Absorb Magic is a spell in the Dragon Quest Series. It enables a party member to recover MP each time they are targeted by an enemy spell, with the recovery amount being said incantation's MP cost.
The recurring armor piece Glombolero sometimes duplicates this effect.
Absorb Magic is granted by the first rank of the Sage vocation.
Any character can learn Absorb Magic after reaching rank 3 of the Djinn genie vocation.
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Called TakeMagic in this game, it is an upgraded form of RobMagic. RobMagic will grow into TakeMagic when a monster reaches at least level 13 with at least 58 MP and 52 intelligence.
TakeMagic now requires 94 intelligence to learn.