List of enemies in Dragon Quest Monsters: Joker 2
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The following is a list of scoutable monsters, or monsters that are otherwise available through synthesizing, in Dragon Quest Monsters: Joker 2.
Contents |
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A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - R - S - T - U - W - X - Y - Z |
A[edit]
Image | Name | Area | Rank | HP | MP | Slot size | Skill | Special | How to Synthesize |
---|---|---|---|---|---|---|---|---|---|
Abyss diver | n/a | B | S | ||||||
Ace of spades | n/a | S | |||||||
Alabast dragon | n/a | M | |||||||
Anchorman | n/a | S | |||||||
Angel slime | Cragravation | B | S | ||||||
Aquarion | n/a | ||||||||
Archdemon | Necropolis | S | |||||||
Aquestrian Gladiator | |||||||||
Argon lizard | E | S | |||||||
Atlas | Dark World | M |
B[edit]
Image | Name | Area | Rank | HP | MP | Slot size | Skill | Special | How to Synthesize |
---|---|---|---|---|---|---|---|---|---|
Baby Bjørn | Iceolation | L | |||||||
Bad egg | F | S | |||||||
Bag o' laughs | F | S | |||||||
Balhib | A | ||||||||
Baramos | n/a | S | S | ||||||
Barbarus | |||||||||
Barracuda | Unshore | C | S | ||||||
Beetleboy | Dark World | B | S | ||||||
Beetlebully | S | S | |||||||
Behemoth slime | n/a | D | |||||||
Belial | S | ||||||||
Beshemoth slime | |||||||||
Black dragon | S | S | |||||||
Bodkin archer | Bemusoleum | C | S | ||||||
Boe | A | S | |||||||
Boh | S | ||||||||
Bona constrictor | Unshore, Bemusoleum |
S | |||||||
Bone baron | B | S | |||||||
Boreal serpent | E | ||||||||
Boring bug | D | S | |||||||
Boss troll | Treepidation | ||||||||
Brownie | D | S | |||||||
Bubble slime | F | S | |||||||
Buffalogre | A | S | |||||||
Bullfinch |
C[edit]
Image | Name | Area | Rank | HP | MP | Slot size | Skill | Special | How to Synthesize |
---|---|---|---|---|---|---|---|---|---|
Cannibox | S | ||||||||
Canzar | Light World | S | L | ||||||
Capsichum | S | ||||||||
Captain Crow | n/a | S | S | Can increase tension of all allies at the start of a battle. | |||||
Chainine | S | ||||||||
Cheeky tiki | Treepidation | E | S | ||||||
Chimaera | Doubtback | S | |||||||
Cluboon | n/a | S | |||||||
Cluboon ace | n/a | S | |||||||
Cockateer | S | ||||||||
Conkettes | n/a | A | S | ||||||
Conklave | Treepidation | S | |||||||
Crabid | D | S | |||||||
Cross bones | n/a | S | |||||||
Cross eye | n/a | S | |||||||
Cureslime | Unshore | C | S | ||||||
Cyber slime | C | S |
D[edit]
Image | Name | Area | Rank | HP | MP | Slot size | Skill | Special | How to Synthesize |
---|---|---|---|---|---|---|---|---|---|
Dracolord | n/a | S | 800 | 850 | S | Niflheim | Can immobilise enemies at the start of a battle. | Great dragon + Demon-at-arms | |
Dual duellers | Dark World | A | 960 | 480 | M | Dual Duellers | ? | ? |
E[edit]
Image | Name | Area | Rank | HP | MP | Slot size | Skill | Special | How to Synthesize |
---|---|---|---|---|---|---|---|---|---|
Erazor blade | |||||||||
Estark | |||||||||
Ethereal serpent | |||||||||
Eveel | |||||||||
Exorsus | Dark World |
F[edit]
G[edit]
H[edit]
I[edit]
Image | Name | Area | Rank | HP | MP | Slot size | Skill | Special | How to Synthesize |
---|---|---|---|---|---|---|---|---|---|
Imp | Iceolation (night) | ||||||||
Incarnus |
J[edit]
Image | Name | Area | Rank | HP | MP | Slot size | Skill | Special | How to Synthesize |
---|---|---|---|---|---|---|---|---|---|
Jailcat | Iceolation | ||||||||
Jamirus | |||||||||
Jargon | |||||||||
Jum | |||||||||
