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[[Image:Undead_icon.gif|border|right]]
[[File:Undead_icon.gif|border|right]]
[[File:Bullmustiff and Vladdy.png|border|right|230px]]
[[File:Bullmustiff and Vladdy.png|border|right|230px]]
The '''Undead family''' (Japanese Katakana: ゾンビ Romanji: ''Zonbi'' Zombie) refers to certain types of monsters in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. A staple of role playing games the world over, the Undead family includes animated corpses, skeletons, angry spirits, and even fallen priests. Starting with ''DQIII'', the undead have been assigned extra damage tags that activate when the appropriate weapon strikes them.
The '''Undead family''' (Japanese Katakana: ゾンビ Romanji: ''Zonbi'') refers to certain types of {{MFamilies}}s in the {{DQSeries}}. A staple of role playing games the world over, the Undead family includes animated corpses, skeletons, angry spirits, and even fallen priests.
 
Starting with {{Dragon Quest III}}, the undead have been assigned extra damage tags that activate when the appropriate weapon strikes them.


==Appearances==
==Appearances==
===''Dragon Quest''===
==={{DQ}}===
Being the first entry in the series, classification of monsters is rudimentary and based on physical appearance rather than statistical classification. As such, the Undead are not uniquely affected by any spells or items.<br>
Being the first entry in the series, classification of monsters is rudimentary and based on physical appearance rather than statistical classification. As such, the Undead are not uniquely affected by any spells or items.<br>
*[[Ghost]]
*[[Ghost]]
Line 10: Line 12:
*[[Spitegeist]]
*[[Spitegeist]]
*[[Skeleton]]
*[[Skeleton]]
*[[Skeleton scrapper|Skeleton Scrapper]]
*[[Skeleton scrapper]]
*[[Skeleton Soldier]]
*[[Skeleton soldier]]
*[[Dark Skeleton]]
*[[Dark skeleton]]


===''Dragon Quest II''===
==={{DQ2}}===
Monster classification is still not a part of the game's coding, but this entry is notable for introducing players to the staple monsters Walking Corpse and Spirit, as well as their many pallet swaps.<br>
Monster classification is still not a part of the game's coding, but this entry is notable for introducing players to the staple monsters Walking Corpse and Spirit, as well as their many pallet swaps.<br>
*[[Spirit]]
*[[Spirit]]
*[[Sekerleton]]
*[[Mean spirit|Sekerleton]]
*[[Walking Corpse]]
*[[Walking corpse]]
*[[Corpse corporal]]
*[[Corpse corporal]]
*[[Ghoul]]
*[[Ghoul]]
*[[Mummy boy|Mummy Boy]]
*[[Mummy boy]]
*[[Mummy]]
*[[Mummy]]
*[[Deadnaut]]
*[[Deadnaut]]
Line 27: Line 29:
*[[Hargonaut]]
*[[Hargonaut]]


===''Dragon Quest III''===
==={{DQ3}}===
Zombies are now recognized by the game's coding, much like [[Dragon|Dragons]]. They will receive 16~32 more damage when struck with the [[Zombiesbane]] in the original version, and 50% more damage in the remake and subsequent ports.<br>
Zombies are now recognized by the game's coding, much like [[Dragon family|Dragons]]. They will receive 16~32 more damage when struck with the [[Zombiesbane]] in the original version, and 50% more damage in the remake and subsequent ports.<br>
*[[Putrefido]]
*[[Putrefido]]
*[[Rottenweiler]]
*[[Rottenweiler]]
Line 38: Line 40:
*[[Drac the Vlad]]
*[[Drac the Vlad]]
*[[Silhouette]]
*[[Silhouette]]
*[[Skeleton Swordsman (Dragon Quest III)|Skeleton swordsman]]
*[[Vladiator]]
*[[Grievous bodily arm]]
*[[Skeleton swordsman (recurring)|Skeleton swordsman]]
*[[Dragon zombie]] (receives bonus damage from [[Dragon slayer]] as well)
*[[Dragon zombie]] (receives bonus damage from [[Dragon slayer]] as well)
*[[Drakenstein]] (receives bonus damage from [[Dragon slayer]] as well)
*[[Skelegon]] (receives bonus damage from [[Dragon slayer]] as well)


