Zammle: Difference between revisions
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==={{DQTact}}=== | ==={{DQTact}}=== | ||
Zammle can be learned naturally by [[Spitegeist]] at level 18, [[Grim keeper]], [[Grimlin]], [[Slimeshroom]], and Vendor ghost at level 22, [[Bone baron]] at level 24, and [[Wight king]] at level 31. It costs 16 MP to cast, has a range of three squares away from the user, and inflicts moderate [[Zam]]-type spell damage to one enemy. It can also be taught to any unit by using an ability scroll. | Zammle can be learned naturally by [[Spitegeist]] at level 18, [[Grim keeper]], [[Grimlin]], [[Slimeshroom]], and [[Vendor ghost]] at level 22, [[Bone baron]] at level 24, and [[Wight king]] at level 31. It can also be learned by [[Ghost]] through Talent Blossoming. It costs 16 MP to cast, has a range of three squares away from the user in any direction, and inflicts moderate [[Zam]]-type spell damage to one enemy. It can also be taught to any unit by using an ability scroll. | ||
{{DQTactSkill | |||
|name=Zammle | |||
|kanji=ドルクマ | |||
|romanji=Dorukuma | |||
|role=Attack | |||
|type=Spell | |||
|element=[[Image:DQTact Zam.png]] | |||
|mp=16 | |||
|range=[[Image:DQTact_Range1.png|48px]]<br>3 | |||
|status=None | |||
|description=Deals moderate Zam-type spell damage to 1 enemy | |||
|monsters=Bone baron, Ghost, Grim keeper, Grimlin, Slimeshroom, Spitegeist, Vendor ghost, Wight king | |||
}} | |||
==Enemy versions== | ==Enemy versions== | ||
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{{ScreenshotGallery/End}} | {{ScreenshotGallery/End}} | ||
</center> | </center> | ||
==Related spells== | |||
*[[Zam]] | |||
*[[Kazam]] | |||
*[[Kazammle]] | |||
{{clear}} | |||
{{DQSpells}} | {{DQSpells}} |
Revision as of 00:53, 24 November 2021
Zammle | |
---|---|
Japanese | ドルクマ |
Rōmaji | Dorukuma |
Type | Offensive |
Zammle is a spell in the Dragon Quest series. It damages a target with dark lightning.
Appearances
Dragon Quest IX
Zammle is available only to Sages at level 8. It costs 7 MP to cast, deals 50~80 base damage, and caps at 213~243.
Dragon Quest X
Sages will learn Zammle at level 18, and it costs 7 MP to cast. Damage is calculated as Magical Might x 0.25 + 30 for a minimum range of 63~73 and a maximum range of 201~211. The firing range of the spell is 15 meters.
Dragon Quest XI: Echoes of an Elusive Age
Rab will learn Zammle at level 33, not too long after he joins the heroes. It costs 9 MP to cast and it's base damage is 82~94. It's growth potential is rather low, capping out at only 105~11--likely due to it's base being slightly higher than Frizzle's.
Dragon Quest Monsters: Joker
Zammle is learned from:
- Bang & Zam (36 points)
- Bang & Zam II (16 points)
- Crack & Zam (37 points)
- Crack & Zam II (21 points)
- Crack & Zap II (21 points)
- Cursader (5 points)
- Dark Knight (45 points)
- Frizz & Zam (36 points)
- Frizz & Zam II (20 points)
- Muspell (32 points)
- Niflheim (44 points)
- Reaper (53 points)
- Sage (17 points)
- Woosh & Zam (50 points)
- Woosh & Zam II (32 points)
Dragon Quest Monsters: Joker 2
Zammle can no longer be learned from Cursader, Muspell, Reaper, or Sage. It can now be learned from:
- Sizz & Zam (36 points)
- Sizz & Zam II (20 points)
Dragon Quest Tact
Zammle can be learned naturally by Spitegeist at level 18, Grim keeper, Grimlin, Slimeshroom, and Vendor ghost at level 22, Bone baron at level 24, and Wight king at level 31. It can also be learned by Ghost through Talent Blossoming. It costs 16 MP to cast, has a range of three squares away from the user in any direction, and inflicts moderate Zam-type spell damage to one enemy. It can also be taught to any unit by using an ability scroll.
Zammle | |||
Role * | Type * | Element | MP cost |
Attack | Spell | ![]() |
16 |
Range | Additional effects | ||
![]() 3 |
None | ||
Description | |||
Deals moderate Zam-type spell damage to 1 enemy | |||
Naturally learnt by | |||
Bone baron, Ghost, Grim keeper, Grimlin, Slimeshroom, Spitegeist, Vendor ghost, Wight king |
Enemy versions
Zammle will deal 25~54 damage when cast by an enemy.
Battle Visuals
Related spells