Jumping jackal | Dark World |
K[edit]
L[edit]
Image | Name | Area | Rank | HP | MP | Slot size | Skill | Special | How to Synthesize |
---|---|---|---|---|---|---|---|---|---|
Leonyx | n/a | Don Mole + Orochi + Marquis de Léon + Wildcard |
M[edit]
Image | Name | Area | Rank | HP | MP | Slot size | Skill | Special | How to Synthesize |
---|---|---|---|---|---|---|---|---|---|
Malroth | n/a | S | 1200 | 960 | M | Healer | Monster can launch multiple attacks in succession. (3 attacks) Increases damage dealt by attacks, skills and abilities. Can put enemies to sleep with a successful attack. |
Hargon + Buffalogre | |
Missing lynx | Doubtback | C | 1490 | 150 | L | Missing Lynx | Attacks strike all enemies and damage dealt by skills and abilities increases. Monster's imposing presence can immobilise enemies at the start of the battle. |
n/a | |
Mottle slime | Chance encounter with Dragon Quest VI (DS version) | E | 550 | 300 | S | Woosh & Sizz | Reduces enemies' resistance to Zap-type magic. Has no effect on enemies that are impervious to Ban Dance. | Mischievous mole + Stump chump | |
Mud mannequin | Treepidation | F | 490 | 350 | S | Dancer | Reduces enemies' resistance to Ban Dance. Has no effect on enemies that are impervious to Ban Dance. | Mischievous mole + Stump chump | |
Muddy hand | Treepidation | F | 430 | 330 | S | Materialist | Funghoul + Dracky | ||
Mum | n/a | S | 920 | 600 | S | Mage Aid | Boosts Bang-type magic effects, while decreasing MP consumption. | (lineage) Jum + Material family; Boe + Material family; Boh + Material family; | |
Mumboh-jumboe | n/a | S | 920 | 600 | S | Barricade | Boosts Bang-type magic effects, while decreasing MP consumption. | (four-body) Mum + Boh + Jum + Boe | |
Mummy boy | Bemusoleum (night) | E | 560 | 240 | S | Braveheart | Can put enemies to sleep with a successful attack. | Drohl drone + Heedoo voodoo | |
Murdaw | n/a | S | 770 | 940 | S | Nightmare | Boosts Crack-type magic effects while decreasing MP consumption. Reduces enemies' resistance to sleep. |
Baby Bjørn + Night clubber |
N[edit]
Image | Name | Area | Rank | HP | MP | Slot size | Skill | Special | How to Synthesize |
---|---|---|---|---|---|---|---|---|---|
Nardragon | Unshore (foggy) | E | 600 | 100 | S | Psycho | Allows monsters to psyche up in battle. | Komodo + Material family | |
Nemeslime | After 200 communication battles, every 10 com. battles thereafter offer a reward. There is a small chance of Nemeslime being the reward. |
S | 800 | 570 | S | Imposing | Monster's imposing presence can immobilise enemies at the start of the battle. | n/a | |
Night clubber | n/a | S | 999 | 350 | S | Martyr | Monster will attack last in battle. Monster can deal heavy damage to L monsters. |
Boss troll + Pazuzu | |
Night emperor | Cragravation | D | 570 | 520 | S | Bad Breath | Doubles the chance of evading enemy attacks. | Mischievous mole + Dancing devil | |
Night knight | n/a | A | 780 | 420 | S | Sizz & Zam | Damage inflicted on enemies with metal bodies will increase by 1 point. | Wailin' weed + Demon-at-arms | |
Nimzo | n/a | X | 1200 | 720 | M | Nimzo | May negate all buffing effects the enemies may have at the start of the battle. Increases damage dealt by attacks, skills and abilities. Monster will act twice in succession when not given specific orders. |
Drakulard + Baramos | |
Noble gasbagon | n/a | C | 710 | 280 | S | Bombardier | Doubles the chance of launching pre-emptive strikes. | Merman + Barracuda | |
