Kasplash: Difference between revisions

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Kasplash is learned by [[Tundracky|Tundrackies]], [[Sham hatwitch]]es, and [[Soggy hand]]s at level 33, automatically upgrading from Splash. It costs 16 MP to cast and deals a very high amount of water-element magic to a single target.
Kasplash is learned by [[Tundracky|Tundrackies]], [[Sham hatwitch]]es, and [[Soggy hand]]s at level 33, automatically upgrading from Splash. It costs 16 MP to cast and deals a very high amount of water-element magic to a single target.
==Battle Visuals==
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==References==
==References==

Revision as of 07:26, 26 May 2024

Kasplash is the penultimate Water-element spell in the Dragon Quest series, being the greater form of Splish and Splash but weaker than Kasplashle. It overwhelms a single enemy with a torrent of high-pressure water.

Appearances

Dragon Quest Monsters: Joker 3

Kasplash costs 14 MP to cast and deals 171〜189 water magic damage to one enemy. If the caster's wisdom stat can be raised to 999, it will deal 361〜399 damage.

Dragon Quest Monsters: The Dark Prince

Kasplash costs 11 MP to cast, and is learned via the Mariner, Splash Virtuoso, and Water Baby talents. It has a base power of 170 and will deal an average of 360 damage once the monster's wisdom reaches 999.

Dragon Quest Treasures

GameDescription
Dragon Quest Treasures Logo.png
Unleashes a torrent of water that chases an enemy down, inflicting water-element magic damage.[1]

Kasplash is learned by Tundrackies, Sham hatwitches, and Soggy hands at level 33, automatically upgrading from Splash. It costs 16 MP to cast and deals a very high amount of water-element magic to a single target.

Battle Visuals

References

  1. Nintendo Switch version.