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==Story==
==Story==
Red buys [[Princess Medea]] and the [[wagon]] from Dodgy Dave in [[Pickham Region|Pickham]], only returning them to the party in exchange for a jewel, the [[Venus' Tear]], found in the [[Swordsman's Labyrinth]]. When the party gets the jewel, but before going back to Red's [[Red's House|place]], Yangus reveals that he tried to get that jewel earlier in hopes of impressing Red, but gave up due to the difficulty.
Red buys [[Princess Medea]] and the [[wagon]] from Dodgy Dave in [[Pickham Region|Pickham]], only returning them to the party in exchange for a jewel, the [[Venus' Tear]], found in the [[Swordsman's Labyrinth]]. When the party gets the jewel, but before going back to Red's [[Red's House|place]], Yangus reveals that he tried to get that jewel earlier in hopes of impressing Red, but gave up due to the difficulty.
Later on, when the party must find the treasure of [[Captain Crow]], they meet her with the same intentions. The find their ways through the [[Pirate's Cove]] an Red find herself face to face with Captain Crow, only to be knocked unconscious. [[Hero (Dragon Quest VIII)|The Hero]]'s party defeated Crow and won the Illuminated Sea-chart, which Red had no apparent interest in. She then left to return to her home southwest of [[Pickham]].
Later on, when the party must find the treasure of [[Captain Crow]], they meet her with the same intentions. They find their way through the [[Pirate's Cove]] and Red find herself face to face with Captain Crow, only to be knocked unconscious. [[Hero (Dragon Quest VIII)|The Hero]]'s party defeated Crow and won the Illuminated Sea-chart, which Red had no apparent interest in. She then left to return to her home southwest of [[Pickham]].


...But, before the party takes on [[Rhapthorne]], they can visit her to obtain the [[Flail of fury]] on the condition that he return it to her after he's defeated Rhapthorne. Everyone but Yangus picks up on the true meaning of the gesture, and when Angelo says it out loud, Yangus and Red visibly blush.
...But, before the party takes on [[Rhapthorne]], they can visit her to obtain the [[Flail of fury]] on the condition that he return it to her after he's defeated Rhapthorne. Everyone but Yangus picks up on the true meaning of the gesture, and when Angelo says it out loud, Yangus and Red visibly blush.

Revision as of 18:47, 14 August 2016

Red
Dragon Quest VIII
DQVIII Red.png
Japanese name ゲルダ
Romaji Geruda
Class Pirate
Race Human
Age 32

Red is a thief and a pirate who was an old mate of Yangus' in Dragon Quest VIII. An NPC in the original PS2 version, Red has since been made into a playable character in the 2015 3DS remake of VIII.

Story

Red buys Princess Medea and the wagon from Dodgy Dave in Pickham, only returning them to the party in exchange for a jewel, the Venus' Tear, found in the Swordsman's Labyrinth. When the party gets the jewel, but before going back to Red's place, Yangus reveals that he tried to get that jewel earlier in hopes of impressing Red, but gave up due to the difficulty. Later on, when the party must find the treasure of Captain Crow, they meet her with the same intentions. They find their way through the Pirate's Cove and Red find herself face to face with Captain Crow, only to be knocked unconscious. The Hero's party defeated Crow and won the Illuminated Sea-chart, which Red had no apparent interest in. She then left to return to her home southwest of Pickham.

...But, before the party takes on Rhapthorne, they can visit her to obtain the Flail of fury on the condition that he return it to her after he's defeated Rhapthorne. Everyone but Yangus picks up on the true meaning of the gesture, and when Angelo says it out loud, Yangus and Red visibly blush.

Red is also featured in the Japan-only game Dragon Quest: Shōnen Yangus to Fushigi no Dungeon.

Stats

Attribute Starting Stats Maximum Stats
Level 33 99
HP 245 654
MP 142 463
Strength 97 328
Agility 140 299
Resilience 41 171
Wisdom 126 403
Initial gear

Abilities

  • NOTE: some abilities have not been officially translated. Until such translations are revealed by Square-Enix, place holders will be used.