Nokturnus | n/a | X | 830 | 400 | S | Cursader | Monster can launch multiple attacks in succession. (2 attacks) May counter when struck with a physical attack. May immobilise enemies at the start of a battle. |
Dhuran + Dr. Snapped | |
Notso macho | Dark World | C | 740 | 220 | S | Berserker | Merman + Yabby |
O[edit]
Image | Name | Area | Rank | HP | MP | Slot size | Skill | Special | How to Synthesize |
---|---|---|---|---|---|---|---|---|---|
Octavian sentry | Unshore | C | 590 | 480 | S | Thunderwind Slashes | Doubles the chance of launching pre-emptive strikes. | Dangler fish + Puppeteer | |
Orc | n/a | D | 550 | 330 | S | Speedster | Boosts healing spell effects while decreasing MP consumption. | Night emperor + Rubble slime | |
Orgodemir | n/a | X | 1130 | 1090 | M | Muspell | Monster can launch multiple attacks in succession. (2 attacks) Increases damage dealt by attacks, skills and abilities. |
Mortamor + Alabast dragon | |
Overkilling machine | n/a | S | 610 | 220 | S | Thunderwind Slashes | Always attacks twice in quick succession. | Killing machine + Killing machine + Balhib + Balhib |
P[edit]
Image | Name | Area | Rank | HP | MP | Slot size | Skill | Special | How to Synthesize |
---|---|---|---|---|---|---|---|---|---|
Pan piper | n/a | E | 520 | 360 | S | Nightmare | Monster may put an enemy to sleep when attacking. | Satyr + Dingaling | |
Paws | Unshore | C | 610 | 220 | S | Anti-metal | Can decrease tension of all enemies at the start of a battle. Monster can launch multiple attacks in succession. (2 attacks) |
Treeface + Slime stack | |
Pazuzu | Dark World | A | 780 | 430 | S | Bombardier | Boosts Woosh-type magic effects while decreasing MP consumption. | Silvapithecus + Gigantes | |
Phantom fencer | Unshore (foggy), Bemusoleum (night) |
D | 470 | 350 | S | Wind Blower | Monster can deal heavy damage to L monsters. Doubles the chances of evading enemy attacks. |
Skeleton + Cross eye | |
Phantom swordsman | Necropolis | B | 580 | 580 | S | Woosh & Zam | Can confuse enemies when attacking. Doubles the chances of evading enemy attacks. |
Skeleton soldier + Skeleton soldier | |
Pink sanguini | Dark World | B | 640 | 450 | S | Woosh & Crack | Can dazzle enemies and immobilise them at the start of a battle. Experience points received after a battle are increased by 10%. |
Merman + Grim rider | |
Platypunk | Doubtback | F | 460 | 300 | S | Naturalist | Monster can launch multiple attacks in succession. (3 attacks) | Slime + Ghost | |
Powie yowie | n/a | E | 600 | 210 | S | Crack & Zap | Monster can launch multiple attacks in succession. (2 attacks) | Mischievous mole + Drohl drone | |
Prince o' thieves | Chance encounter | X | 860 | 460 | S | Cursader | Monster will carry out an action once or twice when not given specific orders. May immobilise enemies at the start of a battle. |
||
Psaro the Manslayer | n/a | X | 1350 | 540 | M | Niflheim | Increases damage dealt by attacks, skills and abilities. Increases the chance of landing a critical hit when HP is extremely low. |
Roseguardin + Ruin | |
Puppeteer | n/a | C | 600 | 500 | S | All-rounder | Dancing flame + Firn fiend |
R[edit]
Image | Name | Area | Rank | HP | MP | Slot size | Skill | Special | How to Synthesize |
---|---|---|---|---|---|---|---|---|---|
Red dragon | Dark World | D | 780 | 390 | M | Seal | Increases damage dealt by attacks, skills and abilities. Monster recovers a little MP each time it acts in battle. |
Green dragon + Beast family | |
Rhapthorne | n/a | X | 760 | 999 | S | Rhapthorne | Doubles the chance of evading enemy attacks. | Dhoulmagus and Mortamor | |
