Decelerate: Difference between revisions
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|type = Debilitating | |type = Debilitating | ||
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'''Decelerate''' is a recurring spell in the {{DQSeries}} which was first introduced in | '''Decelerate''' is a recurring spell in the {{DQSeries}} which was first introduced in {{DQM}} before later being brought over into the main series with {{Dragon Quest IX}}. | ||
It decreases one enemy's {{Agility}} by one level with 50% accuracy, before spell resistance and {{Magical Might}} are applied. | |||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ9}}=== | ||
Decelerate is learned by [[Armamentalist]]s at level 10. It costs 3 MP to cast, and will increase in accuracy once the caster's | Decelerate is learned by [[Armamentalist]]s at level 10. It costs 3 {{MP}} to cast, and will increase in accuracy once the caster's {{Magical ¿ight}} reaches 50. When the value reaches 499, the spell becomes 100% accurate barring {{MFamilies}} resistance. The affects of the spell last for 7~10 turns. | ||
==={{DQ10}}=== | ==={{DQ10}}=== | ||
Decelerate is learned by [[Thief|Thieves]] at level 9 and costs 2 MP to cast. Instead of decreasing the target's Agility, it increases the waiting time between actions for the target. | Decelerate is learned by [[Thief|Thieves]] at level 9 and costs 2 {MP}} to cast. Instead of decreasing the target's Agility, it increases the waiting time between actions for the target. | ||
==={{DQ11}}=== | ==={{DQ11}}=== | ||
Decelerate is learned by | Decelerate is learned by {{Veronica 11}} at level 12, and by [[Sylvando]] at level 15. It now costs only 2 {{MP}} to cast. | ||
==={{DQM}}=== | ==={{DQM}}=== | ||
Called Slow in this game, it requires the | Called Slow in this game, it requires the {{MFamilies}} to reach level 3 with 16 {{MP}} and 14 {{Intelligence}}. It grows into [[Deceleratle|SlowAll]] when the {{MFamilies}} reaches level 7 with 32 {{MP}} and 28 {{Intelligence}}. It is learned naturally by the [[Vampire cat|CatFly]], [[Drohl drone|Droll]], [[Mousenap|FairyRat]], [[Rampage (monster)|Goategon]], [[Mental pitcher|MadPlant]] and [[Putrefido|PutrePup]]. | ||
==={{DQM2}}=== | ==={{DQM2}}=== | ||
Slow now requires 26 | Slow now requires 26 {{Intelligence}} to learn and 51 {{Intelligence}} to upgrade. It is naturally learned by the [[Feralball|PillowRat]]. | ||
==={{DQMJ}}=== | ==={{DQMJ}}=== | ||
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==={{DQTact}}=== | ==={{DQTact}}=== | ||
Decelerate is known naturally by [[Bloody mummy]], [[Claria]] and [[Elysium bird]] at level 1 and costs 9 MP to cast. It has a range of three squares away from the caster in any direction and has a chance to lower the target's AGL by two stages for three turns. | Decelerate is known naturally by [[Bloody mummy]], [[Claria]] and [[Elysium bird]] at level 1 and costs 9 {{MP}} to cast. It has a range of three squares away from the caster in any direction and has a chance to lower the target's {{AGL}} by two stages for three turns. | ||
{{DQTactSkill | {{DQTactSkill | ||
|name=Decelerate | |name=Decelerate | ||
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|range=[[Image:DQTact_Range1.png|48px]]<br>3 | |range=[[Image:DQTact_Range1.png|48px]]<br>3 | ||
|status=[[Image:DQTact AGLDown.png]]<br>AGL Down | |status=[[Image:DQTact AGLDown.png]]<br>AGL Down | ||
|description=Occasionally greatly lowers 1 enemy's AGL for 3 turns | |description=Occasionally greatly lowers 1 enemy's {{AGL}} for 3 turns | ||
|monsters=Bloody mummy, Claria, Elysium | |monsters=[[Bloody mummy]], [[Claria]], [[Elysium bird]] | ||
}} | }} | ||
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{{DQSpells}} | {{DQSpells}} | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Dragon Quest IX spells]] | [[Category:Dragon Quest IX spells]] |
Revision as of 23:25, 6 January 2024
Decelerate | |
---|---|
Japanese | ボミエ |
Rōmaji | Bomie |
Type | Debilitating |
Older names | Slow |
Decelerate is a recurring spell in the Dragon Quest series which was first introduced in Dragon Quest Monsters before later being brought over into the main series with Dragon Quest IX.
It decreases one enemy's Agility by one level with 50% accuracy, before spell resistance and Magical Might are applied.
Appearances
Dragon Quest IX: Sentinels of the Starry Skies
Decelerate is learned by Armamentalists at level 10. It costs 3 MP to cast, and will increase in accuracy once the caster's Template:Magical ¿ight reaches 50. When the value reaches 499, the spell becomes 100% accurate barring monster resistance. The affects of the spell last for 7~10 turns.
Dragon Quest X
Decelerate is learned by Thieves at level 9 and costs 2 {MP}} to cast. Instead of decreasing the target's Agility, it increases the waiting time between actions for the target.
Dragon Quest XI: Echoes of an Elusive Age
Decelerate is learned by Veronica at level 12, and by Sylvando at level 15. It now costs only 2 MP to cast.
Dragon Quest Monsters
Called Slow in this game, it requires the monster to reach level 3 with 16 MP and 14 Intelligence. It grows into SlowAll when the monster reaches level 7 with 32 MP and 28 Intelligence. It is learned naturally by the CatFly, Droll, FairyRat, Goategon, MadPlant and PutrePup.
Dragon Quest Monsters 2
Slow now requires 26 Intelligence to learn and 51 Intelligence to upgrade. It is naturally learned by the PillowRat.
Dragon Quest Monsters: Joker
Decelerate can be learned by applying 6 skill points to either the Saboteur or Trickster skill tree.
Dragon Quest Monsters: Joker 2
Decelerate can still be learned from Saboteur and Trickster. It can also be learned from Flute Warrior for 20 points or from Speedster for 17 points.
Dragon Quest Tact
Decelerate is known naturally by Bloody mummy, Claria and Elysium bird at level 1 and costs 9 MP to cast. It has a range of three squares away from the caster in any direction and has a chance to lower the target's AGL by two stages for three turns.
Decelerate | |||
Role * | Type * | Element | MP cost |
Debuff | Spell | 9 | |
Range | Additional effects | ||
3 |
AGL Down |
||
Description | |||
Occasionally greatly lowers 1 enemy's AGL for 3 turns | |||
Naturally learnt by | |||
Bloody mummy, Claria, Elysium bird |