Murdaw's Keep: Difference between revisions
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==Map & Gallery== | ==Map & Gallery== | ||
<center><gallery> | <center><gallery> | ||
DQ VI SF Mudo's Castle 2.png| | DQ VI SF Mudo's Castle 2.png|Map. ({{SFC}}) | ||
DQ VI DS Murdaw Keep Map 1.jpg|Map. ({{DS}}) | |||
DQ VI DS Murdaw Keep Map 2.jpg| | |||
DQ VI Android Murdaw's Isle.jpg| | DQ VI Android Murdaw's Isle.jpg| | ||
DQ VI Android Murdaw's Keep 1.jpg| | DQ VI Android Murdaw's Keep 1.jpg| |
Revision as of 15:51, 24 November 2023
Dungeon | |
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Murdaw's Keep | |
Traveling to Murdaw's Keep by ship. | |
Japanese | ムドーの城 |
Game | Dragon Quest VI |
Murdaw's Keep is a dungeon in Dragon Quest VI: Realms of Revelation.
It is where The Hero and party face Murdaw for the final time.
Treasures
- 1,800 gold coins
- Amor seco essence
- Iron mask
- Fire claw
Monsters
- Animated armour (Called by Sorcerer)
- Arrghgoyle
- Grim keeper (1)
- Harmour
- Healslime (Called by Harmour)
- Pesky jester
- Prickly prankster
- Sculptrice (6)
- Slumbering ram
- Sorcerer
- Urnexpected (1)
Nearby monsters
- Damselfly
- Feralbeast
- Grim grinner
- Gustodian
- Malevolamp
- Mud mannequin
- Rotten cotton
- Sorcerer
- Tree feller
- Undentured servant
Bosses
- Murdaw
- Prickly prankster (Murdaw has two of them during the first fight and will summon another when one is defeated.)
Vocation Level Cap
Party members can Grind to increase their vocation as long as they are at the specified level or lower.
Nintendo DS version | Cell phone version |
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22 (Outside) 23 (Fire Section) 24 (Water Section) |
32 (Outside) 33 (Fire Section) 34 (Water Section) |