Vanish: Difference between revisions
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'''Vanish''' is an ability in the [[Dragon Quest (series)|''Dragon Quest'']] series. | '''Vanish''' is an ability in the [[Dragon Quest (series)|''Dragon Quest'']] series that alternates between being a spell and being a skill. Regardless, it renders the user less likely to be attacked in battle and is the opposite of [[Whistle]]. | ||
==Appearances== | ==Appearances== | ||
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===''[[Dragon Quest IX]]''=== | ===''[[Dragon Quest IX]]''=== | ||
This | This skill is learned with 32 skill points allocated into [[List of ruggedness skills in Dragon Quest IX|Ruggedness skill]] and costs 3 MP. When used in battle enemies will be less likely to target the character for 6~9 turns; On the field, it can be used to prevent monsters from noticing the party. | ||
===''[[Dragon Quest Monsters: Joker]] | ===''[[Dragon Quest Monsters: Joker|Dragon Quest Monsters: Joker 1]] & [[Dragon Quest Monsters: Joker 2|2]]''=== | ||
Vanish is a spell exclusive to the main character, and cannot be used in battle. When cast it covers the player's tracks and keeps enemies from noticing them for about fifty steps. | |||
{{DQSpells}} | {{DQSpells}} | ||
[[category:Skills]] | [[category:Skills]] |
Revision as of 21:54, 21 January 2017
Vanish | |
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Japanese | レムオル |
Rōmaji | Remuoru |
Type | Skill |
Older names | Hide |
Vanish is an ability in the Dragon Quest series that alternates between being a spell and being a skill. Regardless, it renders the user less likely to be attacked in battle and is the opposite of Whistle.
Appearances
Dragon Quest III
Known as Fade in it's debut appearance, the spell makes the party invisible for 15 MP and lasts for 32 steps, making it very easy to sneak into certain castles.
Dragon Quest IX
This skill is learned with 32 skill points allocated into Ruggedness skill and costs 3 MP. When used in battle enemies will be less likely to target the character for 6~9 turns; On the field, it can be used to prevent monsters from noticing the party.
Dragon Quest Monsters: Joker 1 & 2
Vanish is a spell exclusive to the main character, and cannot be used in battle. When cast it covers the player's tracks and keeps enemies from noticing them for about fifty steps.