Undead family: Difference between revisions
(19 intermediate revisions by 5 users not shown) | |||
Line 112: | Line 112: | ||
==={{DQ8}}=== | ==={{DQ8}}=== | ||
The Undead are considerably more durable to physical attacks in the eighth entry of the series, taking only 70% damage from even fully tensioned characters. This is thanks to an effect tag worked into the game's programming, and cannot be negated. The [[Zombiesbane]] deals only 30% more damage this time around. However, it can be improved through alchemy to become the [[Zombiesbane|Zombie Slayer]], which deals 60% more damage. The | The Undead are considerably more durable to physical attacks in the eighth entry of the series, taking only 70% damage from even fully tensioned characters. This is thanks to an effect tag worked into the game's programming, and cannot be negated. The [[Zombiesbane]] deals only 30% more damage this time around. However, it can be improved through alchemy to become the [[Zombiesbane|Zombie Slayer]], which deals 60% more damage. The effects of [[Pearly Gates]] remain the same. | ||
*[[Phantom fencer]] | *[[Phantom fencer]] | ||
*[[Mummy boy]] | *[[Mummy boy]] | ||
Line 316: | Line 316: | ||
==={{DQM3}}=== | ==={{DQM3}}=== | ||
*[[Bloody hand]] | |||
*[[Bone baron]] | |||
*[[Bone idol]] | |||
*[[Cetacean sorcerer]] | |||
*[[Chocolate whisp]] | *[[Chocolate whisp]] | ||
*[[Corpsickle]] | |||
*[[Cursed crooner]] | |||
*[[Dead resident]] | *[[Dead resident]] | ||
*[[Demon-at-arms]] | |||
*[[Discombombulator]] | |||
*[[Dora-in-Grey]] | |||
*[[Drohl drone]] | *[[Drohl drone]] | ||
*[[Drooling ghoul]] | |||
*[[Dullahan]] | |||
*[[Fightgeist]] | |||
*[[Firespirit]] | *[[Firespirit]] | ||
*[[Float-o-Copier]] | |||
*[[Frightful conductor]] | |||
*[[Frolicker]] | |||
*[[Funghoul]] | *[[Funghoul]] | ||
*[[Ghost]] | *[[Ghost]] | ||
*[[Green bogey]] | |||
*[[Grim rider]] | |||
*[[Grincinerator]] | |||
*[[Grotwyrm]] | |||
*[[Headless horseman]] | |||
*[[Hellbound horror]] | *[[Hellbound horror]] | ||
*[[Hell gladiator]] | |||
*[[Hellspawn]] | |||
*[[Iron maiden]] | |||
*[[King kelp]] | *[[King kelp]] | ||
*[[Marrow escapee]] | |||
*[[Monolog]] | *[[Monolog]] | ||
*[[Morphean mushroom]] | *[[Morphean mushroom]] | ||
*[[Muddy hand]] | *[[Muddy hand]] | ||
*[[Mummy boy]] | *[[Mummy boy]] | ||
*[[Night knight]] | |||
*[[Night sneaker]] | |||
*[[One-man army]] | |||
*[[Phantom fencer]] | |||
*[[Phantom swordsman]] | |||
*[[Putrefido]] | *[[Putrefido]] | ||
*[[Restless armour]] | *[[Restless armour]] | ||
*[[Scarfish]] | *[[Scarfish]] | ||
*[[Sekerleton]] | |||
*[[Shadow]] | *[[Shadow]] | ||
*[[Skelegon]] | *[[Skelegon]] | ||
*[[Skeleton]] | *[[Skeleton]] | ||
*[[Skeleton soldier]] | *[[Skeleton soldier]] | ||
*[[Skeleton swordsman (recurring)|Skeleton swordsman]] | |||
*[[Skipper]] | *[[Skipper]] | ||
*[[Skullrider]] | *[[Skullrider]] | ||
*[[Soft serve spook]] | *[[Soft serve spook]] | ||
*[[Soulspawn]] | |||
*[[Soy soldier]] | |||
*[[Stump chump]] | *[[Stump chump]] | ||
*[[Tortured soul]] | |||
*[[Treeface]] | |||
*[[Treevil]] | |||
*[[Umbra]] | |||
*[[Walking corpse]] | *[[Walking corpse]] | ||
*[[Wax murderer]] | *[[Wax murderer]] | ||
*[[Wight king]] | |||
*[[Zamtasm]] | |||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Line 422: | Line 461: | ||
