Splish: Difference between revisions

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Latest revision as of 09:35, 4 July 2024

Splish is a spell in the Dragon Quest series that damages a single target with a splash of water. Introduced in Dragon Quest Monsters: Joker 3, the Splish series of spells have only appeared in spinoff games thus far. It is the first Water-elemental spell in the series and is related to the stronger spells Splash, Kasplash and Kasplashle.

Appearances[edit]

Dragon Quest Monsters: Joker 3[edit]

Splish makes its first appearance in the series. It costs 2 MP to cast and deals 14~15 water magic damage to one enemy. At 499 wisdom the spell will reach its limit of 109~120 damage.

Dragon Quest Monsters: The Dark Prince[edit]

Splish costs 2 MP and is learned via the Aquapothecary, Hottie, Soggy Slasher, Splash Afficionado, and Tongue Twister talents. Splish has a base power of 20, dealing an average of 110 once the caster's wisdom hits 499.

Dragon Quest Treasures[edit]

Splish can be known naturally by Tundrackies, Sham hatwitches, and Soggy hands at level 1. It costs 3 MP to cast and deals water-element magic damage to a single target. It will automatically upgrade to Splash at level 18.

GameDescription
Dragon Quest Treasures Logo.png
Unleashes a splash of water that chases an enemy down, inflicting water-element magic damage.[1]

Trivia[edit]

  • Although water-themed spells such as Maelstrom have appeared before in the series, they are typically categorized as wind or ice spells depending on the game.
  • Splish's Japanese name Zaba (ザバ) is an onomatopoetic word for the sound of water splashing. It can also be written as ざば.[2] This is also the origin of Geyzer's Japanese name, Zaban.

Battle Visuals[edit]

References[edit]

  1. Nintendo Switch version.
  2. Manga SFX Translations