===''Dragon Quest IV''===
==={{DQ4}}===
*[[Bone baron]]
*[[Bone baron]]
*[[Stenchurion]]
*[[Grim rider]]
*[[Grim rider]]
*[[Night rider]]
*[[Night rider]]
*[[Skeleton swordsman]]
*[[Skeleton swordsman (Dragon Quest IV)|Skeleton swordsman]]
*[[Sekerleton (Dragon Quest IV)|Sekerleton]]
*[[Sekerleton]]


===''Dragon Quest V''===
==={{DQ5}}===
*[[Bona constrictor]]
*[[Bona constrictor]]
*[[Brrrattling snake]]
*[[Brrrattling snake]]
*[[Ghost]]
*[[Deadcurion]]
*[[Deadcurion]]
*[[Lesionnaire]]
*[[Lesionnaire]]
*[[Stenchurion]]
*[[Dragon zombie]]
*[[Drakenstein]]
*[[Wight prince]]
*[[Wight prince]]
*[[Wight king]]
*[[Wight king]]
*[[Corpse corporal]]
*[[Walking corpse]]


===''Dragon Quest VI''===
==={{DQ6}}===
The [[Pearly Gates]] deals 30% more damage to the Undead, and [[Undead Undoer]] will deal an extra 50%. The latter skill can also stack with the bonus damage of the [[Zombiesbane]].
The [[Pearly Gates]] deals 30% more damage to the Undead, and [[Undead Undoer]] will deal an extra 50%. The latter skill can also stack with the bonus damage of the [[Zombiesbane]].
*[[Dead resident]]
*[[Dead resident]]
Line 77: Line 86:
*[[Mortamor|Mortamor's head]]
*[[Mortamor|Mortamor's head]]


===''Dragon Quest VII''===
==={{DQ7}}===
*[[Bloody hand]]
*[[Bone baron]]
*[[Carbuncle]]
*[[Cerberuff]]
*[[Cerberwretch]]
*[[Corpse corporal]]
*[[Deadcurion]]
*[[Decayurion]]
*[[Frightbait]]
*[[Fright knight]]
*[[Gobbler]]
*[[Grotwyrm]] (Also vulnerable to [[Dragon slash]])
*[[Major headache]]
*[[Mild headache]]
*[[Muddy hand]]
*[[Night knight]]
*[[Night knight]]
*[[Fright knight]]
*[[Orgodemir]]
*[[Pustule]]
*[[Putric Stinkenheimer]]
*[[Rotwyrm]] (Also vulnerable to [[Dragon slash]])
*[[Skeleton squire]]
*[[Ulcer]]
*[[Walking corpse]]