Rhapthorne II | n/a | X | 1960 | 1180 | L | Rhapthorne II | Monster can launch multiple attacks in succession. (2 attacks) Attacks strike all enemies. Monster will carry out an action once or twice when not given specific orders. |
Rhapthorne and Zoma | |
Restless armour | Bemusoleum | C | 600 | 360 | S | Anti-dragon | Monster can psyche up in battle, making scouting easier. | Bona constrictor and Merman | |
Rigor Mortex | Dark World | Leonyx and Zenith Dragon | |||||||
Riptide | n/a | A | 620 | 290 | S | Firewind Slashes | Monster will attack first in battle. Monster can launch multiple attacks in succession. (2 attacks) |
Heligator and Jumping jackal | |
Robbin' 'Ood | Chance encounter | S | 860 | 580 | S | Bounty Hunter | Monster can psyche up in battle, making scouting easier. May immobilise enemies at the start of a battle. |
||
Robbin' huddle | Chance encounter | C | 610 | 230 | S | Guerilla | Monster can launch multiple attacks in succession. (4 attacks) | ||
Rockbomb | Doubtback | E | 600 | 150 | S | Martyr | Monster can psyche up in battle, making scouting easier. | Spitnik and Drohl drone | |
Roseguardin | n/a | A | 620 | 400 | S | Diminisher | May counter when struck with a physical attack. Monster will carry out an action once or twice when not given specific orders. |
Lethal armour and Bone baron | |
Rotten egg | n/a | B | 590 | 330 | S | Green Finger | May counter when struck with a physical attack. | Dark slime and Dancing flame | |
Rubble slime | Cragravation, Bemusoleum |
D | 630 | 160 | S | Bang & Sizz | Monster will usually sustain more damage, but will occasionally take none. | Slime and Lesser demon | |
Ruin | n/a | S | 2280 | 340 | L | Ruin | Monster will attack last in battle. Monster will act twice in succession when not given specific orders. Attacks strike all enemies. Attacks often miss the mark, but can deliver critical hits. |
Gold golem and Mumboh-jumboe |
S[edit]
Image | Name | Area | Rank | HP | MP | Slot size | Skill | Special | How to Synthesize |
---|---|---|---|---|---|---|---|---|---|
Sagittar | Bemusoleum (first visit only) |
X | 1990 | 480 | L | Sagittar | Monster will attack first in battle. Monster can launch multiple attacks in succession. (4 attacks) Attacks strike all enemies. |
Trauminator + Overkilling machine + Trap box + Killing machine | |
Satyr | Doubtback | F | 460 | 270 | S | Dancer | Scout gauge can be boosted when a show of strength is launched. | Mischievous mole + Capsichum | |
Scissor beatle | Treepidation | F | 450 | 90 | S | Hive Mind | Monster can psyche up in battle, making scouting easier. | Scorpion + Yabby | |
Scorpion | Cragravation | D | 480 | 330 | S | Hive Mind | Doubles the chance of landing a critical hit. Can paralyse enemies when attacking. |
Crabid + Nature family | |
Sea dragon | n/a | C | 620 | 420 | S | Ice | Doubles the chance of evading enemy attacks. | Seasaur + Eveel | |
Seasaur | Unshore (foggy) | D | 660 | 120 | S | Dragon Lore | Doubles the chance of evading enemy attacks. | Gasbagon + Rubble slime | |
See urchin | Unshore | F | 280 | 320 | S | Aquapothecary | Boosts healing spell effects while decreasing MP consumption. | Dracky + Healslime | |
Seedy weedie | n/a | S | |||||||
Shadow | Iceolation, Cragravation |
D | 350 | 530 | S | Reaper | Monster can launch multiple attacks in succession. (2 attacks) Boosts Zam-type magic effects while decreasing MP consumption. |
Dancing flame + Dancing devil | |
