Murdaw's Keep: Difference between revisions
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==Nearby monsters== | ==Nearby monsters== | ||
*[[Damselfly (DQVI) | *[[Damselfly (DQVI)|Damselfly]] | ||
*[[Feralbeast]] | *[[Feralbeast]] | ||
*[[Grim grinner]] | *[[Grim grinner]] |
Revision as of 04:52, 22 February 2020
Dungeon | |
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Murdaw's Keep | |
Traveling to Murdaw's Keep by ship. | |
Game | Dragon Quest VI: Realms of Revelation |
Murdaw's Keep is a dungeon in Dragon Quest VI: Realms of Revelation. It is where The Hero and party face Murdaw for the final time.
Treasures
- Amor seco essence
- Iron mask
- Fire claw
- 1,800 Gold Coins
Nearby monsters
- Damselfly
- Feralbeast
- Grim grinner
- Gustodian
- Malevolamp
- Mud mannequin
- Rotten cotton
- |Sorcerer
- Tree feller
- Undentured servant
Monsters
- Animated armour (Called by Sorcerer)
- Arrghgoyle
- Grim keeper (1)
- Harmour
- Pesky jester
- Prickly prankster
- Sculptrice (6)
- Slumbering ram
- Sorcerer
- Urnexpected (1)
Bosses
- Murdaw
- Prickly prankster (Murdaw has two of them during the first fight and will summon another when one is defeated.)
Vocation Level Cap
Party members can Grind to increase their vocation as long as they are at the specified level or lower.
Nintendo DS version | Cell phone version |
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22 (Outside) 23 (Fire Section) 24 (Water Section) |
32 (Outside) 33 (Fire Section) 34 (Water Section) |