List of shrines and teleportals in Dragon Quest VI: Difference between revisions

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{{spoiler|end}}
{{spoiler|end}}


===[[Vocation system|Vocation]] Level Cap===
==={{Vocation}} Level Cap===
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
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{|cellspacing="0" cellpadding="0" class="listTable"
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==Dream Well==
==Dream Well==
After falling into the Chasm Northwest of Haggleton, the {{Hero 6}}, eventually finds the '''Dream Well'''<ref name="auto">Name given when [[Storeyteller]] is used in the [[Nintendo DS]] and [[Cell phone]] version.</ref> which takes him back to the [[Upper World]].
After falling into the Chasm Northwest of [[Haggleton]], the {{Hero 6}}, eventually finds the '''Dream Well'''<ref name="auto">Name given when [[Storeyteller]] is used in the [[Nintendo DS]] and [[Cell phone]] version.</ref> which takes him back to the [[Upper World]].


==Hidden Well==
==Hidden Well==
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==Forest West of Somnia==
==Forest West of Somnia==
The '''Forest West of {{Somnia U}}'''<ref name="auto"/> is the location that both The {{Hero 6}} and [[Carver]] travel to, in order to find a wild horse to tame in hopes of getting the [[wagon]] from the castle.
The '''Forest West of {{Somnia U}}'''<ref name="auto"/> is the location that both The {{Hero 6}} and [[Carver]] travel to, in order to find a wild horse to tame in hopes of getting the [[wagon]] from the castle.
===[[Vocation system|Vocation]] Level Cap===
==={{Vocation}} Level Cap===
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
{|cellspacing="0" cellpadding="0" class="listTable"
{|cellspacing="0" cellpadding="0" class="listTable"
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==Checkpoint Northeast of Somnia==
==Checkpoint Northeast of Somnia==
The '''Checkpoint NE of [[Somnia (Upper World)|Somnia]]'''<ref name="auto"/> can passed by The {{Hero 6}} and [[Carver]] once they have acquired their horse & [[wagon]] and spoken to Captain Blade.  It leads to the Forest Chapel and Woodcutter's Cottage.
The '''Checkpoint NE of {{Somnia U}}'''<ref name="auto"/> can passed by The {{Hero 6}} and [[Carver]] once they have acquired their horse & [[wagon]] and spoken to Captain Blade.  It leads to the Forest Chapel and Woodcutter's Cottage.
===[[Vocation system|Vocation]] Level Cap===
==={{Vocation}} Level Cap===
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
{|cellspacing="0" cellpadding="0" class="listTable"
{|cellspacing="0" cellpadding="0" class="listTable"
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*[[Pretty betsy]]
*[[Pretty betsy]]
| valign="top" width="25%" |
| valign="top" width="25%" |
===[[Vocation system|Vocation]] Level Cap===
==={{Vocation}} Level Cap===
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
{|cellspacing="0" cellpadding="0" class="listTable"
{|cellspacing="0" cellpadding="0" class="listTable"
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==Woodcutter's Cottage==
==Woodcutter's Cottage==
The '''Woodcutter's Cottage'''<ref name="auto"/> is south of the Forest Chapel where a dwarf resides and wants to build a second house.  Upon making it with [[Carver]]'s help, he informs both him and The {{Hero 6}} of a secret [[Underwater Tunnel|cave]] that leads to the {{Alltrades Abbey 6}}.
The '''Woodcutter's Cottage'''<ref name="auto"/> is south of the Forest Chapel where a {{Dwarf}} resides and wants to build a second house.  Upon making it with [[Carver]]'s help, he informs both him and The {{Hero 6}} of a secret [[Underwater Tunnel|cave]] that leads to the {{Alltrades Abbey 6}}.
{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="25%" |
| valign="top" width="25%" |
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*[[Hardwood headwear]]
*[[Hardwood headwear]]
| valign="top" width="25%" |
| valign="top" width="25%" |
===[[Vocation system|Vocation]] Level Cap===
==={{Vocation}} Level Cap===
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
{|cellspacing="0" cellpadding="0" class="listTable"
{|cellspacing="0" cellpadding="0" class="listTable"
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==Cape Somnia==
==Cape Somnia==
The '''Cape [[Somnia (Lower World)|Somnia]]'''<ref name="auto"/> is first reached by The {{Hero 6}}, [[Carver]] and [[Milly]] from [[Port Haven]] after being able to get [[ship]] boarding passes.
The '''Cape [[Somnia (Lower World)|Somnia]]'''<ref name="auto"/> is first reached by The {{Hero 6}}, [[Carver]] and [[Milly]] from [[Port Haven]] after being able to get [[ship]] boarding passes.
===[[Vocation system|Vocation]] Level Cap===
==={{Vocation}} Level Cap===
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
{|cellspacing="0" cellpadding="0" class="listTable"
{|cellspacing="0" cellpadding="0" class="listTable"
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==Checkpoint Southeast of Somnia==
==Checkpoint Southeast of Somnia==
The '''Checkpoint SE of [[Somnia (Upper World)|Somnia]]'''<ref name="auto"/> can be passed by The {{Hero 6}} and {{Party 6}} once they've shown the [[Ra's Mirror]] to the King of {{Somnia U}}.  It leads to the [[Underkeep]] of [[Murdaw]].
The '''Checkpoint SE of {{Somnia U}}'''<ref name="auto"/> can be passed by The {{Hero 6}} and {{Party 6}} once they've shown the [[Ra's Mirror]] to the King of {{Somnia U}}.  It leads to the [[Underkeep]] of [[Murdaw]].
===[[Vocation system|Vocation]] Level Cap===
==={{Vocation}} Level Cap===
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="25%" |
====([[Somnia (Upper World)|Somnia]] Side)====
{|cellspacing="0" cellpadding="0" class="listTable"
{|cellspacing="0" cellpadding="0" class="listTable"
!'''[[Nintendo DS]] version'''
!'''[[Nintendo DS]] version'''
!'''[[Cell phone]] version'''
!'''[[Cell phone]] version'''
|-
|-
|11
|11 ({{Somnia U}} Side)<br>20 ([[Underkeep]] Side)
|21
|21 ({{Somnia U}} Side)<br>30 ([[Underkeep]] Side)
|}
| valign="top" width="25%" |
====([[Underkeep]] Side)====
{|cellspacing="0" cellpadding="0" class="listTable"
!'''[[Nintendo DS]] version'''
!'''[[Cell phone]] version'''
|-
|20
|30
|}
|}
|}


