Absorb Magic: Difference between revisions

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|japanese = マホキテ
|japanese = マホキテ
|romaji = Mahokite
|romaji = Mahokite
|old = Absorb
|old = TakeMagic
|type = Support
|type = Support
}}
}}
'''Absorb Magic''' is a spell in the [[Dragon Quest (series)|Dragon Quest Series]]. It enables a party member to recover MP each time they are targeted by an enemy spell, with the recovery amount being said incantation's MP cost.
'''Absorb Magic''' is a spell in the [[Dragon Quest (series)|Dragon Quest Series]]. It enables a party member to recover MP each time they are targeted by an enemy spell, with the recovery amount being said incantation's MP cost.


The recurring armor piece [[Glombolero]] sometimes duplicates this effect.
The recurring armour piece [[Glombolero]] has a chance duplicate this effect when worn, albeit rarely.


==Appearances==
==Appearances==
===[[Dragon Quest V]]===
==={{DQ5}}===
{| cellspacing="0" cellpadding="2" border="1"
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Name
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|[[Pip fighter/recruit|Pip fighter]]||25
|[[Pip fighter/recruit|Pip fighter]]||25
|}
|}
===[[Dragon Quest VI]]===
 
==={{DQ6}}===
Absorb Magic is granted by the first rank of the [[Sage]] vocation.
Absorb Magic is granted by the first rank of the [[Sage]] vocation.


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{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]
[[Category:Spells]]
[[Category: Support spells]]
[[Category:Dragon Quest V spells]]
[[Category:Dragon Quest V spells]]
[[Category:Dragon Quest VI spells]]
[[Category:Dragon Quest VI spells]]
[[Category:Dragon Quest VII spells]]
[[Category:Dragon Quest VII spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest Monsters spells]]
[[Category:Dragon Quest Monsters 2 spells]]

Revision as of 22:21, 3 November 2023

Absorb Magic is a spell in the Dragon Quest Series. It enables a party member to recover MP each time they are targeted by an enemy spell, with the recovery amount being said incantation's MP cost.

The recurring armour piece Glombolero has a chance duplicate this effect when worn, albeit rarely.

Appearances

Dragon Quest V: Hand of the Heavenly Bride

Name Level
Goodybag 4
King cureslime 5
Mudraker 10
Hero 18
Magic marionette 18
Prestidigitator 24
Pip fighter 25

Dragon Quest VI: Realms of Revelation

Absorb Magic is granted by the first rank of the Sage vocation.

Dragon Quest VII: Fragments of the Forgotten Past

Any character can learn Absorb Magic after reaching rank 3 of the Djinn genie vocation.

Dragon Quest X

Dragon Quest Monsters

Called TakeMagic in this game, it is an upgraded form of RobMagic. RobMagic will grow into TakeMagic when a monster reaches at least level 13 with at least 58 MP and 52 intelligence.

Dragon Quest Monsters 2

TakeMagic now requires 94 intelligence to learn. It is naturally learned by the Lazamanus.