Luminary (vocation)
The Luminary (スーパースター, Sūpāsutā) is the most fabulous class in the Dragon Quest series, focusing more on jaw-dropping style than fighting.
Description[edit]
The Luminary supports the party with maneuvers such as the Hustle Dance, and disables enemies with moves such as Dazzleflash or Scandal Eyes. Luminaries also have the ability to bewitch a monster with their stunning good looks--in VI and VII this is due to an innate vocation trait that improves with their rank, and from IX onwards it is dependent on their high Charm stat.
Beyond from having the highest style of any vocation, the Luminaries have very poor stat growth and will depend on other party members to handle enemies. They are a support profession first and foremost.
Dragon Quest VI: Realms of Revelation[edit]
Luminaries have a great deal of Style and some unique skills. A character needs to master both the Dancer and Gadabout vocations to become a Luminary. Additionally, a Luminary can randomly charm an enemy for one turn once their rank beings to rise. Contrary to popular belief, Style has no influence on this chance.
Rank | Charm Rate |
---|---|
1 | 1/256 |
2 | 1/256 |
3 | 1/64 |
4 | 1/64 |
5 | 1/48 |
6 | 1/48 |
7 | 1/32 |
8 | 1/16 |
Stat Changes[edit]
Statistics | Change |
Battles to Master | 220 |
Strength | -20% |
Agility | -10% |
Resilience | -10% |
Wisdom | Null |
Style | +15% |
Max HP | -20% |
Max MP | -10% |
Trait | Chance to enthrall an enemy each round |
Mastery Bonus | +20 Style |
Abilities[edit]
Level | Title | Learns | Battles Needed | Target | Info | MP |
1 | Wannabe | Dazzleflash | 1 | Enemy group | Blinds the enemy with a bright flash of light. | 0 |
2 | Drama Student | Kaclang | 10 | Party | Turns the party to steel, impervious to outside influence. | 2 |
3 | Debutante | Lightning | 25 | All enemies | Calls down lightning to strike the enemy. | 0 |
4 | Fresh Face | Kerplunk Dance | 40 | Party | A self-sacrificial step that resurrects all allies. | 0 |
5 | Supporting Role | Spooky Aura | 70 | Enemy group | Emits a mysterious glow that helps spells to find their targets more easily. | 0 |
6 | Headliner | Hustle Dance | 110 | Party | Restores around 70~80 HP to all party members. | 0 |
7 | Award Winner | Harvest Moon | 160 | All enemies | Launch into a whirling attack against all enemies. | 0 |
8 | Stage Legend | Song of Salvation | 220 | Party | A splendiferous song that resurrects fallen allies, though it does have a chance to fail. | 20 |
Dragon Quest VII: Fragments of the Forgotten Past[edit]
This time, Luminaries (known as Teen Idols in the original Sony PlayStation version) require the Troubadour vocation to be mastered to be unlocked, along with Dancer and Jester, but aside from that there are no significant changes to the vocation. Its chance to stun enemies is the same as VI's. In the 3DS version, Luminaries wear top hats, suits, and ruffled skirts similar to the outfits from Dragon Quest IX. In order to become a Druid, one must master both the Sage and Luminary classes.
