Amor: Difference between revisions
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{{LocationInfobox | {{LocationInfobox | ||
|type = Town | |type = Town | ||
|game = | |game = {{DQ6}} | ||
|image = [[File:Amor.jpg|center|250px]] | |image = [[File:Amor.jpg|center|250px]] | ||
|caption = | |caption = | ||
|title = Amor | |title = Amor | ||
|japanese= | |japanese=アモール | ||
|old= ''None'' | |||
|romanji=Amoru | |romanji=Amoru | ||
}} | }} | ||
{{quote|style=1|quote='''''Amor's the name of a town in an ancient an' faraway land famed for the purity of its waters, by the way.<br>But don't worry - this ain't that red stuff they had over there for a while, this is the real McCoy!'''''|source=Torneko, when he appraises [[amor seco essence]] in ''[[Dragon Quest IV: Chapters of the Chosen|DQIV]]''|console=[[Nintendo DS|DS]], Mobile|align=center|bgcolor=e5a0f2}} | |||
'''Amor''' is | {{translation|'''Amor'''|アモール|Amoru}} is a town in the {{DQSeries}} that appears in {{DQ6}}. Located beside a river and waterfall, it is home to [[Amor seco essence|the eponymous essence]] that boasts exceptional curative properties and is the only town that sells it. | ||
==History== | ==History== | ||
{{spoiler|start}} | {{spoiler|start}} | ||
Around town a story is heard | Around town, a story is heard about two thieves named Evgenya and Ilya who went to plunder the northern cave years ago but Ilya never returned. At the church [[Hero (Dragon Quest VI)|The Hero]], [[Carver]] and [[Milly]] met Evgenya who is now old and she asks if they would like to rest. Upon the party waking up in Amor's past, the town's water began to turn blood red and the townspeople blame Evgenya and Ilya who went to the cave. Upon arriving they found Evgenya trying to wash blood off her sword that won't come off and Ilya is nowhere to be found. Further into the cave they found an injured Ilya fighting a monster. After rescuing him he is reunited with Evgenya and they properly thank and reward the party before leaving. After returning to town to rest again, the party woke up in the present where Ilya comes to visit Evgenya. After talking to them again they are rewarded with the Mirror Key. | ||
{{spoiler|end}} | {{spoiler|end}} | ||
==Shops== | ==Shops== | ||
[[File:DQVIII Amor Seco Essence.png|right|thumb|140px| | [[File:DQVIII Amor Seco Essence.png|right|thumb|140px|Amor seco essence]] | ||
{{ItemShop/Start|title=Amor Shop|subtitle=}} | {{ItemShop/Start|title=Amor Shop|subtitle=}} | ||
{{ItemShop/Item|name=Medicinal herb|price=8|attributes=}} | {{ItemShop/Item|name=Medicinal herb|price=8|attributes= This healing herb restores a little of one party member's HP}} | ||
{{ItemShop/Item|name=Moonwort bulb|price=30|attributes=}} | {{ItemShop/Item|name=Moonwort bulb|price=30|attributes=Cures paralysis}} | ||
{{ItemShop/Item|name=Amor seco essence|price=120|attributes=}} | {{ItemShop/Item|name=Amor seco essence|price=120|attributes=Restores 60-70 HP}} | ||
{{ItemShop/End|note=}} | {{ItemShop/End|note=}} | ||
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==Map== | ==Map== | ||
<gallery> | |||
File:DQ VI SF Amoru.png | |||
</gallery> | |||
{{DQVI}} | {{DQVI}} | ||
[[category:Dragon Quest VI locations]] | [[category:Dragon Quest VI locations]] |
Revision as of 00:08, 6 February 2020
Town | |
---|---|
Amor | |
Japanese | アモール |
Game | Dragon Quest VI: Realms of Revelation |
Old localization | None |
"Amor's the name of a town in an ancient an' faraway land famed for the purity of its waters, by the way.
But don't worry - this ain't that red stuff they had over there for a while, this is the real McCoy!"—Torneko, when he appraises amor seco essence in DQIV (DS, Mobile)
Amor (アモール Amoru) is a town in the Dragon Quest series that appears in Dragon Quest VI: Realms of Revelation. Located beside a river and waterfall, it is home to the eponymous essence that boasts exceptional curative properties and is the only town that sells it.
History
Shops

Item | Price | Attributes |
![]() | 8 | This healing herb restores a little of one party member's HP |
![]() | 30 | Cures paralysis |
![]() | 120 | Restores 60-70 HP |

Item | Price | Attributes |
![]() | 700 | Attack +21/Style +15 |
![]() | 1,100 | Attack +27/Style +13 |
![]() | 1,200 | Attack +28/Style +18 |
![]() | 1,500 | Attack +25/Style +19 |
![]() | 1,800 | Attack +30/Style +6 |
![]() | 2,000 | Attack +33/Style +16 |

Item | Price | Attributes |
![]() | 700 | Defense +21/Style +12 |
![]() | 1,000 | Defense +23/Style +4 |
![]() | 1,200 | Defense +25/Style +19 |
![]() | 720 | Defense +16/Style +12 |
![]() | 400 | Defense +11/Style +13 |
![]() | 1,100 | Defense +16/Style +15 |
Inn
Treasures
(Lower World)
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(Upper World)
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Nearby monsters
(Lower World) |
(Upper World) |