Magic Burst

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Revision as of 21:40, 26 September 2010 by Melios (talk | contribs)

Magic Burst (Japanese: , Madante, originally MegaMagic) is a recurring spell in the Dragon Quest series. Introduced in Dragon Quest VI, it uses all the user's remaining MP to launch an attack on all opponents, its power dependent on the amount of MP spent.

Dragon Quest IV

Absent from the original, it is one of the last spells Psaro acquires in the remakes.

Dragon Quest VI

The game of the spell's introduction, it is acquired by Barbara through an event. It can also be learned by assuming the liquid metal slime class.

Dragon Quest VII

Acquired through the rosevine class, it is one of the most powerful spells in the game, dealing about 3 damage per MP used (and thus capable of nearly 3000 damage if the user has the maximum of 999 MP).

Dragon Quest VIII

Learned by Jessica upon mastery of her fisticuffs skill set. Its power has been decreased from the earlier games, likely due to the ability to psyche up to raise an attack's potency.

Dragon Quest IX

Sages who reach level 78 in the vocation will acquire the spell. As is the case with the previous installment, its damage has been reduced due to psyching up, and will only deal about 1.5 times the current MP of the user of damage if cast without tension.

Dragon Quest Monsters

The spell's nature has changed little from its introduction, applying to some resistances existing in the monster population. Powerful monsters, such as the prism peacock, acquire the spell, though, humorously enough, the basic slime is capable of learning it if their stats and lineage will allow.

Dragon Quest Monsters 2

The spell remains mostly the same from the original Monsters title, only with a few of the new monsters learning it as well. The simple slime is still capable of learning the spell if it obtains the statistics for it.

Dragon Quest Monsters: Caravan Heart

Dragon Quest Monsters: Joker

Magic Burst can be learned through the Muspell skill set.