<center><gallery> | <center><gallery> | ||
DQVIII Skeleton.png|Skeleton. | DQVIII Skeleton.png|Skeleton. | ||
DQVIII Skeleton Soldier.png|Skeleton soldier. | Skeleton Scrapper Erdrick Trilogy Switch.png|Skeleton scrapper | ||
DQIV Skeleton Swordsman.png|Skeleton swordsman | DQVIII Skeleton Soldier.png|Skeleton soldier. (DQIV) | ||
Skeleton Soldier Erdrick Trilogy Switch.png|Skeleton soldier | |||
DQIV Skeleton Swordsman.png|Skeleton swordsman(DQIV) | |||
DQVIII Dark Skeleton.png|Dark skeleton. | DQVIII Dark Skeleton.png|Dark skeleton. | ||
Sekerleton DQIV PSX.png|Sekerleton (DQIV) | |||
DQX Viking Soul.png|Viking soul | |||
DQII Spirit.png|Spirit. | DQII Spirit.png|Spirit. | ||
DQII Sekerleton.png|Sekerleton. | DQII Sekerleton.png|Sekerleton. (DQII) | ||
DQII_Deadnaut.png|Deadnaut. | DQII_Deadnaut.png|Deadnaut. | ||
DQII Chasmonaut.png|Chasmonaut. | DQII Chasmonaut.png|Chasmonaut. | ||
DQII Hargonaut.png|Hargonaut | |||
DQXI Calasmonaut.jpg|Calasmonaut | |||
DQVIII Walking Corpse.png|Walking corpse. | DQVIII Walking Corpse.png|Walking corpse. | ||
DQVIII Ghoul.png|Ghoul. | DQVIII Ghoul.png|Ghoul. | ||
DQII Corpse Corporal.png|Corpse corporal. | DQII Corpse Corporal.png|Corpse corporal. | ||
DQII Toxic Zombie.png|Toxic zombie. | DQII Toxic Zombie.png|Toxic zombie. | ||
DQVI Corpsickle.png|Corpsickle | |||
Epong.png|Putric stinkenheimer | |||
DQX Lumberin' Jack.png|Lumberin' Jack. | DQX Lumberin' Jack.png|Lumberin' Jack. | ||
DQMJ Ghost.png|Ghost. | DQMJ Ghost.png|Ghost. | ||
Line 441: | Line 488: | ||
DQVIII Mummy Boy.png|Mummy boy. | DQVIII Mummy Boy.png|Mummy boy. | ||
DQVIII Blood Mummy.png|Blood mummy. | DQVIII Blood Mummy.png|Blood mummy. | ||
Dead Bowdy artwork.png|Dead bowdy | |||
DQVIII Muddy Hand.png|Muddy hand. | DQVIII Muddy Hand.png|Muddy hand. | ||
DQVIII Bloody Hand.png|Bloody hand. | DQVIII Bloody Hand.png|Bloody hand. | ||
Hardy hand.png|Hardy hand. | Hardy hand.png|Hardy hand. | ||
Greasy palm artwork.png|Greasy palm | |||
Soggy hand artwork.png|Soggy hand | |||
Grotty hand artwork.png|Grotty hand | |||
DQIII Skeleton Swordsman.png|Skeleton swordsman (DQIII) | |||
Armful modern artwork.png|Armful. | Armful modern artwork.png|Armful. | ||
One-Man Army artwork.png|One-man army. | One-Man Army artwork.png|One-man army. | ||
Line 459: | Line 511: | ||
DQMSL Vladdy.png|Vladdy. | DQMSL Vladdy.png|Vladdy. | ||
DQMSL Drac the Vlad.png|Drac the Vlad. | DQMSL Drac the Vlad.png|Drac the Vlad. | ||
Vladiator artwork.png|Vladiator | |||
DQV DS Bona Constrictor.png|Bona constrictor. | DQV DS Bona Constrictor.png|Bona constrictor. | ||
Brrrattling snake artwork.png|Brrrattling snake. | Brrrattling snake artwork.png|Brrrattling snake. | ||
Line 469: | Line 522: | ||
DQV Wight Prince.png|Wight prince. | DQV Wight Prince.png|Wight prince. | ||
DQXIS Wight King.png|Wight king. ({{V}}) | DQXIS Wight King.png|Wight king. ({{V}}) | ||
Pearly wight artwork.png|Pearly wight | |||
DQV DS Will-o'-the-Whips.png|Will-o-the-whips. | DQV DS Will-o'-the-Whips.png|Will-o-the-whips. | ||
DQV DS Lick-o'-Flame.png|Lick-o'-flame. | DQV DS Lick-o'-Flame.png|Lick-o'-flame. | ||
Line 475: | Line 529: | ||
DQVI Hell Gladiator.png|Hell gladiator. | DQVI Hell Gladiator.png|Hell gladiator. | ||
