Helper Seraphi: Difference between revisions

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(Created page with "{{Spell Infobox |title = Helper Seraphi |image = |japanese = お助けセラフィ |romaji = {{tt|Otasuke Serafi|Helpful Seraphi}} |old = |type = Restorative }} '''Helper Seraphi''' is a spell that appears exclusively in {{DQTact}}. It is one of Seraphi's signature spells, automatically restoring the HP of a nearby ally whenever they are attacked. ==Appearances== ==={{DQTact}}=== Helper Seraphi is known naturally by Seraphi at level 1 through her basic perk of the...")
 
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'''Helper Seraphi''' is a spell that appears exclusively in {{DQTact}}. It is one of [[Seraphi]]'s signature spells, automatically restoring the HP of a nearby ally whenever they are attacked.
'''Helper Seraphi''' is a spell that appears exclusively in {{DQTact}}. It is one of [[Seraphi]]'s signature spells, automatically restoring the {{HP}} of a nearby ally whenever they are attacked.


==Appearances==
==Appearances==
==={{DQTact}}===
==={{DQTact}}===
Helper Seraphi is known naturally by Seraphi at level 1 through her basic perk of the same name. If an ally other than herself is attacked within a 1-2 space range of her, Seraphi will automatically heal them for a small amount of HP at no MP cost. It restores a minimum of 20 HP, reaching a total of 100 HP healed when her [[Wisdom|WIS]] reaches 410, with the formula being ''WIS x 0.25 -2.5''. The spell can be boosted by any spell recovery buffs and equipment, as well as having a chance to be a [[Critical_Hit#Spells|runaway spell]].
Helper [[Seraphi]] is known naturally by [[Seraphi]] at level 1 through her basic perk of the same name. If an ally other than herself is attacked within a 1-2 space range of her, [[Seraphi]] will automatically heal them for a small amount of {{HP}} at no {{MP}} cost. It restores a minimum of 20 HP, reaching a total of 100 {{HP}} healed when her {{WIS}} reaches 410, with the formula being ''{{WIS}} x 0.25 -2.5''. The spell can be boosted by any spell recovery buffs and equipment, as well as having a chance to be a [[Critical Hit#Spells|runaway spell]].
{{DQTactSkill
{{DQTactSkill
|name=Helper Seraphi
|name=Helper Seraphi
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|range=[[Image:DQTact_Range1.png|48px]]<br>1-2
|range=[[Image:DQTact_Range1.png|48px]]<br>1-2
|status=None
|status=None
|description=Heals a minor amount of HP for 1 ally
|description=Heals a minor amount of {{HP}} for 1 ally
|monsters=Seraphi
|monsters=[[Seraphi]]
}}
}}


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{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]
[[Category:Spells]]
[[Category:Restorative spells]]
[[Category:Restorative spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Dragon Quest Tact spells]]

Latest revision as of 00:16, 21 December 2023

Helper Seraphi is a spell that appears exclusively in Dragon Quest Tact. It is one of Seraphi's signature spells, automatically restoring the HP of a nearby ally whenever they are attacked.

Appearances[edit]

Dragon Quest Tact[edit]

Helper Seraphi is known naturally by Seraphi at level 1 through her basic perk of the same name. If an ally other than herself is attacked within a 1-2 space range of her, Seraphi will automatically heal them for a small amount of HP at no MP cost. It restores a minimum of 20 HP, reaching a total of 100 HP healed when her WIS reaches 410, with the formula being WIS x 0.25 -2.5. The spell can be boosted by any spell recovery buffs and equipment, as well as having a chance to be a runaway spell.

Helper Seraphi (お助けセラフィ Otasuke Serafi)Tactlogo.png
Ability information
Helper Seraphi
Role * Type * Element MP cost
Support Spell DQTact Non-elemental.png 0
Range Additional effects
DQTact Range1.png
1-2
None
Description
Heals a minor amount of HP for 1 ally
Naturally learnt by
Seraphi


Related skills and spells[edit]