Shell slime | Unshore | E | 410 | 450 | S | Bolsterer | Scout gauge can be boosted when a show of strength is launched. | Slime + Wild slime | |
She-slime | n/a | E | 480 | 380 | S | Frizz & Zap | Boosts Frizz-type magic effects while decreasing MP consumption. | Slime + Healslime | |
Shogum | n/a | S | 770 | 540 | S | Icesplosion Slashes | May counter when struck with a physical attack. May carry out an action once or twice when not given specific orders. |
Metal kaiser slime + Metal kaiser slime | |
Silvapithecus | Cragravation, Necropolis |
D | 530 | 460 | S | Diabolist | Angel slime + Lesser demon | ||
Skelegon | Cragravation (raining), Bemusoleum |
D | 660 | 180 | S | Crack & Zam | Boosts Zam-type magic effects while reducing MP consumption. | Hacksaurus + Undead family | |
Skeleton | Unshore (foggy) Bemusoleum |
D | 620 | 290 | S | Enfeebler | Stump chump + Rubble slime | ||
Skeleton X | n/a | B | 680 | 350 | S | Antimagic | May counter when struck with a physical attack. Monster's tension increasing causes enemy's tension to decrease. |
Skeleton + Skeleton (both must be Level 20 or higher) | |
Skeleton XY | n/a | S | 870 | 540 | S | Über knight | May counter when struck with a physical attack. May negate all buffing effects the enemies may have at the start of the battle. Monster will otherwise survive fatal damage with 1HP. |
Skeleton X + Skeleton X (both must be Level 50 or higher) | |
Skeleton soldier | Necropolis | B | 750 | 420 | S | Healer | Can paralyse enemies when attacking. | Bona constrictor + Gryphon | |
Skipper | n/a | E | 480 | 320 | S | Saboteur | Monster will always be able to flee from a battle. | Stump chump + Jailcat | |
Slime | Albatross, Treepidation |
F | 410 | 300 | S | Slimer | Doubles the chance of landing a critical hit. | n/a | |
Slime X | n/a | C | 540 | 360 | S | Slimer | Doubles the chance of landing a critical hit. May carry out an action up to 1-2 times in a row when not given specific orders. |
Slime + Slime (both must be Level 20 or higher) | |
Slime XY | n/a | S | 780 | 630 | S | Über Zapologist | Boosts Zap-type magic effects while decreasing MP consumption. Doubles the chance of landing a critical hit. May carry out an action up to 1-2 times in a row when not given specific orders. |
Slime X + Slime X (both must be Level 50 or higher) | |
Slime knight | n/a | D | 500 | 370 | S | White Knight | May counter when struck with a physical attack. | Slime + Night emperor | |
Slime stack | Cragravation | C | 670 | 420 | S | Bang & Zap | Monster can launch multiple attacks in succession. (3 attacks) Experience points received after a battle are increased by 10%. |
Angel slime + Dangler fish | |
Snail slime | Unshore | D | 410 | 450 | S | Bolsterer | Scout gauge can be boosted when a show of strength is launched. | Mummy boy + Wild slime | |
Snapdragon | n/a | D | 720 | 120 | S | Frizz & Woosh | Doubles the chance of evading enemy attacks. | Dragonthorn + Undead family | |
Snowbird | Iceolation | E | 540 | 240 | S | Cold Sleep | Doubles the chance of evading enemy attacks. | Mischievous mole + Dancing flame | |
Snowmangler | n/a | D | 550 | 500 | S | Crack & Sizz | Boosts Zam-type magic effects while decreasing MP consumption. | Slime + Dancing devil | |
Soulspawn | n/a | B | 420 | 860 | S | Graveheart | Monster may inflict confusion on enemies when attacking. Monster can launch multiple attacks in succession. (3 attacks) |
Bona constrictor + Dark slime | |
Spiked hare | Iceolation | E | 490 | 200 | S | Naturalist | Monster can psyche up in battle, making scouting easier. | Jailcat + Dracky | |
