Donk: Difference between revisions

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===''[[Dragon Quest Monsters: Joker 2]]''===
===''[[Dragon Quest Monsters: Joker 2]]''===
Donk is learned through the Cursader, Muspell, Diabolist, Rigor Mortex, Bjorn, and Ruin skill sets and costs 12 MP to cast. It affects one group of enemies, and deals 25% of the target's current HP. As such, the spell will deal immense damage if a target is at full health, and inflict paltry wounds if they are already weakened.
Donk is learned through the skill sets and costs 12 MP to cast. It affects one group of enemies, and deals 25% of the target's current HP. As such, the spell will deal immense damage if a target is at full health, and inflict paltry wounds if they are already weakened. It can be learned from:
 
* [[Bjorn (skill) | Bjorn]] (35 points)
* [[Cursader]] (10 points)
* [[Diabolist]] (10 points)
* [[Muspell]] (16 points)
* [[Rigor Mortex (skill) | Rigor Mortex]] (25 points)
* [[Ruin (skill) | Ruin]] (78 points)


===''[[Dragon Quest Monsters: Joker 3]]''===
===''[[Dragon Quest Monsters: Joker 3]]''===

Revision as of 15:20, 14 November 2020

Donk is a spell introduced in Dragon Quest Monsters: Joker 2. When cast, it reduces an enemy's HP by a fixed amount. Resistance to this spell is based on accuracy, rather than damage mitigation. It's successor, Kadonk, affects a wider range of enemies.

The spell itself first appeared in Dragon Quest: Dai no Daibouken, however, in the manga, the spell itself was gravity-based and creates a high-pressure gravity field to attack the opponent.

Appearances

Dragon Quest X

Donk makes its main series debut as an enemy exclusive spell. It costs 18 MP to cast, and will deal 75% of a character's maximum HP as damage.

Dragon Quest Monsters: Joker 2

Donk is learned through the skill sets and costs 12 MP to cast. It affects one group of enemies, and deals 25% of the target's current HP. As such, the spell will deal immense damage if a target is at full health, and inflict paltry wounds if they are already weakened. It can be learned from:

Dragon Quest Monsters: Joker 3

Donk requires 2 MP to cast, but now only reduces the target's HP by 1/8th.