DQMJ Demon-at-Arms.png|Demon-at-arms. | DQMJ Demon-at-Arms.png|Demon-at-arms. | ||
DQVII Ulcer.png|Ulcer | |||
DQVII Carbuncle.png|Carbuncle | |||
DQVII Gron.png|Pustule | |||
DQotS Orglob.jpg|Orglob | |||
DQVII Night Knight.png|Night knight. | DQVII Night Knight.png|Night knight. | ||
DQIX Fright Knight.png|Fright knight. | DQIX Fright Knight.png|Fright knight. | ||
DQIX Blight knight.png|Blight knight. | DQIX Blight knight.png|Blight knight. | ||
DQVII Major headache.png|Major headache | |||
Mild Headache.png|Mild headache | |||
DQVIII Tortured Soul.png|Tortured soul. | DQVIII Tortured Soul.png|Tortured soul. | ||
DQVIII Wight Priest.png|Wight priest. | DQVIII Wight Priest.png|Wight priest. | ||
Line 489: | Line 549: | ||
DQVIII Invisible swordsman.png|Invisible swordsman. | DQVIII Invisible swordsman.png|Invisible swordsman. | ||
DQX Silver Cape.png|Silver cape. | DQX Silver Cape.png|Silver cape. | ||
DQMJ3 Bone Bat.png|Bone bat | |||
DQMJ3 Charm Bat.png|Charm bat | |||
Bone idol artwork.png|Bone idol | |||
</gallery></center> | </gallery></center> | ||
Latest revision as of 19:02, 26 November 2024
The Undead family (Japanese Katakana: ゾンビ Romanji: Zonbi) refers to certain types of monsters in the Dragon Quest series. A staple of role playing games the world over, the Undead family includes animated corpses, skeletons, angry spirits, and even fallen priests.
Starting with Dragon Quest III, the undead have been assigned extra damage tags that activate when the appropriate weapon strikes them.
Appearances[edit]
Dragon Quest[edit]
Being the first entry in the series, classification of monsters is rudimentary and based on physical appearance rather than statistical classification. As such, the Undead are not uniquely affected by any spells or items.
Dragon Quest II: Luminaries of the Legendary Line[edit]
Monster classification is still not a part of the game's coding, but this entry is notable for introducing players to the staple monsters Walking Corpse and Spirit, as well as their many pallet swaps.
- Spirit
- Sekerleton
- Walking corpse
- Corpse corporal
- Ghoul
- Mummy boy
- Mummy
- Deadnaut
- Chasmonaut
- Hargonaut
Dragon Quest III: The Seeds of Salvation[edit]
Zombies are now recognized by the game's coding, much like Dragons. They will receive 16~32 more damage when struck with the Zombiesbane in the original version, and 50% more damage in the remake and subsequent ports.
- Putrefido
- Rottenweiler
- Bullmustiff
- One-man army
- Armful
- Toxic zombie
- Vladdy
- Drac the Vlad
- Silhouette
- Vladiator
- Grievous bodily arm
- Skeleton swordsman
- Dragon zombie (receives bonus damage from Dragon slayer as well)
- Skelegon (receives bonus damage from Dragon slayer as well)
Dragon Quest IV: Chapters of the Chosen[edit]
Dragon Quest V: Hand of the Heavenly Bride[edit]
- Bona constrictor
- Brrrattling snake
- Ghost
- Deadcurion
- Lesionnaire
- Stenchurion
- Dragon zombie
- Drakenstein
- Wight prince
- Wight king
- Corpse corporal
- Walking corpse
Dragon Quest VI: Realms of Revelation[edit]
The Pearly Gates deals 30% more damage to the Undead, and Undead Undoer will deal an extra 50%. The latter skill can also stack with the bonus damage of the Zombiesbane.