Knives

Name MP Points Target Tension Info Oomph
Toxic Dagger 3 6 One Yes Strike that may poison the enemy yes
Attack +5 -- 12 -- -- Increase attack +5 when equipped with a knife. --
Assassin's Stab 8 25 One Yes Single strike with a 12.5% chance to instantly slay it's target. Yes
Attack +15 -- 34 -- -- Increase attack +15 when equipped with a knife. --
HP Hoover 4 44 One Yes Single strike that restores 50% of damage dealt as HP. yes
Equip Swords 0 59 Allows Red to equip Swords.
Critical Hit rate up 66 No Increase critical hit rate from 1/64 to 1/32.
Toxic Sword 4 76 One Yes Increases damage by 30%, may envenom target Yes
Attack +30 88 Increases attack by +30 when equipped with a knife.
Killer Juggling 6 100 Random Yes 6~8 strikes that hit random targets, each dealing 40% damage. First hit

Whip

Name MP Points Target Tension Info Oomph
Attack +5 -- 5 -- -- Increase attack +5 when equipped with a whip --
Hypnowhip 2 10 Group Yes A powerful whip attack with a 12.5% chance to confuse enemies. First hit
Attack +10 -- 16 -- -- Increase attack +10 when equipped with a whip --
Whiplash 4 23 Group Yes A powerful whip attack with a 12.5% chance of paralyzing enemies. First hit
Twin Dragon Lash 3 32 One Yes Red lashes out with her whip in a double attack. First hit
Attack +15 -- 43 -- -- Increase attack +15 when equipped with a whip --
Disordered Beating 0 55 All Yes Red strikes all enemies with a lash that does not decrease in power No
Attack +25 -- 68 -- -- Increase attack +25 when equipped with a whip --
Twin Lashings 3 82 Group Yes Strikes a group of enemies twice First hit
Death Whip 7 100 All Yes A wicked lashing that strikes all enemies with 30% more power, and a 12.5% chance to kill on contact First hit

Fans

Name MP Points Target Tension Info Oomph
Flower Power 0 4 Group No Attempts to distract a group of foes with a shower of petals. No
Attack +5 -- 9 -- -- Increase attack +5 when equipped with a fan. --
Water Slaughterer 0 15 One Yes Single strike that deals 50% more damage to aquatic enemies. Yes
Attack +15 -- 22 -- -- Increase attack +15 when equipped with a fan. --
Fan Dango 0 25 Random Yes Hits four random targets at 50% power First strike
Death Dance 5 52 All No Attempts to kill all enemies with a haunted hustle
Attack power +25 66 No Increase attack +25 when equipped with a fan
Revival Dance 12 82 One Revives an ally
Swallowtail Ranbu 5 100 All Yes Strikes all enemies for 150%~200% damage No


Fisticuffs

Name MP Points Target Tension Info Oomph
Attack +5 -- 5 -- -- Increase attack +5 when not equipped with a weapon. --
Immense Defence -- 7 -- -- Reduces all damage Red takes by 90% --
Agility +10 -- 12 -- -- Increases Red's agility by 10 points when not equipped with a weapon --
Stone's Throw 0 18 group yes 8-20 damage on a group of enemies. no
Attack +20 -- 25 -- -- Increase attack +20 when not equipped with a weapon. --
Thin Air 2 33 All Yes Red sends waves of thin air at the enemy, power rising with her level
Critical Hit Up -- 42 -- -- Increases chance of critical hit with no weapon equipped from 1/64 to 1/32. --
Harvest Moon 6 60 Group Yes Red performs cartwheels, attacking a group of enemies. Yes
Agility +30 -- 77 -- -- Increase agility +35 when not equipped with a weapon. --
Attack +50 -- 100 -- -- Increase attack +50 when not equipped with a weapon. --

Acquisitiveness

Name MP Points Target Tension Info Oomph
Acceleratle 3 3 -- -- Increases the party's agility by 100%, caps at 999. Due to game mechanics this also increases evasion --
Additional Gold post-battle -- 7 -- -- Red sometimes gains extra gold at the end of a battle --
Automatic Stealing -- 12 -- -- Red will sometimes steal an item from the last vanquished monster, similar to stealing in III, VI, and VII --
HP+20 0 19 -- -- Increases Red's max HP by 20 points --
Gold Throwing 0 27 -- -- Consumes 10% of current gold to damage foe for same value, maximum gold used is 2500 --
Fullheal 6 37 -- -- Restores one ally to maximum HP --
Improved additional gold -- 52 -- -- Increases chance of getting extra gold post-battle --
Improved Automatic Stealing -- 66 -- -- Much higher chance to steal an item from the last defeated enemy --
HP +30 -- 81 -- -- Increase HP by +30 --
Minion Militia 15 100 Random Yes Red summons her goons to pummel four random foes with cannon-fire. Damage is based on Red's level, similar to Yangus' Golden Oldies. --

Gallery

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