Decelerate: Difference between revisions
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(cleared up misconception.) |
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|romaji = | |romaji = Vomer | ||
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==Appearances== | ==Appearances== | ||
===[[Dragon Quest IX]]=== | ===[[Dragon Quest IX]]=== | ||
Decelerate is learned by [[armamentalist]]s at level 10. It costs 3 mp to cast, and will increase in accuracy once the caster's magical might reaches 50. When the value reaches 499, the spell becomes 100% accurate barring monster resistance. | Decelerate is learned by [[armamentalist]]s at level 10. It costs 3 mp to cast, and will increase in accuracy once the caster's magical might reaches 50. When the value reaches 499, the spell becomes 100% accurate barring monster resistance. The affects of the spell last for 7~10 turns. | ||
{{DQSpells}} | {{DQSpells}} | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Dragon Quest IX spells]] | [[Category:Dragon Quest IX spells]] |
Revision as of 22:47, 13 February 2015
Decelerate | |
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Japanese | |
Rōmaji | Vomer |
Type | Debilitating |
Decelerate is a recurring spell in the Dragon Quest Series. It decreases one enemy's agility by one level with 50% accuracy.
Appearances
Dragon Quest IX
Decelerate is learned by armamentalists at level 10. It costs 3 mp to cast, and will increase in accuracy once the caster's magical might reaches 50. When the value reaches 499, the spell becomes 100% accurate barring monster resistance. The affects of the spell last for 7~10 turns.