===''Dragon Quest VIII''===
==={{DQ8}}===
The Undead are considerably more durable to physical attacks in the eighth entry of the series, taking only 70% damage from even fully tensioned characters. This is thanks to an effect tag worked into the game's programming, and cannot be negated. The [[Zombiesbane]] deals only 30% more damage this time around. However, it can be improved through alchemy to become the [[Zombiesbane|Zombie Slayer]], which deals 60% more damage. The affects of Pearly Gates remain the same.
The Undead are considerably more durable to physical attacks in the eighth entry of the series, taking only 70% damage from even fully tensioned characters. This is thanks to an effect tag worked into the game's programming, and cannot be negated. The [[Zombiesbane]] deals only 30% more damage this time around. However, it can be improved through alchemy to become the [[Zombiesbane|Zombie Slayer]], which deals 60% more damage. The effects of [[Pearly Gates]] remain the same.
*[[Phantom fencer]]
*[[Phantom fencer]]
*[[Mummy boy]]
*[[Mummy]]
*[[Blood mummy]]
*[[Blood mummy]]
*[[Phantom swordsman]]
*[[Phantom swordsman]]
*[[Dark skeleton (Dragon Quest VIII)|Dark skeleton]]
*[[Skeleton]]
*[[Skeleton soldier]]
*[[Dark skeleton]]
*[[Walking corpse]]
*[[Toxic zombie]]
*[[Ghoul]]
*[[Corpse corporal]]
*[[Grim rider]]
*[[Bone baron]]
*[[Night rider]]
*[[Dullahan]]
*[[Dullahan]]
*[[Dark dullahan]]
*[[Dark dullahan]]
*[[Wight priest]]
*[[Wight priest]]
*[[Wight king]]
*[[Invisible swordsman]]
*[[Invisible swordsman]]
*[[Hell's gatekeeper]]
*[[Hell's gatekeeper (recurring)|Hell's gatekeeper]]
*[[Tortured soul]]
*[[Tortured soul]]
*[[Hell gladiator]]
*[[Zombie gladiator]]
==={{DQ9}}===
[[File:DQIX King Godwyn.png|right|thumb|300px|The undead King Godwyn of ''[[Dragon Quest IX]]'']]
Zombies will receive an additional 10% damage when struck by [[Staff Weapon Family|staves]]. Furthermore, they will take 20% more damage when attacked with the Holy Lance, Battle Fork, Celestial Spear, and Divine Dagger. The skill [[Deliverance]] effectively replaces Undead Undoer.
*[[Blight knight]]
*[[Blood mummy]]
*[[Dark skeleton]]
*[[Deadcurion]]
*[[Fright knight]]
*[[Ghoul]]
*[[Lesionnaire]]
*[[Mean spirit]]
*[[Mummy]]
*[[Mummy boy]]
*[[Night knight]]
*[[Sir Sanguinus]]
*[[Skeleton]]
*[[Skeleton soldier]]
*[[Spirit]]
*[[Stenchurion]]
*[[Toxic zombie]]
*[[Walking corpse]]
*[[Wight emperor]]
*[[Wight king]]
*[[Wight Knight]]
*[[Wight priest]]
==={{DQ11}}===
*[[Armful]]
*[[Bloody hand]]
*[[Calasmonaut]]
*[[Chasmonaut]]
*[[Corpse corporal]]
*[[Dark dullahan]]
*[[Deadnaut]]
*[[Demonrider]]
*[[Drohl diabolist]]
*[[Drohl drone]]
*[[Dullahan]]
*[[Ghoul]]
*[[Gold drohl]]
*[[Hardy hand]]
*[[Headless horseman]]
*[[Headless Honcho]]
*[[Headless hunter]]
*[[Headless norseman]]
*[[Hell's gatekeeper (recurring)|Hell's gatekeeper]]
*[[Hellrider]]
*[[Muddy hand]]
*[[One-man army]]
*[[Shadow minister]]
*[[Skeleton swordsman (recurring)|Skeleton swordsman]]
*[[Skullrider]]
*[[Toxic zombie]]
*[[Walking corpse]]
*[[Wight king]]
*[[Wight prince]]
==={{DQM}}===
*[[Marrow escapee|BoneSlave]]
*[[Float-o-copier|Copycat]]
*[[DarkCrab]]
*[[Sekerleton|DeadNite]]
*[[Bone baron|DeadNoble]]
*[[Walking corpse|Hork]]
*[[Soulspawn|MadSpirit]]
*[[Mudslinger|Mudron]]
*[[Mummy]]
*[[Will-o'-the-whips|NiteWhip]]
*[[Putrefido|PutrePup]]
*[[Mean spirit|Reaper]]
*[[RotRaven]]
*[[Servant]]
*[[Shadow]]
*[[Skeleton swordsman (recurring)|Skeletor]]
*[[Skelegon|Skullgon]]
*[[Ghost|Spooky]]
*[[Wight king (Dragon Quest V)|WhiteKing]]
*[[WindMerge]]


===''Dragon Quest IX''===
==={{DQM2}}===
Zombies will receive an additional 10% damage when struck by Staves. Furthermore, they will take 20% more damage when attacked with the Holy Lance, Battle Fork, Celestial Spear, and Divine Dagger. The skill ''Deliverance'' effectivly replaces Undead Undoer.
*[[BoneSlave]]
* [[Wight emperor]]
*[[CaptDead]]
* [[Blight knight]]
*[[Copycat]]
* [[Wight Knight]]
*[[DarkCrab]]
* [[Sir Sanguinus]]
*[[DeadNite]]
*[[DeadNoble]]
*[[FoxFire]]
*[[Hork]]
*[[Inverzon]]
*[[Lazamanus]]
*[[MadSpirit]]
*[[Mudron]]
*[[Mummy]]
*[[Niterich]]
*[[NiteWhip]]
*[[PomPomBom]]
*[[PutrePup]]
*[[Reaper]]
*[[RotRaven]]
*[[Servant]]
*[[Shadow]]
*[[Skeletor]]
*[[Skullgon]]
*[[Skulpent]]
*[[Spooky]]
*[[WhiteKing]]
*[[WindMerge]]


