Donk: Difference between revisions
(Created page with "{{Spell Infobox |title = Donk |image = |japanese = ベタン |romaji = Betan |old = |type = Debilitating }} '''Donk''' is a spell introduced in ''Joker 2''. When cast, it re...") |
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'''Donk''' is a spell introduced in ''Joker 2''. When cast, it reduces an enemy's HP by a fixed amount. Resistance to this spell is based on accuracy, rather than damage mitigation. It's successor, [[Kadonk]], affects a wider range of enemies. | '''Donk''' is a spell introduced in ''[[Dragon Quest Monsters: Joker 2]]''. When cast, it reduces an enemy's HP by a fixed amount. Resistance to this spell is based on accuracy, rather than damage mitigation. It's successor, [[Kadonk]], affects a wider range of enemies. | ||
The spell itself first appeared in ''[[Dragon Quest: Dai no Daibouken]]'', however, in the manga, the spell itself was gravity-based and creates a high-pressure gravity field to attack the opponent. | |||
==Appearances== | ==Appearances== | ||
===''[[Dragon Quest X]]''=== | ===''[[Dragon Quest X]]''=== | ||
Revision as of 18:44, 28 April 2019
| Donk | |
|---|---|
| Japanese | ベタン |
| Rōmaji | Betan |
| Type | Debilitating |
Donk is a spell introduced in Dragon Quest Monsters: Joker 2. When cast, it reduces an enemy's HP by a fixed amount. Resistance to this spell is based on accuracy, rather than damage mitigation. It's successor, Kadonk, affects a wider range of enemies.
The spell itself first appeared in Dragon Quest: Dai no Daibouken, however, in the manga, the spell itself was gravity-based and creates a high-pressure gravity field to attack the opponent.
Appearances
Dragon Quest X
Donk makes its main series debut as an enemy exclusive spell. It costs 18 MP to cast, and will deal 75% of a character's maximum HP as damage.
Dragon Quest Monsters: Joker 2
Donk is learned through the Cursader, Muspell, Diabolist, Rigor Mortex, Bjorn, and Ruin skill sets and costs 12 MP to cast. It affects one group of enemies, and deals 25% of the target's current HP. As such, the spell will deal immense damage if a target is at full health, and inflict paltry wounds if they are already weakened.
Dragon Quest Monsters: Joker 3
Donk requires 2 MP to cast, but now only reduces the target's HP by 1/8th.