Kaboomle
Kaboomle | |
---|---|
Japanese | イオグランデ |
Rōmaji | iogurande |
Type | Offensive |
Kaboomle is a spell in the Dragon Quest series. It is the strongest of the bang family of spells, and atomizes all targets with an earth shaking megaton explosion.
Appearances
Dragon Quest IX
Kaboomle is available only to Sages at level 66. It costs 56 MP to cast and is of the blast element, dealing a minimum of 200~220 and maximum of 470~490.
Dragon Quest X
Kaboomle can only be learned by a Sage who has added 130 points to their Enlightenment skill tree. The MP cost is 25, the casting time is 50 seconds, and the distance covered is an eight meter "dome". The cap is 490~515, with the calculation being Magical Might x 0.5 + 100.
Dragon Quest XI: Echoes of an Elusive Age
Veronica will learn Kaboomle after mastering her Spellcraft skill tree. It costs 60 MP to cast and will deal 344~376 base damage, hitting for 704~736 damage once her magical might reaches 900.
Dragon Quest Monsters: Joker
Kaboomle costs 45 MP to cast and hits for 195~215 base damage. Once a monster's wisdom surpasses 603, the spell will grow in power until 999 wisdom, when it hits for 319~339. It can be learned from:
- Bang & Crack III (90 ponits
- Bang & Woosh III (90 points)
- Bang & Zam III (90 points)
- Bang & Zap III (90 points)
- Frizz & Bang III (90 points)
- Rhapthorne II (100 points)
- Über Dark Dynamiter (100 points)
- Über Mage (90 points)
Dragon Quest Monsters: Joker 2
Kaboomle can be learned from:
- Bang & Sizz III (90 points)
Enemy versions
When cast by a Legacy Boss in IX, damage is calculated as (100+(lvl^2/23))*0.95~1.1), setting the min and max ranges as 195~238 and 499~552 respectively.
Etymology
Grande is a Spanish word whose English equivalent is Grand.