==Strengths and Weakness==
==={{DQMJ}}===
*[[Bone baron]]
*[[Captain Crow]]
*[[Demonrider]]
*[[Dr. Snapped]]
*[[Dullahan]]
*[[Firespirit]]
*[[Flyguy]]
*[[Funghoul]]
*[[Ghost]]
*[[Grim rider]]
*[[Hellhound]]
*[[Muddy hand]]
*[[Mummy boy]]
*[[Orgodemir]]
*[[Phantom fencer]]
*[[Phantom swordsman]]
*[[Restless armour]]
*[[Roseguardin]]
*[[Skeleton]]
*[[Skeleton soldier]]
*[[Skipper]]
*[[Soulspawn]]
*[[Stark raven]]
*[[Stump chump]]
*[[Tortured soul]]
*[[Wailin' weed]]
*[[Walking corpse]]
*[[Wight king]]
 
==={{DQMJ2}}===
*[[Bona constrictor]]
*[[Bone baron]]
*[[Captain Crow]]
*[[Cross bones]]
*[[Demonrider]]
*[[Dierantula]]
*[[Dullahan]]
*[[Dr. Snapped]]
*[[Drohl drone]]
*[[Exorsus]]
*[[Firespirit]]
*[[Flyguy]]
*[[Fright knight]]
*[[Funghoul]]
*[[Ghost]]
*[[Grim rider]]
*[[Hellhound]]
*[[Heyedra]]
*[[Hyper heyedra]]
*[[Muddy hand]]
*[[Mummy boy]]
*[[Night knight]]
*[[Phantom fencer]]
*[[Phantom swordsman]]
*[[Restless armour]]
*[[Roseguardin]]
*[[Skeleton]]
*[[Skeleton|Skeleton X]]
*[[Skeleton|Skeleton XY]]
*[[Skeleton soldier]]
*[[Skipper]]
*[[Soulspawn]]
*[[Stump chump]]
*[[Tortured soul]]
*[[Wailin' weed]]
*[[Walking corpse]]
*[[Wight king]]
 
==={{DQM3}}===
*[[Bloody hand]]
*[[Bone baron]]
*[[Bone idol]]
*[[Cetacean sorcerer]]
*[[Chocolate whisp]]
*[[Corpsickle]]
*[[Cursed crooner]]
*[[Dead resident]]
*[[Demon-at-arms]]
*[[Discombombulator]]
*[[Dora-in-Grey]]
*[[Drohl drone]]
*[[Drooling ghoul]]
*[[Dullahan]]
*[[Fightgeist]]
*[[Firespirit]]
*[[Float-o-Copier]]
*[[Frightful conductor]]
*[[Frolicker]]
*[[Funghoul]]
*[[Ghost]]
*[[Green bogey]]
*[[Grim rider]]
*[[Grincinerator]]
*[[Grotwyrm]]
*[[Headless horseman]]
*[[Hellbound horror]]
*[[Hell gladiator]]
*[[Hellspawn]]
*[[Iron maiden]]
*[[King kelp]]
*[[Marrow escapee]]
*[[Monolog]]
*[[Morphean mushroom]]
*[[Muddy hand]]
*[[Mummy boy]]
*[[Night knight]]
*[[Night sneaker]]
*[[One-man army]]
*[[Phantom fencer]]
*[[Phantom swordsman]]
*[[Putrefido]]
*[[Restless armour]]
*[[Scarfish]]
*[[Sekerleton]]
*[[Shadow]]
*[[Skelegon]]
*[[Skeleton]]
*[[Skeleton soldier]]
*[[Skeleton swordsman (recurring)|Skeleton swordsman]]
*[[Skipper]]
*[[Skullrider]]
*[[Soft serve spook]]
*[[Soulspawn]]
*[[Soy soldier]]
*[[Stump chump]]
*[[Tortured soul]]
*[[Treeface]]
*[[Treevil]]
*[[Umbra]]
*[[Walking corpse]]
*[[Wax murderer]]
*[[Wight king]]
*[[Zamtasm]]
 