==Checkpoint North of Somnia==
==Checkpoint North of Somnia==
The '''Checkpoint SE of [[Somnia (Lower World)|Somnia]]'''<ref name="auto"/> can be passed by The {{Hero 6}} and {{Party 6}} upon receiving the [[Royal Missive]] in order to visit [[Ghent]].
The '''Checkpoint SE of {{Somnia L}}'''<ref name="auto"/> can be passed by The {{Hero 6}} and {{Party 6}} upon receiving the [[Royal Missive]] in order to visit [[Ghent]].
===[[Vocation system|Vocation]] Level Cap===
==={{Vocation}} Level Cap===
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="25%" |
====([[Somnia (Lower World)|Somnia]] Side)====
{|cellspacing="0" cellpadding="0" class="listTable"
{|cellspacing="0" cellpadding="0" class="listTable"
!'''[[Nintendo DS]] version'''
!'''[[Nintendo DS]] version'''
!'''[[Cell phone]] version'''
!'''[[Cell phone]] version'''
|-
|-
|16
|16 ({{Somnia L}} Side)<br>26 ([[Ghent]] Side)
|26
|22 ({{Somnia L}} Side)<br>32 ([[Ghent]] Side)
|}
| valign="top" width="25%" |
====([[Ghent]] Side)====
{|cellspacing="0" cellpadding="0" class="listTable"
!'''[[Nintendo DS]] version'''
!'''[[Cell phone]] version'''
|-
|22
|32
|}
|}
|}


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==Hut South of Alltrades Abbey==
==Hut South of Alltrades Abbey==
The '''Hut South of [[Alltrades Abbey (Dragon Quest VI)]]'''<ref name="auto"/> can be approached through use of the [[Mobile Island]] on some land south of the Abbey in the [[Upper World]].  A man living at the house informs the party of a Well south of [[Amor]] in the [[Lower World]].
The '''Hut South of [[Alltrades Abbey (Dragon Quest VI)]]'''<ref name="auto"/> can be approached through use of the [[Mobile Island]] on some land south of the Abbey in the [[Upper World]].  A man living at the house informs the {{Party 6}} of a Well south of [[Amor]] in the [[Lower World]].
===Treasure===
===Treasure===
*[[Mini medal]]
*[[Mini medal]]