Stat Changes[edit]
Statistics | Change |
Battles to Master | 180 (PS1) |
152 (3DS) | |
Strength | -20% |
Agility | -10% |
Resilience | -10% |
Wisdom | Null |
Style | +15% |
Max HP | -20% |
Max MP | +10% |
Mastery Bonus | +20 Bonus to Style |
PS1 Abilities[edit]
Level | Title | Learns | Battles Needed | Target | Info | MP |
1 | Fan | Nothing | 0 | |||
2 | Groupie | Flash | 10 | All Enemies | Causes enemies to miss physical attacks more often | 0 |
3 | Rebel | Ironize | 25 | All Allies | Turns all allies to iron, preventing them from being attacked but also prevents them from attacking | 2 |
4 | Performer | EerieLite | 40 | One Group | Reduces resistance to magic for one group of enemies | 0 |
5 | Star | Hustle | 65 | All Allies | Heals ~70 HP to all allies | 0 |
6 | Artist | BackFlip | 100 | All Enemies | Attacks all enemies with decreasing damage | 0 |
7 | Sellout | FireTower | 140 | One Enemy | Causes ~180 in fire damage | 0 |
8 | Icon | LifeSong | 180 | All Allies | Takes one turn. Next turn, all allies may return to life with partial HP | 10 |
3DS Abilities[edit]
Level | Title | Learns | Battles Needed | Target | Info | MP |
1 | Wannabe | Dazzleflash | 1 | All Enemies | Blinds the enemy with a flash of light. | 0 |
2 | Drama Student | Kaclang | 8 | All Allies | Transforms the party into lumps of solid steel. | 2 |
Tap Dance | One Enemy | A rhythmic wriggle that steals MP from a single enemy. | 0 | |||
3 | Debutante | Spooky Aura | 12 | One Group | Emits a mysterious glow that helps spells to find their targets. | 0 |
Harvest Moon | All Enemies | A leap followed by a fierce flurry of blows that damage all enemies. | 3 | |||
4 | Fresh Face | Focus Pocus | 12 | Self | An arcane incantation to magically conjure MP out of thin air. | 2 |
5 | Supporting Role | Cursed Verse | 20 | One Group | A cruel caterwauling that causes enemies' defence to drop. | 0 |
Gritty Ditty | All Allies | An uplifting anthem that will increase all your allies' defence. | 1 | |||
6 | Headliner | Hustle Dance | 28 | All Allies | Restores at least 50 HP to all party members. | 0 |
7 | Award Winner | Kerplunk Dance | 32 | All Allies | A self-sacrificing step that resurrects all allies. | 0 |
Pyre o' Fire | One Enemy | A tower of flame that blazes into an enemy and burns them good. | 0 | |||
8 | Stage Legend | Song of Salvation | 40 | All Allies | Takes one turn. Next turn, all allies may return to life with partial HP | 10 |
Hybrid Abilities[edit]
Hybrid | Learns | Target | Info | MP |
Sage | LifeDance | All Allies | Restores all dead party members to life at the cost of the life of the caster but has a chance of failure. It will not work if the caster is the last person alive | 0 |
Dragon Quest IX: Sentinels of the Starry Skies[edit]
Luminary is an advanced class in Dragon Quest IX. It is not available at the start of the game and must be unlocked by a post-game quest. The most charming of vocations, it is not uncommon for them to stun even bosses with their bombastic beauty and grace.
Luminary cannot be unlocked until the main story is completed. To unlock the luminary class, you have to go to the dance club in Gleeba. Go over to the left side, near the girls' makeup room and talk a girl named Applaudia. She tells you to kill a moai minstrel with the Hot Lick ability. After doing so, go back and talk to her to unlock the luminary class.
Stats[edit]
Attribute | Starting Stats | Maximum Stats |
Level | 1 | 99 |
HP | 31 | 510 |
MP | 13 | 220 |
Strength | 9 | 148 |
Agility | 22 | 361 |
Resilience | 12 | 205 |
Magical Might | 5 | 77 |
Magical Mending | 19 | 318 |
Deftness | 16 | 259 |
Charm | 18 | 300 |
Skills[edit]
The Luminary class has access to the following skills:
- Fan Skill - use of fan-class weapons.
- Whip Skill - use of whip-class weapons.
- Boomerang Skill - use of boomerang-class weapons.
- Shield Skill - use of shields in the off hand.
- Je Ne Sais Quoi - the class-exclusive skill set of the Luminary.
- Their Coup-de-Grace is "Disco Tech," which causes all enemies to boogie and raises tension by one level.
Je Ne Sais Quoi[edit]
Accolades | Required points | Name | Effects |
---|---|---|---|
Wannabe | 4 | Natural Charm +10 | Permanently adds 10 to charm |
Bit Player | 10 | Autograph | Stings an enemy with a signature for 50G |
Young Hopeful | 16 | Natural Agility +20 | Permanently adds 10 to agility |
Rising Star | 22 | Scandal Eyes | Flashes a dazzling look |
Respected Artiste | 32 | Natural Max HP +20 | Permanently adds 20 to max HP |
Cult Hero/Heroine | 42 | Extreme Makeover | Temporarily improves charm |
Mover and Shaker | 55 | Natural Charm +20 | Permanently adds 20 to charm |
Big Shot | 68 | Eyes on Me | Draws all enemy attention |
Major Player | 82 | Natural Charm +30 | Permanently adds 30 to charm |
Phenomenon | 100 | Disco Stew | A dance so dangerous it damages all enemies. |
Spells[edit]
Name | Level | MP | Description |
---|---|---|---|
Heal | 4 | 2 | Restores at least 30 HP to a single ally. |
Woosh | 11 | 3 | Slices a group of enemies with a small whirlwind. |
Bounce | 18 | 4 | Forms a protective barrier that reflects all enemy spells. |
Midheal | 23 | 4 | Restores at least 75 HP to a single ally. |
Swoosh | 36 | 8 | Slices a group of enemies with a powerful whirlwind. |
Kaswoosh | 45 | 26 | Slices a group of enemies with a ferocious whirlwind. |
Kaswooshle | 58 | 50 | Flays a group of enemies with a ferocious whirlwind. |
Revocation Award[edit]
Dragon Quest X[edit]
The luminary was added to the game in the Version 1.2 update of the game. They specialize in debilitating the enemy in different ways, such as stunning, confusing, and putting them to sleep, and they have access to the entire line of Woosh spells. Luminaries can equip Whips, Fans, Wands, and Shields, as well as Scythes starting with the Version 5.0 update. Some of their unique abilities require the use of gold instead of MP.
