Vanish: Difference between revisions

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'''Vanish''' is an ability in the [[Dragon Quest (series)|''Dragon Quest'']] series. It renders the user less likely to be attacked.
'''Vanish''' is an ability in the [[Dragon Quest (series)|''Dragon Quest'']] series. It renders the user less likely to be attacked in battle, the opposite of [[Whistle]].


==Appearances==
==Appearances==
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===''[[Dragon Quest IX]]''===
===''[[Dragon Quest IX]]''===
This ability is learned with 32 skill points allocated into [[List of ruggedness skills in Dragon Quest IX|Ruggedness skill]] and costs 3 MP. When used in battle enemy accuracy will be reduce by 25% for 6~9 turns; On the field, it can be used to prevents other monsters from noticing the party.
This ability is learned with 32 skill points allocated into [[List of ruggedness skills in Dragon Quest IX|Ruggedness skill]] and costs 3 MP. When used in battle enemies will be less likely to target the character for 6~9 turns; On the field, it can be used to prevents other monsters from noticing the party.


===''[[Dragon Quest Monsters: Joker]]''===
===''[[Dragon Quest Monsters: Joker]]''===

Revision as of 10:59, 28 August 2016

Vanish is an ability in the Dragon Quest series. It renders the user less likely to be attacked in battle, the opposite of Whistle.

Appearances

Dragon Quest III

Known as Fade in it's debut appearance, the spell makes the party invisible for 15 MP and lasts for 32 steps, making it very easy to sneak into certain castles.

Dragon Quest IX

This ability is learned with 32 skill points allocated into Ruggedness skill and costs 3 MP. When used in battle enemies will be less likely to target the character for 6~9 turns; On the field, it can be used to prevents other monsters from noticing the party.

Dragon Quest Monsters: Joker

Dragon Quest Monsters: Joker 2