==={{DQTact}}===
* [[Armful]]
* [[Blood mummy]]
* [[Bone baron]]
* [[Bones of Baramos]]
* [[Corpse corporal]]
* [[Dark skeleton]]
* [[Demon-at-arms]]
* [[Dragon zombie]]
* [[Drohl drone]]
* [[Drooling ghoul]]
* [[Fightgeist]]
* [[Firespirit]]
* [[Frolicker]]
* [[Ghost]]
* [[Ghoul]]
* [[Grim rider]]
* [[Hell gladiator]]
* [[King Godwyn|King Godwyn's True Form]]
* [[King kelp]]
* [[Lickspittle]]
* [[Lost soul]]
* [[Mummy]]
* [[Mummy boy]]
* [[Phantom fencer]]
* [[Phantom swordsman]]
* [[Silver cape]]
* [[Skelegon]]
* [[Skeleton]]
* [[Skeleton soldier]]
* [[Skeleton swordsman (recurring)|Skeleton swordsman]]
* [[Spitegeist]]
* [[Tortured soul]]
* [[Vendor ghost]]
* [[Walking corpse]]
* [[Wight king]]
* [[Wight priest]]
 
===''[[Dragon Quest Builders 2]]''===
*[[Muddy hand]]
*[[Bloody hand]]
*[[Walking corpse]]
*[[Corpse corporal]]
*[[Ghoul]]
*[[Deadnaut]]
*[[Chasmonaut]]
*[[Hargonaut]]
*[[Drohl drone]]
*[[Drohl diabolist]]
*[[Skeleton]]
*[[Skeleton scrapper]]
*[[Skeleton soldier]]
*[[Dark skeleton]]
*[[Ghost]]
*[[Fightgeist]]
*[[Spitegeist]]
*[[Mean spirit|Sekerleton]]
*[[Spirit]]
 
===''[[Dragon Quest Treasures]]''===
*[[Shadow minister]]
*[[Wight prince]]
*[[Wight king]]
*[[Pearly wight]]
*[[Hardy hand]]
*[[Greasy palm]]
*[[Grotty hand]]
*[[Soggy hand]]
 
==DQM Strengths and Weakness==
===Strength===
===Strength===
* The Corpse Corporal family tends to poison and envenom (e.g. [[Toxic zombie]]).
*The Corpse Corporal family tends to poison and envenom (e.g. [[Toxic zombie]]).
* Some of the Undead might give deadly hits (e.g. [[Wight priest]]).
*Some of the Undead might give deadly hits (e.g. [[Wight priest]]).


===Weakness===
===Weakness===
* Low resistance to Fire and Zap-type attacks.
*Low resistance to Fire and Zap-type attacks.


