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'''Snoop''' is a recurring spell in the series that casts a bright glimmer on hidden objects in a dungeon, giving the player an easier time finding them. The spell is nearly exclusive to [[Thief|thieves]], with the exception of old man [[Borya]], and costs a mere 2 MP in every appearance.
'''Snoop''' is a recurring spell in the series that casts a bright glimmer on hidden objects in a dungeon, giving the player an easier time finding them.
 
The spell is nearly exclusive to {{Thieves}}, with the exception of old man [[Borya]], and costs a mere 2 {{MP}} in every appearance.
 
==Appearances==
==Appearances==
==={{DQ3}} remakes===
==={{DQ3}} remakes===
Thieves will learn to cast snoop at level 20. Several [[Mini medal]]s are hidden in unassuming areas with no attention-grabbing landmark, making the spell a serious boon for players who like to collect the trinkets.
{{Thieves}} will learn to cast snoop at level 20. Several [[Mini medal]]s are hidden in unassuming areas with no attention-grabbing landmark, making the spell a serious boon for players who like to collect the trinkets.


==={{DQ4}} remakes===
==={{DQ4}} remakes===
Borya will learn the spell at level 23 in the [[Sony PlayStation]] version onwards.
[[Borya]] will learn the spell at level 23 in the [[Sony PlayStation]] version onwards.


==={{DQ6}}===
==={{DQ6}}===
A thief will learn the spell upon reaching rank 8.
A [[Thief]] will learn the spell upon reaching rank 8.


==={{DQ7}}===
==={{DQ7}}===
Players can learn snoop by getting a character to rank 5 of the [[Pirate]] vocation in the Sony PlayStation version, and to rank 5 of the thief in the 3DS remake.
Players can learn snoop by getting a character to rank 5 of the [[Pirate]] vocation in the [[Sony PlayStation]] version, and to rank 5 of the [[Thief]] in the {{3DS}} remake.


==={{DQM}}===
==={{DQM}}===
Called MapMagic in this game, it requires the monster to reach level 10 with 40 MP and 34 intelligence. It is naturally learned by the [[BeanMan]], [[EvilWand]], [[Eyeder]] and [[MadMirror]].
Called MapMagic in this game, it requires the {{MFamilies}} to reach level 10 with 40 {{MP}} and 34 {{Intelligence}}. It is naturally learned by the [[Beanie meanie|BeanMan]], [[Wraithwand|EvilWand]], [[Lunatick|Eyeder]] and [[Devil glass|MadMirror]].


==={{DQM2}}===
==={{DQM2}}===
MapMagic now requires 62 intelligence to learn. It is no longer naturally learned by the [[MadMirror]].
MapMagic now requires 62 {{Intelligence}} to learn. It is no longer naturally learned by the [[Devil glass|MadMirror]].


{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]
[[Category:Spells]]
[[Category: Dragon Quest III spells]]
[[Category:Dragon Quest III spells]]
[[Category: Dragon Quest IV spells]]
[[Category:Dragon Quest IV spells]]
[[Category: Dragon Quest VI spells]]
[[Category:Dragon Quest VI spells]]
[[Category: Dragon Quest VII spells]]
[[Category:Dragon Quest VII spells]]

Latest revision as of 11:10, 12 January 2024

Snoop is a recurring spell in the series that casts a bright glimmer on hidden objects in a dungeon, giving the player an easier time finding them.

The spell is nearly exclusive to Thieves, with the exception of old man Borya, and costs a mere 2 MP in every appearance.

Appearances[edit]

Dragon Quest III: The Seeds of Salvation remakes[edit]

Thieves will learn to cast snoop at level 20. Several Mini medals are hidden in unassuming areas with no attention-grabbing landmark, making the spell a serious boon for players who like to collect the trinkets.

Dragon Quest IV: Chapters of the Chosen remakes[edit]

Borya will learn the spell at level 23 in the Sony PlayStation version onwards.

Dragon Quest VI: Realms of Revelation[edit]

A Thief will learn the spell upon reaching rank 8.

Dragon Quest VII: Fragments of the Forgotten Past[edit]

Players can learn snoop by getting a character to rank 5 of the Pirate vocation in the Sony PlayStation version, and to rank 5 of the Thief in the 3DS remake.

Dragon Quest Monsters[edit]

Called MapMagic in this game, it requires the monster to reach level 10 with 40 MP and 34 Intelligence. It is naturally learned by the BeanMan, EvilWand, Eyeder and MadMirror.

Dragon Quest Monsters 2[edit]

MapMagic now requires 62 Intelligence to learn. It is no longer naturally learned by the MadMirror.