Spitnik | Unshore | F | 490 | 320 | S | Frizz & Bang | Boosts Bang-type magic effects while decreasing MP consumption. | Weaken beakon + Funghoul | |
Stark raven | n/a | B | 610 | 460 | S | Bird Brain | Monster's tension increasing causes enemy's tension to decrease. Doubles the chance of evading enemy attacks. |
Paws + Dark slime knight | |
Stump chump | Treepidation | F | 450 | 310 | S | Green Finger | Ghost + Dracky | ||
Swarmtroop | Treepidation | F | 360 | 240 | S | Woosh & Zap | Monster can launch multiple attacks in succession. (2 attacks) Doubles the chance of evading enemy attacks. |
n/a |
T[edit]
Image | Name | Area | Rank | HP | MP | Slot size | Skill | Special | How to Synthesize |
---|---|---|---|---|---|---|---|---|---|
Teeny sanguini | Dark World | D | 530 | 350 | S | Frizz & Zap | Can dazzle enemies and immobilise them at the start of a battle. Experience points received after a battle are increased by 10%. |
Mischievous mole + Imp | |
Teeny sanguini X | n/a | B | 530 | 360 | S | Frizz & Zap | Can dazzle enemies and immobilise them at the start of a battle. Monster will attack first in battle. |
Teeny sanguini + Teeny sanguini (both must be Level 20 or higher) | |
Teeny sanguini XY | n/a | S | 680 | 710 | S | Über Helpful | Monster will attack first in battle. Can increase tension of all allies at the start of a battle. May automatically purge all negative status effects from the party. |
Teeny sanguini X + Teeny sanguini X (both must be Level 50 or higher) | |
Thornella | Dark World | A | 1210 | 330 | M | Thornella | Monster can launch multiple attacks in succession. (2 attacks) Increases damage dealt by attacks, skills and abilities. |
Gripevine + Exorsus | |
Tortured soul | n/a | A | 640 | 999 | S | Cursader | Reduces enemies' resistance to paralysis. No effect on enemies who are impervious to paralysis. |
Fright knight + Wailin' weed | |
Trap box | n/a | S | 920 | 660 | S | Fear-monger | Doubles the chance of landing a critical hit. Monster will usually sustain more damage, but will occasionally take none. |
Cannibox + Mimic + Mimic + Metal kaiser slime | |
Trauminator | Dark World | X | 1280 | 500 | M | Darklight Slashes | Always attacks twice in quick succession. Increases damage dealt by attacks, skills and abilities. |
Overkilling machine + Ruin | |
Treeface | n/a | C | 950 | 400 | M | Green Finger | Monster can launch multiple attacks in succession. (2 attacks) Recovers some HP each time it acts in battle. Increases damage dealt by attacks, skills and abilities. |
Capsichum + Capsichum + Stump chump + Stump chump | |
Trode | n/a | X | 880 | 550 | S | Trickster | Monster can psyche up in battle, making scouting easier. May counter when struck with a physical attack. Monster's tension increasing causes enemy's tension to decrease. |
Nokturnus + Xenlon + Gem slime + Dorsal fiend | |
Tyrantosaurus | Necropolis | B | 690 | 170 | S | Guerilla | Monster can launch multiple attacks in succession. (2 attacks) | Gasbagon + Dark slime |
U[edit]
Image | Name | Area | Rank | HP | MP | Slot size | Skill | Special | How to Synthesize |
---|---|---|---|---|---|---|---|---|---|
Ultra slime | After 200 Wi-Fi battles, an ultra slime appears in the Monster Pen. |
A | 640 | 390 | S | Cleric | Monster will attack first in battle. | n/a |
W[edit]
Image | Name | Area | Rank | HP | MP | Slot size | Skill | Special | How to Synthesize |
---|---|---|---|---|---|---|---|---|---|