==Gallery of the Undead==
==Gallery of the Undead==
<gallery captionalign="center">
<center><gallery>
File:SkeletonArt.png|Skeleton
DQVIII Skeleton.png|Skeleton.
File:DQ_Skeleton_Soldier.png|Skeleton soldier
Skeleton Scrapper Erdrick Trilogy Switch.png|Skeleton scrapper
File:Skeleton Swordsman.png|Skeleton swordsman
DQVIII Skeleton Soldier.png|Skeleton soldier. (DQIV)
File:DQII Walking corpse.png|Walking corpse
Skeleton Soldier Erdrick Trilogy Switch.png|Skeleton soldier
File:DQII Ghoul.png|Ghoul
DQIV Skeleton Swordsman.png|Skeleton swordsman(DQIV)
File:DQII Corpse Corporal.png|Corpse corporal
DQVIII Dark Skeleton.png|Dark skeleton.
File:DQII Toxic Zombie.png|Toxic zombie
Sekerleton DQIV PSX.png|Sekerleton (DQIV)
File:DQII Mummy.png|Mummy
DQX Viking Soul.png|Viking soul
File:DQII Mummy Boy.png|Mummy boy
DQII Spirit.png|Spirit.
File:DQVIII Blood Mummy.png|Blood mummy
DQII Sekerleton.png|Sekerleton. (DQII)
File:DQII Muddy Hand.png|Muddy hand
DQII_Deadnaut.png|Deadnaut.
File:BloodyHandArt.png|Bloody hand
DQII Chasmonaut.png|Chasmonaut.
File:DQII Sekerleton.png|Sekerleton
DQII Hargonaut.png|Hargonaut
File:DQIII Putrefido.png|Putrefido
DQXI Calasmonaut.jpg|Calasmonaut
File:DQIII Vladdy.png|Vladdy
DQVIII Walking Corpse.png|Walking corpse.
File:DQIV Stenchurion.png|Stenchurion
DQVIII Ghoul.png|Ghoul.
File:DQV Deadcurion.png|Deadcurion
DQII Corpse Corporal.png|Corpse corporal.
File:DQV Lesionnaire.png|Lesionnaire
DQII Toxic Zombie.png|Toxic zombie.
File:DQIV Bone Baron.png|Bone baron
DQVI Corpsickle.png|Corpsickle
File:DQV Bona Constrictor.png|Bona constrictor
Epong.png|Putric stinkenheimer
File:DQV Wight Prince.png|Wight prince
DQX Lumberin' Jack.png|Lumberin' Jack.
File:DQVI Dead Resident.png|Dead resident
DQMJ Ghost.png|Ghost.
File:Wraithwand.png|Wraithwand
DQ Fightgeist.png|Fightgeist.
File:ZombieGladiatorArt.png|Zombie gladiator
DQ Spitegeist.png|Spitegeist.
File:DQVII Fright Knight.png|Fright knight
DQT Vendor Ghost.png|Vendor ghost.
File:DQVIII Phantom Fencer.png|Phantom fencer
DQVIII Mummy.png|Mummy.
File:DQVIII Phantom Swordsman.png|Phantom swordsman
DQVIII Mummy Boy.png|Mummy boy.
File:DQVIII Dark Skeleton.png|Dark skeleton (''DQVIII'')
DQVIII Blood Mummy.png|Blood mummy.
File:DQVIII Tortured Soul.png|Tortured soul
Dead Bowdy artwork.png|Dead bowdy
</gallery>
DQVIII Muddy Hand.png|Muddy hand.
DQVIII Bloody Hand.png|Bloody hand.
Hardy hand.png|Hardy hand.
Greasy palm artwork.png|Greasy palm
Soggy hand artwork.png|Soggy hand
Grotty hand artwork.png|Grotty hand
DQIII Skeleton Swordsman.png|Skeleton swordsman (DQIII)
Armful modern artwork.png|Armful.
One-Man Army artwork.png|One-man army.
Grievous bodily arm modern artwork.png|Grievous bodily arm.
DQIV Night Rider.png|Night rider.
DQVIII Bone Baron.png|Bone baron.
DQIV DS Grim Rider.png|Grim rider.
DQVII Skeleton squire.png|Skeleton squire.
Putrefido modern.png|Putrefido.
DQMSL Bullmustiff.png|Bullmustiff.
DQMSL Rottenweiler.png|Rottenweiler.
DQIV Stenchurion.png|Stenchurion.
DQV Deadcurion.png|Deadcurion.
DQV DS Lesionnaire.png|Lesionnaire.
DQMSL Vladdy.png|Vladdy.
DQMSL Drac the Vlad.png|Drac the Vlad.
Vladiator artwork.png|Vladiator
DQV DS Bona Constrictor.png|Bona constrictor.
Brrrattling snake artwork.png|Brrrattling snake.
DQVI DS Dead Resident.png|Dead resident.
DQVI Undentured Servant.png|Undentured servant.
DQVI Marrow Escapee.png|Marrow escapee.
DQVI DS Gustbluster.png|Gustbluster.
DQVI Wraithwand.png|Wraithwand.
DQXI Shadow Minister.png|Shadow minister.
DQV Wight Prince.png|Wight prince.
DQXIS Wight King.png|Wight king. ({{V}})
Pearly wight artwork.png|Pearly wight
DQV DS Will-o'-the-Whips.png|Will-o-the-whips.
DQV DS Lick-o'-Flame.png|Lick-o'-flame.
DQV DS Wisp-o'-Smoke.png|Wisp-o'-Smoke.
DQVIII Zombie Gladiator.png|Zombie gladiator.
DQVI Hell Gladiator.png|Hell gladiator.
DQMJ Demon-at-Arms.png|Demon-at-arms.
DQVII Ulcer.png|Ulcer
DQVII Carbuncle.png|Carbuncle
DQVII Gron.png|Pustule
DQotS Orglob.jpg|Orglob
DQVII Night Knight.png|Night knight.
DQIX Fright Knight.png|Fright knight.
DQIX Blight knight.png|Blight knight.
DQVII Major headache.png|Major headache
Mild Headache.png|Mild headache
DQVIII Tortured Soul.png|Tortured soul.
DQVIII Wight Priest.png|Wight priest.
DQVIII Wight King.png|Wight king. ({{VIII}})
DQIX Wight Emperor.png|Wight emperor.
DQVIII Dullahan.png|Dullahan.
DQVIII Dark Dullahan.png|Dark dullahan.
DQVIII Hells gatekeeper.png|Hell's gatekeeper.
DQVIII Phantom Fencer.png|Phantom fencer.
DQVIII Phantom Swordsman.png|Phantom swordsman.
DQVIII Invisible swordsman.png|Invisible swordsman.
DQX Silver Cape.png|Silver cape.
DQMJ3 Bone Bat.png|Bone bat
DQMJ3 Charm Bat.png|Charm bat
Bone idol artwork.png|Bone idol
</gallery></center>


