Murdaw's Keep: Difference between revisions

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*[[Harmour]]
*[[Harmour]]
*[[Pesky jester]]
*[[Pesky jester]]
*[[Prickly prankster]] (Murdaw has two of them during the first fight and will summon another when one is defeated.)
*[[Prickly prankster]]
*[[Sculptrice]] (6)
*[[Sculptrice]] (6)
*[[Slumbering ram]]
*[[Slumbering ram]]
*[[Sorcerer]]
*[[Sorcerer]]
*[[Urnexpected]] (1)
*[[Urnexpected]] (1)
===Bosses===
*'''[[Murdaw]]'''
*'''[[Murdaw]]'''
*'''[[Prickly prankster]]''' (Murdaw has two of them during the first fight and will summon another when one is defeated.)
==[[Vocation system|Vocation]] Level Cap==
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
{|cellspacing="0" cellpadding="0" class="listTable"
!'''[[Nintendo DS]] version'''
!'''[[Cell phone]] version'''
|-
|22 (Outside)<br>23 (Fire Section)<br>24 (Water Section)
|32 (Outside)<br>33 (Fire Section)<br>34 (Water Section)
|}


==Maps==
==Maps==

Revision as of 13:32, 19 September 2018

Murdaw's Keep is a dungeon in Dragon Quest VI. It is where The Hero and party face Murdaw for the final time.

Treasures

Nearby monsters

Monsters

Bosses

  • Murdaw
  • Prickly prankster (Murdaw has two of them during the first fight and will summon another when one is defeated.)

Vocation Level Cap

Party members can Grind to increase their vocation as long as they are at the specified level or lower.

Nintendo DS version Cell phone version
22 (Outside)
23 (Fire Section)
24 (Water Section)
32 (Outside)
33 (Fire Section)
34 (Water Section)

Maps

DQ VI SF Mudo's Castle 2.png