Wailin' weed | Unshore | A | 670 | 850 | S | All-Rounder | Can increase tension of all allies at the start of a battle. | Phantom swordsman + King kelp | |
Walking corpse | Bemusoleum | C | 800 | 320 | S | Bad Breath | Monster may inflict poison on enemies upon being attacked. | Bona constrictor + Dancing flame | |
Wax murderer | Dark World | S | 380 | 290 | S | Frizzmeister | Boosts Frizz-type magic effects while decreasing MP consumption. | Weaken beakon + Stump chump | |
Weaken beakon | Doubtback | E | 470 | 370 | S | Sizz & Zap | Monster can launch multiple attacks in succession. (2 attacks) | Mischievous mole + Healslime | |
Weartiger | n/a | D | 570 | 300 | S | Boom Boxer | Monster can launch multiple attacks in succession. (2 attacks) | Night emperor + Angel slime | |
Weedie | n/a | F | 380 | 250 | S | Woosh & Sizz | Boosts healing spell effects while decreasing MP consumption. | Slime + Mischievous mole | |
Wight king | n/a | S | 700 | 999 | S | Reaper | Monster may inflict poison on enemies upon being attacked. | Tortured soul + King slime | |
Wild boarfish | Doubtback (raining) | E | 410 | 470 | S | Huntsman | Monster may inflict paralysis on enemies upon being attacked. | Bullfinch + Wild slime | |
Wild slime | Cragravation | E | 600 | 110 | S | Champion | Monster can psyche up in battle, making scouting easier. | Slime + Frogface | |
Wildcard | n/a | ??? | 460 | 900 | S | Wildcard | Counter is constantly activated and cannot be canceled. Monster can launch multiple attacks in succession. (2 attacks) |
Wulfspade ace + Great godbird | |
Winky | n/a | F | 410 | 360 | S | Seal | Increased chance of a critical strike when HP is extremely low. | Lips + Mud mannequin | |
Wormonger | Treepidation | D | 1450 | 280 | L | Wormonger | Attacks strike all enemies. Monster may inflict paralysis on enemies upon being attacked. Monster may inflict poison on enemies upon being attacked. |
n/a | |
Wrecktor | n/a | D | 410 | 760 | S | Bang & Woosh | Boosts Woosh-type magic effects while reducing MP consumption. | Silvapithecus + Angel slime | |
Wulfspade | n/a | ??? | 700 | 320 | S | Wulfspade | Monster can psyche up in battle, making scouting easier. | Incarnus + Nature family (Rank A or higher) | |
Wulfspade ace | n/a | ??? | 900 | 700 | S | Wulfspade III | Monster can psyche up in battle, making scouting easier. Monster can launch multiple attacks in succession. (2 attacks) |
Incarnus + Nature family (Rank S or higher) |
X[edit]
Image | Name | Area | Rank | HP | MP | Slot size | Skill | Special | How to Synthesize |
---|---|---|---|---|---|---|---|---|---|
Xenlon | n/a | X | 1300 | 610 | M | Breath | May carry out an action up to 1-3 times in a row when not given specific orders. Boosts Zap-type magic effects while decreasing MP consumption. Increases damage dealt by attacks, skills and abilities. |
Boreal serpent + Ethereal serpent + Alabast dragon + Orochi |
Y[edit]
Image | Name | Area | Rank | HP | MP | Slot size | Skill | Special | How to Synthesize |
---|---|---|---|---|---|---|---|---|---|
Yabby | Unshore | C | 500 | 400 | S | Mage Aid | Monster can launch multiple attacks in succession. (2 attacks) | Barracuda + Dancing flame |
Z[edit]
Image | Name | Area | Rank | HP | MP | Slot size | Skill | Special | How to Synthesize |
---|---|---|---|---|---|---|---|---|---|
Zenith Dragon | n/a | Xenlon + Nokturnus + Dracolord + Sagittar | |||||||
Zoma | n/a | ??? | 700 | 700 | S | Zoma | Bounce is constantly activated and cannot be canceled. May carry out an action up to 1-2 times in a row when not given specific orders. |
Malroth + Wight king |