Divine Intervention: Difference between revisions

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==Appearances==
==Appearances==
===[[Dragon Quest VIII]]===
===[[Dragon Quest VIII]]===
[[Angelo]] learns this spell after investing 27 points into his "Charisma" skill.
[[Angelo]] learns this spell after investing 27 points into his "Charisma" skill. The spell has a 50% chance to succeed, and non-boss enemies have no inherent resistance to it.
 
===[[Dragon Quest IX]]===
===[[Dragon Quest IX]]===
Divine Intervention is learned by [[sage]]s at level 13. It costs 4 MP to cast.
Divine Intervention is learned by [[sage]]s at level 13. It costs 4 MP to cast, and as the spell equivalent of Spooky Aura it uses the same resistance check when success probability is calculated.


==See also==
==See also==
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{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]{{Wikia}}
[[Category:Spells]]
[[Category:Dragon Quest VIII spells]]
[[Category:Dragon Quest VIII spells]]
[[Category:Dragon Quest IX spells]]
[[Category:Dragon Quest IX spells]]

Revision as of 09:20, 28 July 2014

Divine Intervention is a spell in the Dragon Quest Series. It attempts to reduce enemies' resistance to harmful magic.

Appearances

Dragon Quest VIII

Angelo learns this spell after investing 27 points into his "Charisma" skill. The spell has a 50% chance to succeed, and non-boss enemies have no inherent resistance to it.

Dragon Quest IX

Divine Intervention is learned by sages at level 13. It costs 4 MP to cast, and as the spell equivalent of Spooky Aura it uses the same resistance check when success probability is calculated.

See also