Undead family: Difference between revisions

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DQIV Skeleton Swordsman.png|Skeleton swordsman(DQIV)
DQIV Skeleton Swordsman.png|Skeleton swordsman(DQIV)
DQVIII Dark Skeleton.png|Dark skeleton.
DQVIII Dark Skeleton.png|Dark skeleton.
Sekerleton DQIV PSX.png|Sekerleton (DQIV)
DQX Viking Soul.png|Viking soul
DQII Spirit.png|Spirit.
DQII Spirit.png|Spirit.
DQII Sekerleton.png|Sekerleton.
DQII Sekerleton.png|Sekerleton. (DQII)
DQII_Deadnaut.png|Deadnaut.
DQII_Deadnaut.png|Deadnaut.
DQII Chasmonaut.png|Chasmonaut.
DQII Chasmonaut.png|Chasmonaut.
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DQII Corpse Corporal.png|Corpse corporal.
DQII Corpse Corporal.png|Corpse corporal.
DQII Toxic Zombie.png|Toxic zombie.
DQII Toxic Zombie.png|Toxic zombie.
DQVI Corpsickle.png|Corpsickle
DQX Lumberin' Jack.png|Lumberin' Jack.
DQX Lumberin' Jack.png|Lumberin' Jack.
DQMJ Ghost.png|Ghost.
DQMJ Ghost.png|Ghost.
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DQVIII Mummy Boy.png|Mummy boy.
DQVIII Mummy Boy.png|Mummy boy.
DQVIII Blood Mummy.png|Blood mummy.
DQVIII Blood Mummy.png|Blood mummy.
Dead Bowdy artwork.png|Dead bowdy
DQVIII Muddy Hand.png|Muddy hand.
DQVIII Muddy Hand.png|Muddy hand.
DQVIII Bloody Hand.png|Bloody hand.
DQVIII Bloody Hand.png|Bloody hand.
Hardy hand.png|Hardy hand.
Hardy hand.png|Hardy hand.
Greasy palm artwork.png|Greasy palm
Soggy hand artwork.png|Soggy hand
Grotty hand artwork.png|Grotty hand
DQIII Skeleton Swordsman.png|Skeleton swordsman (DQIII)
DQIII Skeleton Swordsman.png|Skeleton swordsman (DQIII)
Armful modern artwork.png|Armful.
Armful modern artwork.png|Armful.
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DQMSL Vladdy.png|Vladdy.
DQMSL Vladdy.png|Vladdy.
DQMSL Drac the Vlad.png|Drac the Vlad.
DQMSL Drac the Vlad.png|Drac the Vlad.
DQIII Vladiator.png|Vladiator
Vladiator artwork.png|Vladiator
DQV DS Bona Constrictor.png|Bona constrictor.
DQV DS Bona Constrictor.png|Bona constrictor.
Brrrattling snake artwork.png|Brrrattling snake.
Brrrattling snake artwork.png|Brrrattling snake.
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DQV Wight Prince.png|Wight prince.
DQV Wight Prince.png|Wight prince.
DQXIS Wight King.png|Wight king. ({{V}})
DQXIS Wight King.png|Wight king. ({{V}})
Pearly wight artwork.png|Pearly wight
DQV DS Will-o'-the-Whips.png|Will-o-the-whips.
DQV DS Will-o'-the-Whips.png|Will-o-the-whips.
DQV DS Lick-o'-Flame.png|Lick-o'-flame.
DQV DS Lick-o'-Flame.png|Lick-o'-flame.
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DQVIII Invisible swordsman.png|Invisible swordsman.
DQVIII Invisible swordsman.png|Invisible swordsman.
DQX Silver Cape.png|Silver cape.
DQX Silver Cape.png|Silver cape.
DQMJ3 Bone Bat.png|Bone bat
DQMJ3 Charm Bat.png|Charm bat
Bone idol artwork.png|Bone idol
</gallery></center>
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Latest revision as of 03:45, 12 October 2024

Undead icon.gif
Bullmustiff and Vladdy.png

The Undead family (Japanese Katakana: ゾンビ Romanji: Zonbi) refers to certain types of monsters in the Dragon Quest series. A staple of role playing games the world over, the Undead family includes animated corpses, skeletons, angry spirits, and even fallen priests.

Starting with Dragon Quest III, the undead have been assigned extra damage tags that activate when the appropriate weapon strikes them.

Appearances[edit]

Dragon Quest[edit]

Being the first entry in the series, classification of monsters is rudimentary and based on physical appearance rather than statistical classification. As such, the Undead are not uniquely affected by any spells or items.

Dragon Quest II: Luminaries of the Legendary Line[edit]

Monster classification is still not a part of the game's coding, but this entry is notable for introducing players to the staple monsters Walking Corpse and Spirit, as well as their many pallet swaps.

Dragon Quest III: The Seeds of Salvation[edit]

Zombies are now recognized by the game's coding, much like Dragons. They will receive 16~32 more damage when struck with the Zombiesbane in the original version, and 50% more damage in the remake and subsequent ports.

Dragon Quest IV: Chapters of the Chosen[edit]

Dragon Quest V: Hand of the Heavenly Bride[edit]

Dragon Quest VI: Realms of Revelation[edit]

The Pearly Gates deals 30% more damage to the Undead, and Undead Undoer will deal an extra 50%. The latter skill can also stack with the bonus damage of the Zombiesbane.

Dragon Quest VII: Fragments of the Forgotten Past[edit]

Dragon Quest VIII: Journey of the Cursed King[edit]

The Undead are considerably more durable to physical attacks in the eighth entry of the series, taking only 70% damage from even fully tensioned characters. This is thanks to an effect tag worked into the game's programming, and cannot be negated. The Zombiesbane deals only 30% more damage this time around. However, it can be improved through alchemy to become the Zombie Slayer, which deals 60% more damage. The effects of Pearly Gates remain the same.

Dragon Quest IX: Sentinels of the Starry Skies[edit]

The undead King Godwyn of Dragon Quest IX

Zombies will receive an additional 10% damage when struck by staves. Furthermore, they will take 20% more damage when attacked with the Holy Lance, Battle Fork, Celestial Spear, and Divine Dagger. The skill Deliverance effectively replaces Undead Undoer.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Dragon Quest Monsters[edit]

Dragon Quest Monsters 2[edit]

Dragon Quest Monsters: Joker[edit]

Dragon Quest Monsters: Joker 2[edit]

Dragon Quest Monsters: The Dark Prince[edit]

Dragon Quest Tact[edit]

Dragon Quest Builders 2[edit]

Dragon Quest Treasures[edit]

DQM Strengths and Weakness[edit]

Strength[edit]

  • The Corpse Corporal family tends to poison and envenom (e.g. Toxic zombie).
  • Some of the Undead might give deadly hits (e.g. Wight priest).

Weakness[edit]

  • Low resistance to Fire and Zap-type attacks.

Gallery of the Undead[edit]