Defuddle: Difference between revisions
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(Created page with "{{Spell Infobox |title = Defuddle |image = file:nopic.png |japanese = キアラル |romaji = Kiararu |type = Support }} '''Defuddle''' is a spell in the series that cures...") |
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==={{DQ11}}=== | ==={{DQ11}}=== | ||
[[Rab]] joins the party having already learned the spell, and it costs 2 MP. | [[Rab]] joins the party having already learned the spell, and it costs 2 MP. | ||
==={{DQM}}=== | |||
Called DeChaos in this game, it requires a monster to reach level 6 with 24 MP and 22 intelligence. It is naturally learned by the [[CoilBird]]. | |||
==={{DQM2}}=== | |||
DeChaos now requires 40 intelligence to learn. | |||
{{DQSpells}} | {{DQSpells}} | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Dragon Quest XI spells]] | [[Category:Dragon Quest XI spells]] |
Revision as of 07:37, 26 May 2020
Defuddle is a spell in the series that cures one ally of confusion.
Appearances
Dragon Quest XI: Echoes of an Elusive Age
Rab joins the party having already learned the spell, and it costs 2 MP.
Dragon Quest Monsters
Called DeChaos in this game, it requires a monster to reach level 6 with 24 MP and 22 intelligence. It is naturally learned by the CoilBird.
Dragon Quest Monsters 2
DeChaos now requires 40 intelligence to learn.