==Checkpoint North of Howsworth==
==Checkpoint North of Howsworth==
The '''Checkpoint North of [[Howsworth]]'''<ref name="auto"/> is where the party goes to enter the Kingdom of [[Howsworth]].
The '''Checkpoint North of [[Howsworth]]'''<ref name="auto"/> is where the {{Party 6}} goes to enter the Kingdom of [[Howsworth]].
{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="25%" |
| valign="top" width="25%" |
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!'''Price per person'''
!'''Price per person'''
|-
|-
|20 [[gold]] coins
|20 {{Gold}}
|}
|}
| valign="top" width="25%" |
| valign="top" width="25%" |
===[[Vocation system|Vocation]] Level Cap===
==={{Vocation}} Level Cap===
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
{|cellspacing="0" cellpadding="0" class="listTable"
{|cellspacing="0" cellpadding="0" class="listTable"
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{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="25%" |
| valign="top" width="25%" |
===Monster===
==={{Monster}}===
*[[Scarewell]]
*[[Scarewell]]
| valign="top" width="25%" |
| valign="top" width="25%" |
===[[Vocation system|Vocation]] Level Cap===
==={{Vocation}} Level Cap===
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
{|cellspacing="0" cellpadding="0" class="listTable"
{|cellspacing="0" cellpadding="0" class="listTable"
Line 202: Line 176:
!'''[[Cell phone]] version'''
!'''[[Cell phone]] version'''
|-
|-
|27 (Howcastle Side)<br>28 (Clearvale Side)
|27 ([[Howcastle]] Side)<br>28 ([[Clearvale]] Side)
|37 (Howcastle Side)<br>38 (Clearvale Side)
|37 ([[Howcastle]] Side)<br>38 ([[Clearvale]] Side)
|}
|}
|}
|}
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The '''Small Hut East of Weaver's Peak'''<ref name="auto"/> can be found in the [[Upper World]] after obtaining the Flying Bed.  It is an early means to the '''Shrine North of [[Dullerton]]'''<ref name="auto"/> Which leads to the village of [[Dullerton]] in the [[Lower World]].
The '''Small Hut East of Weaver's Peak'''<ref name="auto"/> can be found in the [[Upper World]] after obtaining the Flying Bed.  It is an early means to the '''Shrine North of [[Dullerton]]'''<ref name="auto"/> Which leads to the village of [[Dullerton]] in the [[Lower World]].


===Monster===
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="25%" |
==={{Monster}}===
*[[Scarewell]]
*[[Scarewell]]
| valign="top" width="25%" |
==={{Vocation}} Level Cap===
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
{|cellspacing="0" cellpadding="0" class="listTable"
!'''[[Nintendo DS]] version'''
!'''[[Cell phone]] version'''
|-
|99 (Small Hut East of Weaver's Peak Side)<br>99 (Shrine North of Dullerton Side)
|99 (Small Hut East of Weaver's Peak Side)<br>99 (Shrine North of Dullerton Side)
|}
|}


