Decelerate: Difference between revisions
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|type = Debilitating | |type = Debilitating | ||
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'''Decelerate''' is a recurring spell in the [[Dragon Quest (series)|Dragon Quest Series]]. It decreases one enemy's agility by one level with 50% accuracy. | '''Decelerate''' is a recurring spell in the [[Dragon Quest (series)|Dragon Quest Series]]. It decreases one enemy's agility by one level with 50% accuracy, before spell resistance and [[Magical might]] are applied. | ||
==Appearances== | ==Appearances== | ||
===[[Dragon Quest IX]]=== | ===''[[Dragon Quest IX]]''=== | ||
Decelerate is learned by [[armamentalist]]s at level 10. It costs 3 mp to cast, and will increase in accuracy once the caster's magical might reaches 50. When the value reaches 499, the spell becomes 100% accurate barring monster resistance. The affects of the spell last for 7~10 turns. | Decelerate is learned by [[armamentalist]]s at level 10. It costs 3 mp to cast, and will increase in accuracy once the caster's magical might reaches 50. When the value reaches 499, the spell becomes 100% accurate barring monster resistance. The affects of the spell last for 7~10 turns. | ||
Revision as of 05:19, 16 April 2018
Decelerate | |
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Japanese | ボミエ |
Rōmaji | Bomie |
Type | Debilitating |
Decelerate is a recurring spell in the Dragon Quest Series. It decreases one enemy's agility by one level with 50% accuracy, before spell resistance and Magical might are applied.
Appearances
Dragon Quest IX
Decelerate is learned by armamentalists at level 10. It costs 3 mp to cast, and will increase in accuracy once the caster's magical might reaches 50. When the value reaches 499, the spell becomes 100% accurate barring monster resistance. The affects of the spell last for 7~10 turns.