12 MP to cast. It has a range of three squares away from him in any direction and inflicts minor Sizz-type spell damage three times to a single enemy.
Ability information
Rolling Sizz | |||
Role * | Type * | Element | MP cost |
Attack | Spell | 12 | |
Range | Additional effects | ||
3 |
None | ||
Description | |||
Deals minor Sizz-type spell damage to 1 enemy 3 times | |||
Naturally learnt by | |||
Popp |
Related spells[edit]