==Church South of Sorceria==
==Church South of Sorceria==
The '''Church South of [[Sorceria]]'''<ref name="auto"/> can be accessed by traveling on the Flying Bed west of the [[Upper World]] [[Clearvale]].  A nun tells the {{Party 6}} inside of [[Castle Graceskull|Castle]] of a king who was destroyed and his possession of the {{Armour of Orgo}}.
The '''[[Church]] South of [[Sorceria]]'''<ref name="auto"/> can be accessed by traveling on the Flying Bed west of the [[Upper World]] [[Clearvale]].  A nun tells the {{Party 6}} inside of [[Castle Graceskull|Castle]] of a king who was destroyed and his possession of the {{Armour of Orgo}}.
===Treasures===
===Treasures===
*[[Mini medal]]
*[[Mini medal]]
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==Well South of Amor/Hut West of Castle Swanstone==
==Well South of Amor/Hut West of Castle Swanstone==
The '''Well South of [[Amor]]'''<ref name="auto"/> in the [[Upper World]] can be approached through usage of the Flying Bed and contains both a house and another well leading to the '''Hut West of Castle Swanstone'''<ref name="auto"/>.  The house bookshelf contains a [[Suite Dream|Dreamscape]] in the [[Nintendo DS]] and [[Cell phone]] version.
The '''Well South of [[Amor]]'''<ref name="auto"/> in the [[Upper World]] can be approached through usage of the [[Flying Bed]].  It contains both a house and another well leading to the '''Hut West of Castle Swanstone'''<ref name="auto"/>.  The house bookshelf contains a [[Suite Dream|Dreamscape]] in the [[Nintendo DS]] and [[Cell phone]] version.
{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="25%" |
| valign="top" width="25%" |
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*[[Mini medal]]
*[[Mini medal]]
| valign="top" width="25%" |
| valign="top" width="25%" |
===Monster===
==={{Monster}}===
*[[Scarewell]]
*[[Scarewell]]
| valign="top" width="25%" |
==={{Vocation}} Level Cap===
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
{|cellspacing="0" cellpadding="0" class="listTable"
!'''[[Nintendo DS]] version'''
!'''[[Cell phone]] version'''
|-
|?? (Well South of Amor Side)<br>99 (Hut West of Castle Swanstone Side)
|?? (Well South of Amor Side)<br>99 (Hut West of Castle Swanstone Side)
|}
|}
|}


==Inn South of Mt. Snowhere==
==Inn South of Mt. Snowhere==
The '''Inn South of Mt. Snowhere'''<ref name="auto"/> is a rest stop before the [[Mt. Snowhere]]. The {{Party 6}} hear about Ali Kazam, who knows about legendary {{Sword of Ramias}}, but that there is no point going north.
The '''[[Inn]] South of [[Mt. Snowhere]]'''<ref name="auto"/> is a rest stop before the [[Mt. Snowhere]]. The {{Party 6}} hear about Ali Kazam, who knows about legendary {{Sword of Ramias}}, but that there is no point going north.


==Home North of Slimopolis==
==Home North of Slimopolis==
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==Shrine West of Amor/Well West of Slimopolis==
==Shrine West of Amor/Well West of Slimopolis==
The '''Shrine West of Amor'''<ref name="auto"/> is accessible by [[ship]] once the {{Party 6}} unlock the Floodgate with the [[Floodgate Kay|Key]].  It leads to the '''Well West of Slimopolis'''<ref name="auto"/> which is close to a shrine helping to provide entry [[Slimopolis]].
The '''Shrine West of [[Amor]]'''<ref name="auto"/> is accessible by [[ship]] once the {{Party 6}} unlock the Floodgate with the [[Floodgate Kay|Key]].  It leads to the '''Well West of Slimopolis'''<ref name="auto"/> which is close to a shrine helping to provide entry [[Slimopolis]].
==={{Vocation}} Level Cap===
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
{|cellspacing="0" cellpadding="0" class="listTable"
!'''[[Nintendo DS]] version'''
!'''[[Cell phone]] version'''
|-
|99 (Shrine West of Amor Side)<br>24 (Well West of Slimopolis Side)
|99 (Shrine West of Amor Side)<br>34 (Well West of Slimopolis Side)
|}


==Shrine South of Slimopolis==
==Shrine South of Slimopolis==
The '''Shrine South of Slimopolis'''<ref name="auto"/> is close by the Well West of [[Slimopolis]].  Within is a switch which opens the Floodgate to [[Slimopolis]] castle.
The '''Shrine South of Slimopolis'''<ref name="auto"/> is close by the Well West of [[Slimopolis]].  Within is a switch which opens the Floodgate to [[Slimopolis]] castle.
==={{Vocation}} Level Cap===
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
{|cellspacing="0" cellpadding="0" class="listTable"
!'''[[Nintendo DS]] version'''
!'''[[Cell phone]] version'''
|-
|24
|34
|}


==House Near Base of Mountain==
==House Near Base of Mountain==
The '''House Near Base of Mountain'''<ref name="auto"/> is south of the [[Lower World]] of [[Weaver's Peak]] and the [[Mountain Pass (Dragon Quest VI)|Mountain Pass]].
The '''House Near Base of Mountain'''<ref name="auto"/> is south of the [[Lower World]] of [[Weaver's Peak]] and the [[Mountain Pass (Dragon Quest VI)|Mountain Pass]].


