Evil Turtle (Class)
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Revision as of 19:50, 2 August 2010 by Shinitenshi (talk | contribs)
The Evil Turtle, shortened to EvlTurtle due to space constraints, is a class in the game Dragon Quest VII.
Description
The Evil Turtle looks just like a regular turtle. It offers a moderate increase in strength and a great increase in defense but serious drops in all other categories. It takes only 125 battles to master this class.
Dragon Quest VII
Stat Changes
Statistics | Change |
Battles to Master | 125 |
Strength | +10 Percent |
Agility | Null |
Guard | +20 Percent |
Intelligence | -30 Percent |
Appearance | -30 Percent |
Max HP | -20 Percent |
Max MP | -10 Percent |
Abilities
Level | Title | Learns | Battles Needed | Target | Info | MP |
1 | Slowpoke | Nothing | 0 | |||
2 | Soft Shell | Upper | 10 | One Ally | Increases the defense of one ally | 3 |
3 | Snapper | Nothing | 18 | |||
4 | Hard Shell | Increase | 40 | All Allies | Increases the defense of all allies | 3 |
5 | Shell Head | Nothing | 60 | |||
6 | Dark Turtle | Twin Hits | 85 | One Ally | Doubles the physical attack of one ally for a couple of turns | 6 |
7 | Shell Shock | Ramming | 100 | One Enemy | Reduces the user and enemy to 20% HP if successful | 0 |
8 | Hell Shell | Back Flip | 125 | All Enemies | Attacks all enemies with decreasing damage | 0 |