Sizzforce
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| Sizzforce | |
|---|---|
| Japanese | ギラフォース |
| Rōmaji | Girafōsu |
| Type | Support |
Sizzforce is a spell that appears exclusively in Dragon Quest Tact. When cast on an ally, it temporarily enhances the potency of their Sizz-type abilities and spells, as well as protecting them from Sizz damage.
Appearances[edit]
Dragon Quest Tact[edit]
Sizzforce is known naturally by Stella at level 1 and costs 30 MP to cast. It has a range of up to three squares away from the caster, can be self-cast, and grants an ally Sizzforce for three turns, which raises their Sizz-type potency by 20% and reduces Sizz-type damage taken by 20%. Halberdsaurus can also learn the perk Instant Sizzforce through Talent Blossoming, which enables Sizzforce at the start of battle for three turns.
Ability information
| Sizzforce | |||
| Role * | Type * | Element | MP cost |
| Support | Spell | 30 | |
| Range | Additional effects | ||
1-3 (+self) |
Sizzforce |
||
| Description | |||
| Grants 1 ally Sizzforce for 3 turns | |||
| Naturally learnt by | |||
| Stella | |||
Related spells[edit]