- Dead resident
- Gustodian
- Undentured servant
- Gustbluster
- Marrow escapee
- Wraithwand
- Disgustling
- Hell gladiator
- Dreadstaff
- Zombie gladiator
- Marine spirit
- Demon-at-arms
- Water wraith
- Corpsickle
- Grim keeper
- Mortamor's head
Dragon Quest VII: Fragments of the Forgotten Past[edit]
- Bloody hand
- Bone baron
- Carbuncle
- Cerberuff
- Cerberwretch
- Corpse corporal
- Deadcurion
- Decayurion
- Frightbait
- Fright knight
- Gobbler
- Grotwyrm (Also vulnerable to Dragon slash)
- Major headache
- Mild headache
- Muddy hand
- Night knight
- Orgodemir
- Pustule
- Putric Stinkenheimer
- Rotwyrm (Also vulnerable to Dragon slash)
- Skeleton squire
- Ulcer
- Walking corpse
Dragon Quest VIII: Journey of the Cursed King[edit]
The Undead are considerably more durable to physical attacks in the eighth entry of the series, taking only 70% damage from even fully tensioned characters. This is thanks to an effect tag worked into the game's programming, and cannot be negated. The Zombiesbane deals only 30% more damage this time around. However, it can be improved through alchemy to become the Zombie Slayer, which deals 60% more damage. The effects of Pearly Gates remain the same.
- Phantom fencer
- Mummy boy
- Mummy
- Blood mummy
- Phantom swordsman
- Skeleton
- Skeleton soldier
- Dark skeleton
- Walking corpse
- Toxic zombie
- Ghoul
- Corpse corporal
- Grim rider
- Bone baron
- Night rider
- Dullahan
- Dark dullahan
- Wight priest
- Wight king
- Invisible swordsman
- Hell's gatekeeper
- Tortured soul
- Hell gladiator
- Zombie gladiator
Dragon Quest IX: Sentinels of the Starry Skies[edit]
Zombies will receive an additional 10% damage when struck by staves. Furthermore, they will take 20% more damage when attacked with the Holy Lance, Battle Fork, Celestial Spear, and Divine Dagger. The skill Deliverance effectively replaces Undead Undoer.
- Blight knight
- Blood mummy
- Dark skeleton
- Deadcurion
- Fright knight
- Ghoul
- Lesionnaire
- Mean spirit
- Mummy
- Mummy boy
- Night knight
- Sir Sanguinus
- Skeleton
- Skeleton soldier
- Spirit
- Stenchurion
- Toxic zombie
- Walking corpse
- Wight emperor
- Wight king
- Wight Knight
- Wight priest
Dragon Quest XI: Echoes of an Elusive Age[edit]
- Armful
- Bloody hand
- Calasmonaut
- Chasmonaut
- Corpse corporal
- Dark dullahan
- Deadnaut
- Demonrider
- Drohl diabolist
- Drohl drone
- Dullahan
- Ghoul
- Gold drohl
- Hardy hand
- Headless horseman
- Headless Honcho
- Headless hunter
- Headless norseman
- Hell's gatekeeper
- Hellrider
- Muddy hand
- One-man army
- Shadow minister
- Skeleton swordsman
- Skullrider
- Toxic zombie
- Walking corpse
- Wight king
- Wight prince
Dragon Quest Monsters[edit]
- BoneSlave
- Copycat
- DarkCrab
- DeadNite
- DeadNoble
- Hork
- MadSpirit
- Mudron
- Mummy
- NiteWhip
- PutrePup
- Reaper
- RotRaven
- Servant
- Shadow
- Skeletor
- Skullgon
- Spooky
- WhiteKing
- WindMerge
Dragon Quest Monsters 2[edit]
- BoneSlave
- CaptDead
- Copycat
- DarkCrab
- DeadNite
- DeadNoble
- FoxFire
- Hork
- Inverzon
- Lazamanus
- MadSpirit
- Mudron
- Mummy
- Niterich
- NiteWhip
- PomPomBom
- PutrePup
- Reaper
- RotRaven