It is home to a old man who use to be a merchant who dreams of a town where [[Haggleton|various merchants travel to in order to to sell their wares at a negotiable price]].
It is home to a old man who use to be a [[merchant]] who dreams of a town where [[Haggleton|various merchants travel to in order to to sell their wares at a negotiable price]].
 
==={{Vocation}} Level Cap===
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
{|cellspacing="0" cellpadding="0" class="listTable"
!'''[[Nintendo DS]] version'''
!'''[[Cell phone]] version'''
|-
|19
|19
|}


==Shrine Southwest of Felonia==
==Shrine Southwest of Felonia==
The '''Shrine Southwest of Felonia'''<ref name="auto"/> is home to a scholar who informs the {{Party 6}} of a puzzle regarding the [[Cloudsgate Citadel|Shrine of Legends]] west of this structure.
The '''Shrine Southwest of Felonia'''<ref name="auto"/> is home to a scholar who informs the {{Party 6}} of a puzzle regarding the [[Cloudsgate Citadel|Shrine of Legends]] west of this structure.
==={{Vocation}} Level Cap===
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
{|cellspacing="0" cellpadding="0" class="listTable"
!'''[[Nintendo DS]] version'''
!'''[[Cell phone]] version'''
|-
|99
|99
|}


==Chasm Where Cloudsgate Was/Shrine of Legend==
==Chasm Where Cloudsgate Was/Shrine of Legend==
Line 332: Line 367:
DQ VI Android House Near Base of Mountain Outside.jpg|House Near Base of a Mountain.
DQ VI Android House Near Base of Mountain Outside.jpg|House Near Base of a Mountain.
DQ VI Android House Near Base of Mountain 1.jpg|
DQ VI Android House Near Base of Mountain 1.jpg|
DQ VI Android Shrine Southwest Of Felonia Outside.jpg|
DQ VI Android Shrine Southwest Of Felonia Outside.jpg|Shrine Southwest of Felonia.
DQ VI Android Shrine Southwest Of Felonia 1.jpg|
DQ VI Android Shrine Southwest Of Felonia 1.jpg|
DQ VI Android Chasm Where Cloudsgate Was Outside.jpg|Chasm Where Cloudsgate Was.
DQ VI Android Chasm Where Cloudsgate Was Outside.jpg|Chasm Where Cloudsgate Was.

Latest revision as of 07:25, 9 January 2024

List of shrines, teleportals and other smaller locations in the Upper World and Lower World from Dragon Quest VI: Realms of Revelation.

Chasm NW of Haggleton[edit]

The Chasm NW of Haggleton[1] is a pit west of the town that leads The Hero from the Upper World to the Lower World near the town of Wellshire.


Warning: Spoilers!
Click expand to view content

After the Hero and party defeat Jamirus, the Chasm will become the site of Medford's Manor.

Vocation Level Cap[edit]

Party members can Grind to increase their vocation as long as they are at the specified level or lower.

Nintendo DS version Cell phone version
7 17

Dream Well[edit]

After falling into the Chasm Northwest of Haggleton, the Hero, eventually finds the Dream Well[1] which takes him back to the Upper World.

Hidden Well[edit]

The Hidden Well[1] is where the Hero finds himself after entering the Dream Well from the Lower World.

Forest West of Somnia[edit]

The Forest West of Somnia[1] is the location that both The Hero and Carver travel to, in order to find a wild horse to tame in hopes of getting the wagon from the castle.

Vocation Level Cap[edit]

Party members can Grind to increase their vocation as long as they are at the specified level or lower.

Nintendo DS version Cell phone version
7 17

Checkpoint Northeast of Somnia[edit]

The Checkpoint NE of Somnia[1] can passed by The Hero and Carver once they have acquired their horse & wagon and spoken to Captain Blade. It leads to the Forest Chapel and Woodcutter's Cottage.

Vocation Level Cap[edit]

Party members can Grind to increase their vocation as long as they are at the specified level or lower.

Nintendo DS version Cell phone version
11 21

Forest Chapel[edit]

The Forest Chapel[1] is NE the upper Somnia Checkpoint and is a resting place for travelers.

