Crispin: Difference between revisions
Antiyonder (talk | contribs) No edit summary |
Antiyonder (talk | contribs) No edit summary |
||
Line 15: | Line 15: | ||
Upon the defeat of [[Orgodemir]], the Torban contest commences at the entrance of the [[Grand Conjuratorium]]. Crispin ends up competing, though plays poorly. He is given another chance when encouraged by his tutor who agrees to be executed if his student doesn't perform well. His second chance pays off, confirming him to be the one to join The Party in restoring [[Numen|The Almighty]]. As he qualifies for a reward for his playing, Crispin requests for Queen Euphonia to make sure his tutor lives in comfort. | Upon the defeat of [[Orgodemir]], the Torban contest commences at the entrance of the [[Grand Conjuratorium]]. Crispin ends up competing, though plays poorly. He is given another chance when encouraged by his tutor who agrees to be executed if his student doesn't perform well. His second chance pays off, confirming him to be the one to join The Party in restoring [[Numen|The Almighty]]. As he qualifies for a reward for his playing, Crispin requests for Queen Euphonia to make sure his tutor lives in comfort. | ||
After giving a goodbye to his tutor, Crispin, along with The Party make their way from the [[Roamer Encampment]] to the [[Poolside Cave]]. Once the group drains the lake with the [[Roamer Equipment#Chimes of the | After giving a goodbye to his tutor, Crispin, along with The Party make their way from the [[Roamer Encampment]] to the [[Poolside Cave]]. Once the group drains the lake with the [[Roamer Equipment#Chimes of the Chosen|Chimes of the Chosen]], he and [[Aishe]] (whom he tend to trade quips with) do their respective job and seem to succeed at waking the [[Orgodemir|one]] who is The Almighty. | ||
As the heavenly father permits everyone to return to their homes to celebrate, Rom Baro teleports The Party to the [[Shrine of Mysteries]]. From there, Crispin leaves to return to Hubble. | As the heavenly father permits everyone to return to their homes to celebrate, Rom Baro teleports The Party to the [[Shrine of Mysteries]]. From there, Crispin leaves to return to Hubble. |
Revision as of 06:59, 22 May 2017
Crispin is a character in Dragon Quest VII. He is a resident of Hubble in the present day and is a popular Torban player.
Story
The Hero and Party meet Crispin in Hubble after saving the Region in the past, observing that he is well regarded for his skills with the Torban. Later upon revisiting, they hear about his decision to play the Torban in a lighthearted fashion during a funeral which earned him disrespect from the populace and being kicked out of his home.
He falls into a bit of depression and refuses to play a Torban, even when a contest is held to find the Legendary Torban Player.
Upon the defeat of Orgodemir, the Torban contest commences at the entrance of the Grand Conjuratorium. Crispin ends up competing, though plays poorly. He is given another chance when encouraged by his tutor who agrees to be executed if his student doesn't perform well. His second chance pays off, confirming him to be the one to join The Party in restoring The Almighty. As he qualifies for a reward for his playing, Crispin requests for Queen Euphonia to make sure his tutor lives in comfort.
After giving a goodbye to his tutor, Crispin, along with The Party make their way from the Roamer Encampment to the Poolside Cave. Once the group drains the lake with the Chimes of the Chosen, he and Aishe (whom he tend to trade quips with) do their respective job and seem to succeed at waking the one who is The Almighty.
As the heavenly father permits everyone to return to their homes to celebrate, Rom Baro teleports The Party to the Shrine of Mysteries. From there, Crispin leaves to return to Hubble.