- Servant
- Shadow
- Skeletor
- Skullgon
- Skulpent
- Spooky
- WhiteKing
- WindMerge
Dragon Quest Monsters: Joker[edit]
- Bone baron
- Captain Crow
- Demonrider
- Dr. Snapped
- Dullahan
- Firespirit
- Flyguy
- Funghoul
- Ghost
- Grim rider
- Hellhound
- Muddy hand
- Mummy boy
- Orgodemir
- Phantom fencer
- Phantom swordsman
- Restless armour
- Roseguardin
- Skeleton
- Skeleton soldier
- Skipper
- Soulspawn
- Stark raven
- Stump chump
- Tortured soul
- Wailin' weed
- Walking corpse
- Wight king
Dragon Quest Monsters: Joker 2[edit]
- Bona constrictor
- Bone baron
- Captain Crow
- Cross bones
- Demonrider
- Dierantula
- Dullahan
- Dr. Snapped
- Drohl drone
- Exorsus
- Firespirit
- Flyguy
- Fright knight
- Funghoul
- Ghost
- Grim rider
- Hellhound
- Heyedra
- Hyper heyedra
- Muddy hand
- Mummy boy
- Night knight
- Phantom fencer
- Phantom swordsman
- Restless armour
- Roseguardin
- Skeleton
- Skeleton X
- Skeleton XY
- Skeleton soldier
- Skipper
- Soulspawn
- Stump chump
- Tortured soul
- Wailin' weed
- Walking corpse
- Wight king
Dragon Quest Monsters: The Dark Prince[edit]
- Bloody hand
- Bone baron
- Bone idol
- Cetacean sorcerer
- Chocolate whisp
- Corpsickle
- Cursed crooner
- Dead resident
- Demon-at-arms
- Discombombulator
- Dora-in-Grey
- Drohl drone
- Drooling ghoul
- Dullahan
- Fightgeist
- Firespirit
- Float-o-Copier
- Frightful conductor
- Frolicker
- Funghoul
- Ghost
- Green bogey
- Grim rider
- Grincinerator
- Grotwyrm
- Headless horseman
- Hellbound horror
- Hell gladiator
- Hellspawn
- Iron maiden
- King kelp
- Marrow escapee
- Monolog
- Morphean mushroom
- Muddy hand
- Mummy boy
- Night knight
- Night sneaker
- One-man army
- Phantom fencer
- Phantom swordsman
- Putrefido
- Restless armour
- Scarfish
- Sekerleton
- Shadow
- Skelegon
- Skeleton
- Skeleton soldier
- Skeleton swordsman
- Skipper
- Skullrider
- Soft serve spook
- Soulspawn
- Soy soldier
- Stump chump
- Tortured soul
- Treeface
- Treevil
- Umbra
- Walking corpse
- Wax murderer
- Wight king
- Zamtasm
Dragon Quest Tact[edit]
- Armful
- Blood mummy
- Bone baron
- Bones of Baramos
- Corpse corporal
- Dark skeleton
- Demon-at-arms
- Dragon zombie
- Drohl drone
- Drooling ghoul
- Fightgeist
- Firespirit
- Frolicker
- Ghost
- Ghoul
- Grim rider
- Hell gladiator
- King Godwyn's True Form
- King kelp
- Lickspittle
- Lost soul
- Mummy
- Mummy boy
- Phantom fencer
- Phantom swordsman
- Silver cape
- Skelegon
- Skeleton
- Skeleton soldier
- Skeleton swordsman
- Spitegeist
- Tortured soul
- Vendor ghost
- Walking corpse
- Wight king
- Wight priest
Dragon Quest Builders 2[edit]
- Muddy hand
- Bloody hand
- Walking corpse
- Corpse corporal
- Ghoul
- Deadnaut
- Chasmonaut
- Hargonaut
- Drohl drone
- Drohl diabolist
- Skeleton
- Skeleton scrapper
- Skeleton soldier
- Dark skeleton
- Ghost
- Fightgeist
- Spitegeist
- Sekerleton
- Spirit
Dragon Quest Treasures[edit]
DQM Strengths and Weakness[edit]
Strength[edit]
- The Corpse Corporal family tends to poison and envenom (e.g. Toxic zombie).
- Some of the Undead might give deadly hits (e.g. Wight priest).
Weakness[edit]
- Low resistance to Fire and Zap-type attacks.