Treasures[edit]

Vocation Level Cap[edit]

Party members can Grind to increase their vocation as long as they are at the specified level or lower.

Nintendo DS version Cell phone version
11 21

Other notable attribute[edit]

   Save icon.png    This is a location where the game can be saved.

Woodcutter's Cottage[edit]

The Woodcutter's Cottage[1] is south of the Forest Chapel where a Dwarf resides and wants to build a second house. Upon making it with Carver's help, he informs both him and The Hero of a secret cave that leads to the Alltrades Abbey.

Treasures[edit]

Vocation Level Cap[edit]

Party members can Grind to increase their vocation as long as they are at the specified level or lower.

Nintendo DS version Cell phone version
11 21

Cape Somnia[edit]

The Cape Somnia[1] is first reached by The Hero, Carver and Milly from Port Haven after being able to get ship boarding passes.

Vocation Level Cap[edit]

Party members can Grind to increase their vocation as long as they are at the specified level or lower.

Nintendo DS version Cell phone version
16 26

Checkpoint Southeast of Somnia[edit]

The Checkpoint SE of Somnia[1] can be passed by The Hero and party once they've shown the Ra's Mirror to the King of Somnia. It leads to the Underkeep of Murdaw.

Vocation Level Cap[edit]

Party members can Grind to increase their vocation as long as they are at the specified level or lower.

Nintendo DS version Cell phone version
11 (Somnia Side)
20 (Underkeep Side)
21 (Somnia Side)
30 (Underkeep Side)

Checkpoint North of Somnia[edit]

The Checkpoint SE of Somnia[1] can be passed by The Hero and party upon receiving the Royal Missive in order to visit Ghent.

Vocation Level Cap[edit]

Party members can Grind to increase their vocation as long as they are at the specified level or lower.

Nintendo DS version Cell phone version
16 (Somnia Side)
26 (Ghent Side)
22 (Somnia Side)
32 (Ghent Side)

House North of Castle Swanstone[edit]

The House North of Castle Swanstone[1] can be accessed by ship after the party defeats Murdaw in the Lower World. The resident informs them of Castle Swanstone and how it would normally be approachable by ship, but currently isn't due to the floodgate being closed.

Hut East of Weaver's Peak[edit]

The Hut East of Weaver's Peak[1] can be approached through use of the Mobile Island on a small island north of the Forest Chapel. In it is an old man who shares with the party about a Celestial Castle that can be reach with four pieces of rare equipment.

Treasure[edit]

Hut South of Alltrades Abbey[edit]

The Hut South of Alltrades Abbey (Dragon Quest VI)[1] can be approached through use of the Mobile Island on some land south of the Abbey in the Upper World. A man living at the house informs the party of a Well south of Amor in the Lower World.

Treasure[edit]

Checkpoint North of Howsworth[edit]

The Checkpoint North of Howsworth[1] is where the party goes to enter the Kingdom of Howsworth.

Treasures[edit]

Inn[edit]

Price per person
20 gold coins

Vocation Level Cap[edit]

Party members can Grind to increase their vocation as long as they are at the specified level or lower.

Nintendo DS version Cell phone version
27 37

Shrine Southwest of Howcastle/Well Northwest of Clearvale[edit]

The Shrine SW of Howcastle[1] requires a Magic Key for full entry and leads to the Well NW of Clearvale[1] in the Upper World.

Monster[edit]

Vocation Level Cap[edit]

Party members can Grind to increase their vocation as long as they are at the specified level or lower.

Nintendo DS version Cell phone version
27 (Howcastle Side)
28 (Clearvale Side)
37 (Howcastle Side)
38 (Clearvale Side)

Cave East of Clearvale[edit]

The Cave East of Clearvale[1] in the Upper World is blocked from the town by mountains, but can be reached through sailing from Aridea in the Mobile Island. Free of monsters, there is only a soldier who mentions his intent to find the Shield of Valoria.

Treasures[edit]

Small Hut East of Weaver's Peak/Shrine North of Dullerton[edit]

The Small Hut East of Weaver's Peak[1] can be found in the Upper World after obtaining the Flying Bed. It is an early means to the Shrine North of Dullerton[1] Which leads to the village of Dullerton in the Lower World.