Je Ne Sais Quoi[edit]
Accolade | Required points | Name | Effects |
---|---|---|---|
Local Celebrity | 4 | Autograph | Stings an enemy with a signature for 25G |
Village Celebrity | 10 | Natural Charm +10 | Permanently adds 10 to Charm in all vocations |
Town Idol | 16 | Scandal Eyes | Attempts to dazzle all nearby enemies |
Entertainer | 22 | Natural Agility +30 | Permanentely adds 30 to Agility in all vocations |
Gravure World Rising Star | 32 | Extreme Makeover | Temporarily increases Charm |
Hot Selling Idol | 42 | Natural Magical Might +10 | Permanently adds 10 to Magical might in all vocations |
Charisma Singer | 55 | Bodyguard Call | Calls a bodyguard that will protect the user for 250G. The bodyguard's HP is based on the color of their suit. |
Silver Screen Star/Queen | 68 | Natural Charm +60 | Permanently adds 60 to Charm in all vocations |
National Hero/Idol | 90 | Best Smile | Increases experience and gold earned after the current battle by up to 1.1 to 1.5 times |
Ultra VIP | 100 | Gold Rush | Deals approximately 270~300 non-elemental damage to all nearby enemies for 1,000G. |
N/a | 110 | Charm +30 | Permanentely adds 30 to Charm |
N/a | 120 | Dazzle +2% | Increases chance to dazzle enemies by 2%. |
N/a | 130 | Kaswooshle | Flays a group of enemies with a ferocious whirlwind. |
N/a | 140 | Bodyguard Strengthen | Increases the bodyguard's HP by 10%, their defence significantly, and increases their resistance to all elements by 25%. |
N/a | 150 | Million Smile | Increases experience, gold, and training stamps earned after the current battle. Enemies also become easier to dazzle. |
N/a | 160-180 | Luxury Rim | Deals a large amount of damage to nearby enemies based on the user's Style. Any abilities that use gold instead of MP to use have their cost reduced to 0 for 60 seconds. |
N/a | 160-200 | Precious Rain | Deals a large amount of damage to all surrounding enemies based on the user's Attack and Style for 1,500G. |
Spells[edit]
Name | Level | MP | Description |
---|---|---|---|
Heal | 5 | 2 | Restores at least 25 HP to one ally. |
Woosh | 12 | 2 | Slices a group of enemies with a small whirlwind. |
Midheal | 26 | 4 | Restores at least 80 HP to a single ally. |
Bound | 30 | 3 | Reflects a single spell back at the caster. |
Swoosh | 34 | 5 | Slices a group of enemies with a powerful whirlwind. |
Bounce | 42 | 4 | Forms a protective barrier that reflects all enemy spells. |
Kaswoosh | 50 | 12 | Slices a group of enemies with a ferocious whirlwind. |
Kasnooze | 54 | 6 | Sends a group of enemies into a deep sleep. |
Kafuddle | 59 | 6 | Sends a group of enemies into a state of confusion. |
Moreheal | 68 | 8 | Restores at least 164 HP to a single ally. |
Dragon Quest Walk[edit]
Luminaries were added to the game in the October 2020 update. A character must have first reached level 50 in the dancer and gadabout vocations to unlock the Luminary, and the weapon choices are Knives, Staves, Whips, and Boomerangs.
See also[edit]
Gallery[edit]
Milly basks in the adulation of her audience in the official guidebook for VI