[[Category:Families]]
[[Category:Families]]
{{Families}}
{{Families}}

Latest revision as of 19:02, 26 November 2024

Undead icon.gif
Bullmustiff and Vladdy.png

The Undead family (Japanese Katakana: ゾンビ Romanji: Zonbi) refers to certain types of monsters in the Dragon Quest series. A staple of role playing games the world over, the Undead family includes animated corpses, skeletons, angry spirits, and even fallen priests.

Starting with Dragon Quest III, the undead have been assigned extra damage tags that activate when the appropriate weapon strikes them.

Appearances[edit]

Dragon Quest[edit]

Being the first entry in the series, classification of monsters is rudimentary and based on physical appearance rather than statistical classification. As such, the Undead are not uniquely affected by any spells or items.

Dragon Quest II: Luminaries of the Legendary Line[edit]

Monster classification is still not a part of the game's coding, but this entry is notable for introducing players to the staple monsters Walking Corpse and Spirit, as well as their many pallet swaps.

Dragon Quest III: The Seeds of Salvation[edit]

Zombies are now recognized by the game's coding, much like Dragons. They will receive 16~32 more damage when struck with the Zombiesbane in the original version, and 50% more damage in the remake and subsequent ports.

Dragon Quest IV: Chapters of the Chosen[edit]

Dragon Quest V: Hand of the Heavenly Bride[edit]

Dragon Quest VI: Realms of Revelation[edit]

The Pearly Gates deals 30% more damage to the Undead, and Undead Undoer will deal an extra 50%. The latter skill can also stack with the bonus damage of the Zombiesbane.

Dragon Quest VII: Fragments of the Forgotten Past[edit]

Dragon Quest VIII: Journey of the Cursed King[edit]

The Undead are considerably more durable to physical attacks in the eighth entry of the series, taking only 70% damage from even fully tensioned characters. This is thanks to an effect tag worked into the game's programming, and cannot be negated. The Zombiesbane deals only 30% more damage this time around. However, it can be improved through alchemy to become the Zombie Slayer, which deals 60% more damage. The effects of Pearly Gates remain the same.

Dragon Quest IX: Sentinels of the Starry Skies[edit]

The undead King Godwyn of Dragon Quest IX

Zombies will receive an additional 10% damage when struck by staves. Furthermore, they will take 20% more damage when attacked with the Holy Lance, Battle Fork, Celestial Spear, and Divine Dagger. The skill Deliverance effectively replaces Undead Undoer.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Dragon Quest Monsters[edit]

Dragon Quest Monsters 2[edit]

Dragon Quest Monsters: Joker[edit]

Dragon Quest Monsters: Joker 2[edit]

Dragon Quest Monsters: The Dark Prince[edit]

Dragon Quest Tact[edit]

Dragon Quest Builders 2[edit]

Dragon Quest Treasures[edit]

DQM Strengths and Weakness[edit]

Strength[edit]

  • The Corpse Corporal family tends to poison and envenom (e.g. Toxic zombie).
  • Some of the Undead might give deadly hits (e.g. Wight priest).

Weakness[edit]

  • Low resistance to Fire and Zap-type attacks.

Gallery of the Undead[edit]