Monster[edit]

Vocation Level Cap[edit]

Party members can Grind to increase their vocation as long as they are at the specified level or lower.

Nintendo DS version Cell phone version
99 (Small Hut East of Weaver's Peak Side)
99 (Shrine North of Dullerton Side)
99 (Small Hut East of Weaver's Peak Side)
99 (Shrine North of Dullerton Side)

Church South of Sorceria[edit]

The Church South of Sorceria[1] can be accessed by traveling on the Flying Bed west of the Upper World Clearvale. A nun tells the party inside of Castle of a king who was destroyed and his possession of the Armour of Orgo.

Treasures[edit]

Well South of Amor/Hut West of Castle Swanstone[edit]

The Well South of Amor[1] in the Upper World can be approached through usage of the Flying Bed. It contains both a house and another well leading to the Hut West of Castle Swanstone[1]. The house bookshelf contains a Dreamscape in the Nintendo DS and Cell phone version.

Treasure[edit]

Monster[edit]

Vocation Level Cap[edit]

Party members can Grind to increase their vocation as long as they are at the specified level or lower.

Nintendo DS version Cell phone version
?? (Well South of Amor Side)
99 (Hut West of Castle Swanstone Side)
?? (Well South of Amor Side)
99 (Hut West of Castle Swanstone Side)

Inn South of Mt. Snowhere[edit]

The Inn South of Mt. Snowhere[1] is a rest stop before the Mt. Snowhere. The party hear about Ali Kazam, who knows about legendary Sword of Ramias, but that there is no point going north.

Home North of Slimopolis[edit]

The Home North of Slimopolis[1] is a house whose resident is a fortune teller who can direct the party to some quests. It also contains a dream for the Suite Dreams.

Well North of Castle Swanstone[edit]

The Well North of Castle Swanstone[1] is home to an old man who mentions to The Hero and party of a sorcerer who lives atop a tower in a desert. He falls into a deep sleep after the party encounters the sorcerer.

Treasure[edit]

Shrine in the Southwest Sea[edit]

The Shrine in the SW Sea[1] is on an island in the Upper World between Slimopolis and Castle Graceskull. The island has a resident who has long since passed away, as well as the Magma staff which requires the Ultimate Key and a Mini medal that can be obtained anytime.

Shrine West of Amor/Well West of Slimopolis[edit]

The Shrine West of Amor[1] is accessible by ship once the party unlock the Floodgate with the Key. It leads to the Well West of Slimopolis[1] which is close to a shrine helping to provide entry Slimopolis.

Vocation Level Cap[edit]

Party members can Grind to increase their vocation as long as they are at the specified level or lower.

Nintendo DS version Cell phone version
99 (Shrine West of Amor Side)
24 (Well West of Slimopolis Side)
99 (Shrine West of Amor Side)
34 (Well West of Slimopolis Side)

Shrine South of Slimopolis[edit]

The Shrine South of Slimopolis[1] is close by the Well West of Slimopolis. Within is a switch which opens the Floodgate to Slimopolis castle.

Vocation Level Cap[edit]

Party members can Grind to increase their vocation as long as they are at the specified level or lower.

Nintendo DS version Cell phone version
24 34

House Near Base of Mountain[edit]

The House Near Base of Mountain[1] is south of the Lower World of Weaver's Peak and the Mountain Pass.

It is home to a old man who use to be a merchant who dreams of a town where various merchants travel to in order to to sell their wares at a negotiable price.

Vocation Level Cap[edit]

Party members can Grind to increase their vocation as long as they are at the specified level or lower.

Nintendo DS version Cell phone version
19 19

Shrine Southwest of Felonia[edit]

The Shrine Southwest of Felonia[1] is home to a scholar who informs the party of a puzzle regarding the Shrine of Legends west of this structure.

Vocation Level Cap[edit]

Party members can Grind to increase their vocation as long as they are at the specified level or lower.

Nintendo DS version Cell phone version
99 99

Chasm Where Cloudsgate Was/Shrine of Legend[edit]

Shrine Southeast of Cloudsgate Citadel[edit]

The Shrine Southeast of Cloudsgate Citadel is an area containing healing elixir which the party can use to restore HP and MP freely.

Maps & Gallery[edit]

Maps[edit]

Gallery[edit]

See also[edit]

References[edit]